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| 1 // Visualizes under-repaint bugs. | |
| 2 // | |
| 3 // Definitions | |
| 4 // - minimum-repaint = region(diff(snapshot-before-repaintTest, | |
| 5 // snapshot-after-repaintTest-and-full-repaint)) | |
| 6 // It includes all pixels that should be changed after repaintTest. | |
| 7 // - actual-repaint = repaint rects recorded during repaintTest() and | |
| 8 // forceStyleRecalc(). | |
| 9 // - under-repaint = subtract(minimum-repaint, actual-repaint) | |
| 10 // Under-repaint will be shown in layout test overlay in black if any minimum- | |
| 11 // repaint region is not covered by actual-repaint. | |
| 12 // Any under-repaint means bug (given that we show it correct. See known | |
| 13 // issues below). | |
| 14 // | |
| 15 // How to use | |
| 16 // 1. For single repaint test: replace the original | |
| 17 // <script src="resources/text-based-repaint.js"> | |
| 18 // with | |
| 19 // <script src="resources/text-based-repaint-minimum-repaint.js"> | |
| 20 // For all repaint tests: copy text-based-repaint-minimum-repaint.js to | |
| 21 // text-based-repaint.js | |
| 22 // 2. Run layout tests. Repaint tests will result text diffs, which is because | |
| 23 // of the minimum repaint output in the actual results and doesn't mean the | |
| 24 // tests failed. | |
| 25 // 3. In layout test result page, click 'overlay' link or expand the test to | |
| 26 // see the 'overlay' pane. | |
| 27 // 4. Click 'Highlight under-repaint' button. You'll see black region if there | |
| 28 // is any under-repaint. | |
| 29 // | |
| 30 // Known issues | |
| 31 // crbug.com/381221 | |
| 32 | |
| 33 window.testIsAsync = false; | |
| 34 window.outputRepaintRects = true; | |
| 35 | |
| 36 function runRepaintTest() | |
|
enne (OOO)
2014/06/05 22:13:42
I'm not super happy with all the duplication here.
Xianzhu
2014/06/05 22:51:06
Agreed. Done.
| |
| 37 { | |
| 38 if (!window.testRunner || !window.internals) { | |
| 39 setTimeout(repaintTest, 500); | |
| 40 return; | |
| 41 } | |
| 42 | |
| 43 // TODO(enne): this is a workaround for multiple svg onload events. | |
| 44 // See: http://crbug.com/372946 | |
| 45 if (window.hasRunRepaintTest) | |
| 46 return; | |
| 47 window.hasRunRepaintTest = true; | |
| 48 | |
| 49 if (window.enablePixelTesting) | |
| 50 testRunner.dumpAsTextWithPixelResults(); | |
| 51 else | |
| 52 testRunner.dumpAsText(); | |
| 53 | |
| 54 // All repaint tests are asynchronous. | |
| 55 testRunner.waitUntilDone(); | |
| 56 | |
| 57 testRunner.capturePixelsAsyncThen(function(width, height, snapshot) { | |
| 58 window.widthBeforeRepaint = width; | |
| 59 window.heightBeforeRepaint = height; | |
| 60 window.snapshotBeforeRepaint = snapshot; | |
| 61 | |
| 62 window.internals.startTrackingRepaints(document); | |
| 63 repaintTest(); | |
| 64 if (!window.testIsAsync) | |
| 65 finishRepaintTest(); | |
| 66 }); | |
| 67 } | |
| 68 | |
| 69 function runRepaintAndPixelTest() | |
| 70 { | |
| 71 window.enablePixelTesting = true; | |
| 72 runRepaintTest(); | |
| 73 } | |
| 74 | |
| 75 function forceStyleRecalc() | |
| 76 { | |
| 77 if (document.body) | |
| 78 document.body.offsetTop; | |
| 79 else if (document.documentElement) | |
| 80 document.documentElement.offsetTop; | |
| 81 } | |
| 82 | |
| 83 function finishRepaintTest() | |
| 84 { | |
| 85 // Force a style recalc. | |
| 86 forceStyleRecalc(); | |
| 87 | |
| 88 var repaintRects = window.internals.layerTreeAsText(document, window.interna ls.LAYER_TREE_INCLUDES_REPAINT_RECTS); | |
| 89 | |
| 90 internals.stopTrackingRepaints(document); | |
| 91 | |
| 92 internals.forceFullRepaint(document); | |
| 93 testRunner.capturePixelsAsyncThen(function(width, height, snapshot) { | |
| 94 // Play nice with JS tests which may want to print out assert results. | |
| 95 if (window.isJsTest) | |
| 96 window.outputRepaintRects = false; | |
| 97 | |
| 98 if (window.outputRepaintRects) { | |
| 99 var minimumRepaint = computeMinimumRepaint(width, height, snapshot); | |
| 100 if (minimumRepaint.length) | |
| 101 repaintRects += '\nMinimum repaint:\n' + JSON.stringify(minimumR epaint, null, 2); | |
| 102 testRunner.setCustomTextOutput(repaintRects); | |
| 103 } | |
| 104 | |
| 105 if (window.afterTest) | |
| 106 window.afterTest(); | |
| 107 | |
| 108 // Play nice with async JS tests which want to notifyDone themselves. | |
| 109 if (!window.jsTestIsAsync) | |
| 110 testRunner.notifyDone(); | |
| 111 }); | |
| 112 } | |
| 113 | |
| 114 function computeMinimumRepaint(width, height, snapshot) | |
| 115 { | |
| 116 var result = []; | |
| 117 if (width > widthBeforeRepaint) { | |
| 118 result.push([widthBeforeRepaint, 0, width - widthBeforeRepaint, Math.max (height, heightBeforeRepaint)]); | |
| 119 width = widthBeforeRepaint; | |
| 120 } | |
| 121 if (height > heightBeforeRepaint) { | |
| 122 result.push([0, heightBeforeRepaint, width, height - heightBeforeRepaint ]); | |
| 123 height = heightBeforeRepaint; | |
| 124 } | |
| 125 | |
| 126 var dataBefore = new Uint32Array(snapshotBeforeRepaint); | |
| 127 var dataAfter = new Uint32Array(snapshot); | |
| 128 var rectsMayContinue = []; | |
| 129 var index = 0; | |
| 130 for (var y = 0; y < height; ++y) { | |
| 131 var x = 0; | |
| 132 var rectsMayContinueIndex = 0; | |
| 133 var nextRectsMayContinue = []; | |
| 134 while (true) { | |
| 135 while (x < width && dataBefore[index] == dataAfter[index]) { | |
| 136 ++x; | |
| 137 ++index; | |
| 138 } | |
| 139 xBegin = x; | |
| 140 while (x < width && dataBefore[index] != dataAfter[index]) { | |
| 141 ++x; | |
| 142 ++index; | |
| 143 } | |
| 144 xEnd = x; | |
| 145 | |
| 146 var xWidth = xEnd - xBegin; | |
| 147 if (!xWidth) | |
| 148 break; | |
| 149 | |
| 150 var rectMayContinue = rectsMayContinue[rectsMayContinueIndex]; | |
| 151 while (rectMayContinue && rectMayContinue[0] < xBegin) | |
| 152 rectMayContinue = rectsMayContinue[++rectsMayContinueIndex]; | |
| 153 | |
| 154 if (rectMayContinue && rectMayContinue[0] == xBegin && rectMayContin ue[2] == xWidth) { | |
| 155 ++rectMayContinue[3]; | |
| 156 nextRectsMayContinue.push(rectMayContinue); | |
| 157 } else { | |
| 158 var newRect = [xBegin, y, xWidth, 1]; | |
| 159 nextRectsMayContinue.push(newRect); | |
| 160 result.push(newRect); | |
| 161 } | |
| 162 } | |
| 163 rectsMayContinue = nextRectsMayContinue; | |
| 164 } | |
| 165 return result; | |
| 166 } | |
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