Chromium Code Reviews| Index: LayoutTests/fast/repaint/resources/text-based-repaint.js |
| diff --git a/LayoutTests/fast/repaint/resources/text-based-repaint.js b/LayoutTests/fast/repaint/resources/text-based-repaint.js |
| index 1c3f85b9fe4f109bb2228b55e76c65c7901ccb8d..4e9bc715abacdd51c644913b8dd4d98a50a1e339 100644 |
| --- a/LayoutTests/fast/repaint/resources/text-based-repaint.js |
| +++ b/LayoutTests/fast/repaint/resources/text-based-repaint.js |
| @@ -2,6 +2,7 @@ |
| // time. |
| window.testIsAsync = false; |
| window.outputRepaintRects = true; |
| +window.generateMinimumRepaint = true; // See comments about 'Minimum repaint' below. |
|
enne (OOO)
2014/06/06 19:55:16
Default to false?
Xianzhu
2014/06/07 05:23:06
Sorry, I uploaded the version for local testing th
|
| function runRepaintTest() |
| { |
| @@ -24,12 +25,24 @@ function runRepaintTest() |
| // All repaint tests are asynchronous. |
| testRunner.waitUntilDone(); |
| - testRunner.displayAsyncThen(function() { |
| + function continueRepaintTest() |
| + { |
| window.internals.startTrackingRepaints(document); |
| repaintTest(); |
| if (!window.testIsAsync) |
| finishRepaintTest(); |
| - }); |
| + } |
| + |
| + if (window.generateMinimumRepaint) { |
| + testRunner.capturePixelsAsyncThen(function(width, height, snapshot) { |
| + window.widthBeforeRepaint = width; |
| + window.heightBeforeRepaint = height; |
| + window.snapshotBeforeRepaint = snapshot; |
| + continueRepaintTest(); |
| + }); |
| + } else { |
| + testRunner.displayAsyncThen(continueRepaintTest); |
| + }; |
| } |
| function runRepaintAndPixelTest() |
| @@ -55,17 +68,120 @@ function finishRepaintTest() |
| internals.stopTrackingRepaints(document); |
| - // Play nice with JS tests which may want to print out assert results. |
| - if (window.isJsTest) |
| - window.outputRepaintRects = false; |
| + function repaintTestDone() |
| + { |
| + // Play nice with JS tests which may want to print out assert results. |
| + if (window.isJsTest) |
| + window.outputRepaintRects = false; |
| + |
| + if (window.outputRepaintRects) |
| + testRunner.setCustomTextOutput(repaintRects); |
| + |
| + if (window.afterTest) |
| + window.afterTest(); |
| + |
| + // Play nice with async JS tests which want to notifyDone themselves. |
| + if (!window.jsTestIsAsync) |
| + testRunner.notifyDone(); |
| + } |
| + |
| + if (window.generateMinimumRepaint) { |
| + internals.forceFullRepaint(document); |
| + testRunner.capturePixelsAsyncThen(function(width, height, snapshot) { |
| + if (window.outputRepaintRects) { |
| + var minimumRepaint = computeMinimumRepaint(width, height, snapshot); |
| + if (minimumRepaint.length) |
| + repaintRects += '\nMinimum repaint:\n' + JSON.stringify(minimumRepaint, null, 2); |
| + } |
| + repaintTestDone(); |
| + }); |
| + } else { |
| + repaintTestDone(); |
| + } |
| +} |
| + |
| +// Minimum repaint |
| +// |
| +// Definitions |
| +// - minimum-repaint = region(diff(snapshot-before-repaintTest, |
| +// snapshot-after-repaintTest-and-full-repaint)) |
| +// It includes all pixels that should be changed after repaintTest. |
| +// - actual-repaint = repaint rects recorded during repaintTest() and |
| +// forceStyleRecalc(). |
| +// - potential-under-repaint = subtract(minimum-repaint, actual-repaint) |
| +// Potential-under-repaint will be shown in layout test overlay in black if |
| +// any minimum-repaint region is not covered by actual-repaint. |
| +// |
| +// Potential-under-repaints don't always mean bug: |
| +// - Some know visualization issues (crbug.com/381221) may cause false |
| +// under-repaint; |
| +// - Screen updates caused by composited layer re-compositing may not need |
| +// repaint. |
| +// |
| +// How to use |
| +// 1. Set window.generateMinimumRepaint to true in some repaint test or change |
| +// this script to force window.generateMinimumRepaint to true. |
| +// 2. Run layout tests. Repaint tests will result text diffs, which is because |
| +// of the minimum repaint output in the actual results and doesn't mean the |
| +// tests failed. |
| +// 3. In layout test result page, click 'overlay' link or expand the test to |
| +// see the 'overlay' pane. |
| +// 4. Click 'Highlight under-repaint' button. You'll see black region if there |
| +// is any under-repaint. |
| +// |
| +// Known issues |
| +// crbug.com/381221 |
| + |
| +function computeMinimumRepaint(width, height, snapshot) |
| +{ |
| + var result = []; |
| + if (width > widthBeforeRepaint) { |
| + result.push([widthBeforeRepaint, 0, width - widthBeforeRepaint, Math.max(height, heightBeforeRepaint)]); |
| + width = widthBeforeRepaint; |
| + } |
| + if (height > heightBeforeRepaint) { |
| + result.push([0, heightBeforeRepaint, width, height - heightBeforeRepaint]); |
| + height = heightBeforeRepaint; |
| + } |
| + |
| + var dataBefore = new Uint32Array(snapshotBeforeRepaint); |
| + var dataAfter = new Uint32Array(snapshot); |
| + var rectsMayContinue = []; |
| + var index = 0; |
| + for (var y = 0; y < height; ++y) { |
| + var x = 0; |
| + var rectsMayContinueIndex = 0; |
| + var nextRectsMayContinue = []; |
| + while (true) { |
| + while (x < width && dataBefore[index] == dataAfter[index]) { |
| + ++x; |
| + ++index; |
| + } |
| + xBegin = x; |
| + while (x < width && dataBefore[index] != dataAfter[index]) { |
| + ++x; |
| + ++index; |
| + } |
| + xEnd = x; |
| - if (window.outputRepaintRects) |
| - testRunner.setCustomTextOutput(repaintRects); |
| + var xWidth = xEnd - xBegin; |
| + if (!xWidth) |
| + break; |
| - if (window.afterTest) |
| - window.afterTest(); |
| + var rectMayContinue = rectsMayContinue[rectsMayContinueIndex]; |
| + while (rectMayContinue && rectMayContinue[0] < xBegin) |
| + rectMayContinue = rectsMayContinue[++rectsMayContinueIndex]; |
| - // Play nice with async JS tests which want to notifyDone themselves. |
| - if (!window.jsTestIsAsync) |
| - testRunner.notifyDone(); |
| + if (rectMayContinue && rectMayContinue[0] == xBegin && rectMayContinue[2] == xWidth) { |
| + ++rectMayContinue[3]; |
| + nextRectsMayContinue.push(rectMayContinue); |
| + } else { |
| + var newRect = [xBegin, y, xWidth, 1]; |
| + nextRectsMayContinue.push(newRect); |
| + result.push(newRect); |
| + } |
| + } |
| + rectsMayContinue = nextRectsMayContinue; |
| + } |
| + return result; |
| } |