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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_CONTENT_LAYER_CLIENT_H_ | 5 #ifndef CC_LAYERS_CONTENT_LAYER_CLIENT_H_ |
6 #define CC_LAYERS_CONTENT_LAYER_CLIENT_H_ | 6 #define CC_LAYERS_CONTENT_LAYER_CLIENT_H_ |
7 | 7 |
8 #include "cc/base/cc_export.h" | 8 #include "cc/base/cc_export.h" |
9 | 9 |
10 class SkCanvas; | 10 class SkCanvas; |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 class Rect; | 13 class Rect; |
14 class RectF; | 14 class RectF; |
15 } | 15 } |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 | 18 |
19 class CC_EXPORT ContentLayerClient { | 19 class CC_EXPORT ContentLayerClient { |
20 public: | 20 public: |
21 enum GraphicsContextStatus { | 21 enum GraphicsContextStatus { |
22 GRAPHICS_CONTEXT_DISABLED, | 22 GRAPHICS_CONTEXT_DISABLED, |
23 GRAPHICS_CONTEXT_ENABLED | 23 GRAPHICS_CONTEXT_ENABLED |
24 }; | 24 }; |
25 | 25 |
26 virtual void PaintContents(SkCanvas* canvas, | 26 virtual void PaintContents(SkCanvas* canvas, |
27 const gfx::Rect& clip, | 27 const gfx::Rect& clip, |
28 bool can_paint_lcd_text, | |
28 gfx::RectF* opaque, | 29 gfx::RectF* opaque, |
29 GraphicsContextStatus gc_status) = 0; | 30 GraphicsContextStatus gc_status) = 0; |
30 | 31 |
31 // Called by the content layer during the update phase. | 32 // If true the layer may need to invalidate itself when LCD text status |
32 // If the client paints LCD text, it may want to invalidate the layer. | 33 // changes. |
33 virtual void DidChangeLayerCanUseLCDText() = 0; | 34 virtual bool PaintsLCDText() const = 0; |
enne (OOO)
2014/06/06 16:59:32
Please don't change this. It should be up to the
alokp
2014/06/06 19:15:05
That is what this function is supposed to prevent.
alokp
2014/06/06 22:05:40
I realized that there is no test for this. I have
enne (OOO)
2014/06/06 22:20:59
Sure, but this also means that ui layers can no lo
alokp
2014/06/06 22:31:27
But if you actually paint LCD text and it is no lo
alokp
2014/06/10 17:18:59
piman: Do you see any issues with modifying this A
piman
2014/06/10 22:57:45
I can't tell for sure if that happens.
What is tru
alokp
2014/06/10 23:33:47
AFAICT in the current world ui::Layer is never inv
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34 | 35 |
35 // If true the layer may skip clearing the background before rasterizing, | 36 // If true the layer may skip clearing the background before rasterizing, |
36 // because it will cover any uncleared data with content. | 37 // because it will cover any uncleared data with content. |
37 virtual bool FillsBoundsCompletely() const = 0; | 38 virtual bool FillsBoundsCompletely() const = 0; |
38 | 39 |
39 protected: | 40 protected: |
40 virtual ~ContentLayerClient() {} | 41 virtual ~ContentLayerClient() {} |
41 }; | 42 }; |
42 | 43 |
43 } // namespace cc | 44 } // namespace cc |
44 | 45 |
45 #endif // CC_LAYERS_CONTENT_LAYER_CLIENT_H_ | 46 #endif // CC_LAYERS_CONTENT_LAYER_CLIENT_H_ |
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