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Side by Side Diff: cc/layers/content_layer_client.h

Issue 315393002: Record SkPicture with correct LCD text setting. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: updated unittests Created 6 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_CONTENT_LAYER_CLIENT_H_ 5 #ifndef CC_LAYERS_CONTENT_LAYER_CLIENT_H_
6 #define CC_LAYERS_CONTENT_LAYER_CLIENT_H_ 6 #define CC_LAYERS_CONTENT_LAYER_CLIENT_H_
7 7
8 #include "cc/base/cc_export.h" 8 #include "cc/base/cc_export.h"
9 9
10 class SkCanvas; 10 class SkCanvas;
11 11
12 namespace gfx { 12 namespace gfx {
13 class Rect; 13 class Rect;
14 class RectF; 14 class RectF;
15 } 15 }
16 16
17 namespace cc { 17 namespace cc {
18 18
19 class CC_EXPORT ContentLayerClient { 19 class CC_EXPORT ContentLayerClient {
20 public: 20 public:
21 enum GraphicsContextStatus { 21 enum GraphicsContextStatus {
22 GRAPHICS_CONTEXT_DISABLED, 22 GRAPHICS_CONTEXT_DISABLED,
23 GRAPHICS_CONTEXT_ENABLED 23 GRAPHICS_CONTEXT_ENABLED
24 }; 24 };
25 25
26 virtual void PaintContents(SkCanvas* canvas, 26 virtual void PaintContents(SkCanvas* canvas,
27 const gfx::Rect& clip, 27 const gfx::Rect& clip,
28 bool can_paint_lcd_text,
28 gfx::RectF* opaque, 29 gfx::RectF* opaque,
29 GraphicsContextStatus gc_status) = 0; 30 GraphicsContextStatus gc_status) = 0;
30 31
31 // Called by the content layer during the update phase. 32 // If true the layer may need to invalidate itself when LCD text status
32 // If the client paints LCD text, it may want to invalidate the layer. 33 // changes.
33 virtual void DidChangeLayerCanUseLCDText() = 0; 34 virtual bool PaintsLCDText() const = 0;
enne (OOO) 2014/06/06 16:59:32 Please don't change this. It should be up to the
alokp 2014/06/06 19:15:05 That is what this function is supposed to prevent.
alokp 2014/06/06 22:05:40 I realized that there is no test for this. I have
enne (OOO) 2014/06/06 22:20:59 Sure, but this also means that ui layers can no lo
alokp 2014/06/06 22:31:27 But if you actually paint LCD text and it is no lo
alokp 2014/06/10 17:18:59 piman: Do you see any issues with modifying this A
piman 2014/06/10 22:57:45 I can't tell for sure if that happens. What is tru
alokp 2014/06/10 23:33:47 AFAICT in the current world ui::Layer is never inv
34 35
35 // If true the layer may skip clearing the background before rasterizing, 36 // If true the layer may skip clearing the background before rasterizing,
36 // because it will cover any uncleared data with content. 37 // because it will cover any uncleared data with content.
37 virtual bool FillsBoundsCompletely() const = 0; 38 virtual bool FillsBoundsCompletely() const = 0;
38 39
39 protected: 40 protected:
40 virtual ~ContentLayerClient() {} 41 virtual ~ContentLayerClient() {}
41 }; 42 };
42 43
43 } // namespace cc 44 } // namespace cc
44 45
45 #endif // CC_LAYERS_CONTENT_LAYER_CLIENT_H_ 46 #endif // CC_LAYERS_CONTENT_LAYER_CLIENT_H_
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