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Unified Diff: Source/core/inspector/InjectedScriptCanvasModuleSource.js

Issue 315253002: DevTools: [JSDoc] Fix injected scripts JSDoc and related code (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix nullabilities in the injected scripts code Created 6 years, 6 months ago
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Index: Source/core/inspector/InjectedScriptCanvasModuleSource.js
diff --git a/Source/core/inspector/InjectedScriptCanvasModuleSource.js b/Source/core/inspector/InjectedScriptCanvasModuleSource.js
index a0aed6e27132199432845e89da1dc1b5742fea08..1170b4b3315b65fcd135cda13821a7f0403b8305 100644
--- a/Source/core/inspector/InjectedScriptCanvasModuleSource.js
+++ b/Source/core/inspector/InjectedScriptCanvasModuleSource.js
@@ -40,7 +40,7 @@ var TypeUtils = {
/**
* http://www.khronos.org/registry/typedarray/specs/latest/#7
* @const
- * @type {!Array.<function(new:ArrayBufferView, (ArrayBuffer|ArrayBufferView), number=, number=)>}
+ * @type {!Array.<function(new:ArrayBufferView, (!ArrayBuffer|!ArrayBufferView), number=, number=)>}
*/
_typedArrayClasses: (function(typeNames) {
var result = [];
@@ -59,7 +59,7 @@ var TypeUtils = {
/**
* @param {*} array
- * @return {function(new:ArrayBufferView, (ArrayBuffer|ArrayBufferView), number=, number=)|null}
+ * @return {function(new:ArrayBufferView, (!ArrayBuffer|!ArrayBufferView), number=, number=)|null}
*/
typedArrayClass: function(array)
{
@@ -92,10 +92,10 @@ var TypeUtils = {
var typedArrayClass = TypeUtils.typedArrayClass(obj);
if (typedArrayClass)
- return new typedArrayClass(/** @type {ArrayBufferView} */ (obj));
+ return new typedArrayClass(/** @type {!ArrayBufferView} */ (obj));
if (obj instanceof HTMLImageElement) {
- var img = /** @type {HTMLImageElement} */ (obj);
+ var img = /** @type {!HTMLImageElement} */ (obj);
// Special case for Images with Blob URIs: cloneNode will fail if the Blob URI has already been revoked.
// FIXME: Maybe this is a bug in WebKit core?
if (/^blob:/.test(img.src))
@@ -131,24 +131,24 @@ var TypeUtils = {
},
/**
- * @param {HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} obj
+ * @param {!HTMLImageElement|!HTMLCanvasElement|!HTMLVideoElement} obj
* @param {number=} width
* @param {number=} height
- * @return {HTMLCanvasElement}
+ * @return {!HTMLCanvasElement}
*/
cloneIntoCanvas: function(obj, width, height)
{
- var canvas = /** @type {HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
+ var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
canvas.width = width || +obj.width;
canvas.height = height || +obj.height;
- var context = /** @type {CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
+ var context = /** @type {!CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
context.drawImage(obj, 0, 0);
return canvas;
},
/**
- * @param {Object=} obj
- * @return {Object}
+ * @param {?Object=} obj
+ * @return {?Object}
*/
cloneObject: function(obj)
{
@@ -203,21 +203,21 @@ var TypeUtils = {
},
/**
- * @return {CanvasRenderingContext2D}
+ * @return {!CanvasRenderingContext2D}
*/
_dummyCanvas2dContext: function()
{
var context = TypeUtils._dummyCanvas2dContextInstance;
if (!context) {
- var canvas = /** @type {HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
- context = /** @type {CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
+ var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
+ context = /** @type {!CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
TypeUtils._dummyCanvas2dContextInstance = context;
}
return context;
}
}
-/** @typedef {{name:string, valueIsEnum:(boolean|undefined), value:*, values:(!Array.<TypeUtils.InternalResourceStateDescriptor>|undefined), isArray:(boolean|undefined)}} */
+/** @typedef {{name:string, valueIsEnum:(boolean|undefined), value:*, values:(!Array.<!TypeUtils.InternalResourceStateDescriptor>|undefined), isArray:(boolean|undefined)}} */
TypeUtils.InternalResourceStateDescriptor;
/**
@@ -239,8 +239,8 @@ StackTrace.prototype = {
/**
* @param {number=} stackTraceLimit
- * @param {Function=} topMostFunctionToIgnore
- * @return {StackTrace}
+ * @param {?Function=} topMostFunctionToIgnore
+ * @return {?StackTrace}
*/
StackTrace.create = function(stackTraceLimit, topMostFunctionToIgnore)
{
@@ -254,21 +254,19 @@ StackTrace.create = function(stackTraceLimit, topMostFunctionToIgnore)
* @constructor
* @implements {StackTrace}
* @param {number=} stackTraceLimit
- * @param {Function=} topMostFunctionToIgnore
+ * @param {?Function=} topMostFunctionToIgnore
* @see http://code.google.com/p/v8/wiki/JavaScriptStackTraceApi
*/
function StackTraceV8(stackTraceLimit, topMostFunctionToIgnore)
{
- StackTrace.call(this);
-
var oldPrepareStackTrace = Error.prepareStackTrace;
var oldStackTraceLimit = Error.stackTraceLimit;
if (typeof stackTraceLimit === "number")
Error.stackTraceLimit = stackTraceLimit;
/**
- * @param {Object} error
- * @param {!Array.<CallSite>} structuredStackTrace
+ * @param {!Object} error
+ * @param {!Array.<!CallSite>} structuredStackTrace
* @return {!Array.<{sourceURL: string, lineNumber: number, columnNumber: number}>}
*/
Error.prepareStackTrace = function(error, structuredStackTrace)
@@ -299,9 +297,7 @@ StackTraceV8.prototype = {
callFrame: function(index)
{
return this._stackTrace[index];
- },
-
- __proto__: StackTrace.prototype
+ }
}
/**
@@ -362,11 +358,11 @@ Cache.prototype = {
/**
* @constructor
- * @param {Resource|Object} thisObject
+ * @param {?Resource|!Object} thisObject
* @param {string} functionName
- * @param {!Array|Arguments} args
- * @param {Resource|*=} result
- * @param {StackTrace=} stackTrace
+ * @param {!Array|!Arguments} args
+ * @param {!Resource|*=} result
+ * @param {?StackTrace=} stackTrace
*/
function Call(thisObject, functionName, args, result, stackTrace)
{
@@ -382,7 +378,7 @@ function Call(thisObject, functionName, args, result, stackTrace)
Call.prototype = {
/**
- * @return {Resource}
+ * @return {?Resource}
*/
resource: function()
{
@@ -422,7 +418,7 @@ Call.prototype = {
},
/**
- * @return {StackTrace}
+ * @return {?StackTrace}
*/
stackTrace: function()
{
@@ -430,7 +426,7 @@ Call.prototype = {
},
/**
- * @param {StackTrace} stackTrace
+ * @param {?StackTrace} stackTrace
*/
setStackTrace: function(stackTrace)
{
@@ -447,25 +443,26 @@ Call.prototype = {
/**
* @param {string} name
- * @param {Object} attachment
+ * @param {?Object} attachment
*/
setAttachment: function(name, attachment)
{
if (attachment) {
- /** @type {Object.<string, Object>} */
+ /** @type {?Object.<string, !Object>|undefined} */
this._attachments = this._attachments || Object.create(null);
this._attachments[name] = attachment;
- } else if (this._attachments)
+ } else if (this._attachments) {
delete this._attachments[name];
+ }
},
/**
* @param {string} name
- * @return {Object}
+ * @return {?Object}
*/
attachment: function(name)
{
- return this._attachments && this._attachments[name];
+ return this._attachments ? (this._attachments[name] || null) : null;
},
freeze: function()
@@ -481,13 +478,13 @@ Call.prototype = {
},
/**
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
* @return {!ReplayableCall}
*/
toReplayable: function(cache)
{
this.freeze();
- var thisObject = /** @type {ReplayableResource} */ (Resource.toReplayable(this._thisObject, cache));
+ var thisObject = /** @type {!ReplayableResource} */ (Resource.toReplayable(this._thisObject, cache));
var result = Resource.toReplayable(this._result, cache);
var args = this._args.map(function(obj) {
return Resource.toReplayable(obj, cache);
@@ -498,7 +495,7 @@ Call.prototype = {
/**
* @param {!ReplayableCall} replayableCall
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
* @return {!Call}
*/
replay: function(replayableCall, cache)
@@ -537,20 +534,19 @@ Call.prototype = {
this._stackTrace = replayableCall.stackTrace();
this._freezed = true;
var attachments = replayableCall.attachments();
- if (attachments)
- this._attachments = TypeUtils.cloneObject(attachments);
+ this._attachments = attachments ? TypeUtils.cloneObject(attachments) : null;
return this;
}
}
/**
* @constructor
- * @param {ReplayableResource} thisObject
+ * @param {!ReplayableResource} thisObject
* @param {string} functionName
- * @param {!Array.<ReplayableResource|*>} args
- * @param {ReplayableResource|*} result
- * @param {StackTrace} stackTrace
- * @param {Object.<string, Object>} attachments
+ * @param {!Array.<!ReplayableResource|*>} args
+ * @param {!ReplayableResource|*} result
+ * @param {?StackTrace} stackTrace
+ * @param {?Object.<string, !Object>} attachments
*/
function ReplayableCall(thisObject, functionName, args, result, stackTrace, attachments)
{
@@ -565,7 +561,7 @@ function ReplayableCall(thisObject, functionName, args, result, stackTrace, atta
ReplayableCall.prototype = {
/**
- * @return {ReplayableResource}
+ * @return {!ReplayableResource}
*/
replayableResource: function()
{
@@ -607,7 +603,7 @@ ReplayableCall.prototype = {
},
/**
- * @return {!Array.<ReplayableResource|*>}
+ * @return {!Array.<!ReplayableResource|*>}
*/
args: function()
{
@@ -615,7 +611,7 @@ ReplayableCall.prototype = {
},
/**
- * @return {ReplayableResource|*}
+ * @return {!ReplayableResource|*}
*/
result: function()
{
@@ -623,7 +619,7 @@ ReplayableCall.prototype = {
},
/**
- * @return {StackTrace}
+ * @return {?StackTrace}
*/
stackTrace: function()
{
@@ -631,7 +627,7 @@ ReplayableCall.prototype = {
},
/**
- * @return {Object.<string, Object>}
+ * @return {?Object.<string, !Object>}
*/
attachments: function()
{
@@ -640,7 +636,7 @@ ReplayableCall.prototype = {
/**
* @param {string} name
- * @return {Object}
+ * @return {!Object}
*/
attachment: function(name)
{
@@ -648,7 +644,7 @@ ReplayableCall.prototype = {
},
/**
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
* @return {!Call}
*/
replay: function(cache)
@@ -671,9 +667,9 @@ function Resource(wrappedObject, name)
this._name = name || "Resource";
/** @type {number} */
this._kindId = Resource._uniqueKindIds[this._name] = (Resource._uniqueKindIds[this._name] || 0) + 1;
- /** @type {ResourceTrackingManager} */
+ /** @type {?ResourceTrackingManager} */
this._resourceManager = null;
- /** @type {!Array.<Call>} */
+ /** @type {!Array.<!Call>} */
this._calls = [];
/**
* This is to prevent GC from collecting associated resources.
@@ -681,7 +677,7 @@ function Resource(wrappedObject, name)
* may return a recently created instance that is no longer bound to a
* Resource object (thus, no history to replay it later).
*
- * @type {!Object.<string, Resource>}
+ * @type {!Object.<string, !Resource>}
*/
this._boundResources = Object.create(null);
this.setWrappedObject(wrappedObject);
@@ -699,7 +695,7 @@ Resource._uniqueKindIds = {};
/**
* @param {*} obj
- * @return {Resource}
+ * @return {?Resource}
*/
Resource.forObject = function(obj)
{
@@ -713,7 +709,7 @@ Resource.forObject = function(obj)
}
/**
- * @param {Resource|*} obj
+ * @param {!Resource|*} obj
* @return {*}
*/
Resource.wrappedObject = function(obj)
@@ -723,9 +719,9 @@ Resource.wrappedObject = function(obj)
}
/**
- * @param {Resource|*} obj
- * @param {!Cache.<ReplayableResource>} cache
- * @return {ReplayableResource|*}
+ * @param {!Resource|*} obj
+ * @param {!Cache.<!ReplayableResource>} cache
+ * @return {!ReplayableResource|*}
*/
Resource.toReplayable = function(obj, cache)
{
@@ -759,7 +755,7 @@ Resource.prototype = {
},
/**
- * @return {Object}
+ * @return {!Object}
*/
wrappedObject: function()
{
@@ -778,7 +774,7 @@ Resource.prototype = {
},
/**
- * @return {Object}
+ * @return {!Object}
*/
proxyObject: function()
{
@@ -788,7 +784,7 @@ Resource.prototype = {
},
/**
- * @return {ResourceTrackingManager}
+ * @return {?ResourceTrackingManager}
*/
manager: function()
{
@@ -796,7 +792,7 @@ Resource.prototype = {
},
/**
- * @param {ResourceTrackingManager} value
+ * @param {!ResourceTrackingManager} value
*/
setManager: function(value)
{
@@ -812,12 +808,12 @@ Resource.prototype = {
},
/**
- * @return {ContextResource}
+ * @return {?ContextResource}
*/
contextResource: function()
{
if (this instanceof ContextResource)
- return /** @type {ContextResource} */ (this);
+ return /** @type {!ContextResource} */ (this);
if (this._calculatingContextResource)
return null;
@@ -835,7 +831,7 @@ Resource.prototype = {
},
/**
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -861,7 +857,7 @@ Resource.prototype = {
},
/**
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
* @return {!ReplayableResource}
*/
toReplayable: function(cache)
@@ -888,7 +884,7 @@ Resource.prototype = {
/**
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
@@ -897,7 +893,7 @@ Resource.prototype = {
/**
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
* @return {!Resource}
*/
replay: function(data, cache)
@@ -920,7 +916,7 @@ Resource.prototype = {
/**
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -972,7 +968,7 @@ Resource.prototype = {
},
/**
- * @return {Object}
+ * @return {?Object}
*/
_wrapObject: function()
{
@@ -987,6 +983,7 @@ Resource.prototype = {
/**
* @param {string} property
+ * @this {Resource}
*/
function processProperty(property)
{
@@ -1102,7 +1099,7 @@ Resource.prototype = {
},
/**
- * @return {!Object.<string, Function>}
+ * @return {!Object.<string, !Function>}
*/
_customWrapFunctions: function()
{
@@ -1112,10 +1109,10 @@ Resource.prototype = {
/**
* @constructor
- * @param {Object} originalObject
- * @param {Function} originalFunction
+ * @param {!Object} originalObject
+ * @param {!Function} originalFunction
* @param {string} functionName
- * @param {!Array|Arguments} args
+ * @param {!Array|!Arguments} args
*/
Resource.WrapFunction = function(originalObject, originalFunction, functionName, args)
{
@@ -1168,10 +1165,10 @@ Resource.WrapFunction.prototype = {
*/
Resource.WrapFunction.resourceFactoryMethod = function(resourceConstructor, resourceName)
{
- /** @this Resource.WrapFunction */
+ /** @this {Resource.WrapFunction} */
return function()
{
- var wrappedObject = /** @type {Object} */ (this.result());
+ var wrappedObject = /** @type {?Object} */ (this.result());
if (!wrappedObject)
return;
var resource = new resourceConstructor(wrappedObject, resourceName);
@@ -1228,7 +1225,7 @@ ReplayableResource.prototype = {
},
/**
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
* @return {!Resource}
*/
replay: function(cache)
@@ -1241,8 +1238,8 @@ ReplayableResource.prototype = {
}
/**
- * @param {ReplayableResource|*} obj
- * @param {!Cache.<Resource>} cache
+ * @param {!ReplayableResource|*} obj
+ * @param {!Cache.<!Resource>} cache
* @return {*}
*/
ReplayableResource.replay = function(obj, cache)
@@ -1279,7 +1276,7 @@ function LogEverythingResource(wrappedObject, name)
LogEverythingResource.prototype = {
/**
* @override
- * @return {!Object.<string, Function>}
+ * @return {!Object.<string, !Function>}
*/
_customWrapFunctions: function()
{
@@ -1287,7 +1284,7 @@ LogEverythingResource.prototype = {
var wrappedObject = this.wrappedObject();
if (wrappedObject) {
for (var property in wrappedObject) {
- /** @this Resource.WrapFunction */
+ /** @this {Resource.WrapFunction} */
wrapFunctions[property] = function()
{
this._resource.pushCall(this.call());
@@ -1321,7 +1318,7 @@ WebGLBoundResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
@@ -1335,13 +1332,13 @@ WebGLBoundResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
var gl = this._replayContextResource(data, cache).wrappedObject();
- /** @type {!Object.<string, Array.<string>>} */
+ /** @type {!Object.<string, !Array.<string>>} */
var bindingsData = {
TEXTURE_2D: ["bindTexture", "TEXTURE_BINDING_2D"],
TEXTURE_CUBE_MAP: ["bindTexture", "TEXTURE_BINDING_CUBE_MAP"],
@@ -1371,12 +1368,12 @@ WebGLBoundResource.prototype = {
/**
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
- * @return {WebGLRenderingContextResource}
+ * @param {!Cache.<!Resource>} cache
+ * @return {?WebGLRenderingContextResource}
*/
_replayContextResource: function(data, cache)
{
- var calls = /** @type {!Array.<ReplayableCall>} */ (data.calls);
+ var calls = /** @type {!Array.<!ReplayableCall>} */ (data.calls);
for (var i = 0, n = calls.length; i < n; ++i) {
var resource = ReplayableResource.replay(calls[i].replayableResource(), cache);
var contextResource = WebGLRenderingContextResource.forObject(resource);
@@ -1415,7 +1412,7 @@ function WebGLTextureResource(wrappedObject, name)
WebGLTextureResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLTexture}
+ * @return {!WebGLTexture}
*/
wrappedObject: function()
{
@@ -1424,7 +1421,7 @@ WebGLTextureResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -1455,7 +1452,7 @@ WebGLTextureResource.prototype = {
}
result.push({ name: "target", value: target, valueIsEnum: true });
- var oldTexture = /** @type {WebGLTexture} */ (gl.getParameter(bindingParameter));
+ var oldTexture = /** @type {!WebGLTexture} */ (gl.getParameter(bindingParameter));
if (oldTexture !== texture)
gl.bindTexture(target, texture);
@@ -1476,7 +1473,7 @@ WebGLTextureResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -1539,7 +1536,7 @@ WebGLTextureResource.prototype = {
{
var glResource = WebGLRenderingContextResource.forObject(call.resource());
var gl = glResource.wrappedObject();
- var framebufferResource = /** @type {WebGLFramebufferResource} */ (glResource.currentBinding(gl.FRAMEBUFFER));
+ var framebufferResource = /** @type {!WebGLFramebufferResource} */ (glResource.currentBinding(gl.FRAMEBUFFER));
if (framebufferResource)
this.pushCall(new Call(glResource, "bindFramebuffer", [gl.FRAMEBUFFER, framebufferResource]));
else {
@@ -1566,7 +1563,7 @@ function WebGLProgramResource(wrappedObject, name)
WebGLProgramResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLProgram}
+ * @return {!WebGLProgram}
*/
wrappedObject: function()
{
@@ -1575,13 +1572,13 @@ WebGLProgramResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
/**
* @param {!Object} obj
- * @param {!Array.<TypeUtils.InternalResourceStateDescriptor>} output
+ * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
*/
function convertToStateDescriptors(obj, output)
{
@@ -1675,7 +1672,7 @@ WebGLProgramResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
@@ -1688,7 +1685,7 @@ WebGLProgramResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -1696,7 +1693,7 @@ WebGLProgramResource.prototype = {
var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
var program = this.wrappedObject();
- var originalProgram = /** @type {WebGLProgram} */ (gl.getParameter(gl.CURRENT_PROGRAM));
+ var originalProgram = /** @type {!WebGLProgram} */ (gl.getParameter(gl.CURRENT_PROGRAM));
var currentProgram = originalProgram;
data.uniforms.forEach(function(uniform) {
@@ -1719,7 +1716,7 @@ WebGLProgramResource.prototype = {
},
/**
- * @param {WebGLRenderingContext} gl
+ * @param {!WebGLRenderingContext} gl
* @param {number} type
* @return {string}
*/
@@ -1779,7 +1776,7 @@ function WebGLShaderResource(wrappedObject, name)
WebGLShaderResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLShader}
+ * @return {!WebGLShader}
*/
wrappedObject: function()
{
@@ -1800,7 +1797,7 @@ WebGLShaderResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -1856,7 +1853,7 @@ function WebGLBufferResource(wrappedObject, name)
WebGLBufferResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLBuffer}
+ * @return {!WebGLBuffer}
*/
wrappedObject: function()
{
@@ -1882,7 +1879,7 @@ WebGLBufferResource.prototype = {
for (var i = this._calls.length - 1; i >= 0; --i) {
var call = this._calls[i];
if (call.functionName() === "bufferData") {
- var sizeOrData = /** @type {number|ArrayBuffer|ArrayBufferView} */ (call.args()[1]);
+ var sizeOrData = /** @type {number|!ArrayBuffer|!ArrayBufferView} */ (call.args()[1]);
if (typeof sizeOrData === "number")
this._cachedBufferData = new ArrayBuffer(sizeOrData);
else
@@ -1932,7 +1929,7 @@ WebGLBufferResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -1963,7 +1960,7 @@ WebGLBufferResource.prototype = {
}
result.push({ name: "target", value: target, valueIsEnum: true });
- var oldBuffer = /** @type {WebGLBuffer} */ (gl.getParameter(bindingParameter));
+ var oldBuffer = /** @type {!WebGLBuffer} */ (gl.getParameter(bindingParameter));
if (oldBuffer !== buffer)
gl.bindBuffer(target, buffer);
@@ -2021,7 +2018,7 @@ function WebGLFramebufferResource(wrappedObject, name)
WebGLFramebufferResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLFramebuffer}
+ * @return {!WebGLFramebuffer}
*/
wrappedObject: function()
{
@@ -2030,7 +2027,7 @@ WebGLFramebufferResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -2040,7 +2037,7 @@ WebGLFramebufferResource.prototype = {
return result;
var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
- var oldFramebuffer = /** @type {WebGLFramebuffer} */ (gl.getParameter(gl.FRAMEBUFFER_BINDING));
+ var oldFramebuffer = /** @type {!WebGLFramebuffer} */ (gl.getParameter(gl.FRAMEBUFFER_BINDING));
if (oldFramebuffer !== framebuffer)
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
@@ -2090,7 +2087,7 @@ function WebGLRenderbufferResource(wrappedObject, name)
WebGLRenderbufferResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLRenderbuffer}
+ * @return {!WebGLRenderbuffer}
*/
wrappedObject: function()
{
@@ -2099,7 +2096,7 @@ WebGLRenderbufferResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -2110,7 +2107,7 @@ WebGLRenderbufferResource.prototype = {
var glResource = WebGLRenderingContextResource.forObject(this);
var gl = glResource.wrappedObject();
- var oldRenderbuffer = /** @type {WebGLRenderbuffer} */ (gl.getParameter(gl.RENDERBUFFER_BINDING));
+ var oldRenderbuffer = /** @type {!WebGLRenderbuffer} */ (gl.getParameter(gl.RENDERBUFFER_BINDING));
if (oldRenderbuffer !== renderbuffer)
gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);
@@ -2151,7 +2148,7 @@ function WebGLUniformLocationResource(wrappedObject, name)
WebGLUniformLocationResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLUniformLocation}
+ * @return {!WebGLUniformLocation}
*/
wrappedObject: function()
{
@@ -2159,13 +2156,13 @@ WebGLUniformLocationResource.prototype = {
},
/**
- * @return {WebGLProgramResource}
+ * @return {?WebGLProgramResource}
*/
program: function()
{
var call = this._calls[0];
if (call && call.functionName() === "getUniformLocation")
- return /** @type {WebGLProgramResource} */ (Resource.forObject(call.args()[0]));
+ return /** @type {!WebGLProgramResource} */ (Resource.forObject(call.args()[0]));
console.error("ASSERT_NOT_REACHED: Failed to restore WebGLUniformLocation from the log.", call);
return null;
},
@@ -2184,7 +2181,7 @@ WebGLUniformLocationResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -2230,7 +2227,7 @@ WebGLUniformLocationResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
@@ -2241,7 +2238,7 @@ WebGLUniformLocationResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -2261,7 +2258,7 @@ WebGLUniformLocationResource.prototype = {
function WebGLRenderingContextResource(glContext)
{
ContextResource.call(this, glContext, "WebGLRenderingContext");
- /** @type {Object.<number, boolean>} */
+ /** @type {?Object.<number, boolean>} */
this._customErrors = null;
/** @type {!Object.<string, string>} */
this._extensions = {};
@@ -2412,7 +2409,7 @@ WebGLRenderingContextResource.DrawingMethods = TypeUtils.createPrefixedPropertyN
/**
* @param {*} obj
- * @return {WebGLRenderingContextResource}
+ * @return {?WebGLRenderingContextResource}
*/
WebGLRenderingContextResource.forObject = function(obj)
{
@@ -2426,7 +2423,7 @@ WebGLRenderingContextResource.forObject = function(obj)
WebGLRenderingContextResource.prototype = {
/**
* @override (overrides @return type)
- * @return {WebGLRenderingContext}
+ * @return {!WebGLRenderingContext}
*/
wrappedObject: function()
{
@@ -2443,7 +2440,7 @@ WebGLRenderingContextResource.prototype = {
},
/**
- * @return {Array.<number>}
+ * @return {!Array.<number>}
*/
getAllErrors: function()
{
@@ -2469,7 +2466,7 @@ WebGLRenderingContextResource.prototype = {
},
/**
- * @param {Array.<number>} errors
+ * @param {!Array.<number>} errors
*/
restoreErrors: function(errors)
{
@@ -2517,7 +2514,7 @@ WebGLRenderingContextResource.prototype = {
/**
* @param {string} name
- * @param {Object} obj
+ * @param {?Object} obj
*/
registerWebGLExtension: function(name, obj)
{
@@ -2548,7 +2545,7 @@ WebGLRenderingContextResource.prototype = {
* @param {function(this:WebGLRenderingContext, T, number):*} func
* @param {T} targetOrWebGLObject
* @param {!Array.<string>} pnames
- * @param {!Array.<TypeUtils.InternalResourceStateDescriptor>} output
+ * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
* @template T
*/
queryStateValues: function(func, targetOrWebGLObject, pnames, output)
@@ -2566,13 +2563,13 @@ WebGLRenderingContextResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
/**
* @param {!Object} obj
- * @param {!Array.<TypeUtils.InternalResourceStateDescriptor>} output
+ * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
*/
function convertToStateDescriptors(obj, output)
{
@@ -2629,14 +2626,14 @@ WebGLRenderingContextResource.prototype = {
},
/**
- * @param {?Cache.<ReplayableResource>} cache
+ * @param {?Cache.<!ReplayableResource>} cache
* @return {!Object.<string, *>}
*/
_internalCurrentState: function(cache)
{
/**
- * @param {Resource|*} obj
- * @return {Resource|ReplayableResource|*}
+ * @param {!Resource|*} obj
+ * @return {!Resource|!ReplayableResource|*}
*/
function maybeToReplayable(obj)
{
@@ -2703,7 +2700,7 @@ WebGLRenderingContextResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
@@ -2718,7 +2715,7 @@ WebGLRenderingContextResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -2745,8 +2742,8 @@ WebGLRenderingContextResource.prototype = {
gl.getExtension(name);
var glState = data.glState;
- gl.bindFramebuffer(gl.FRAMEBUFFER, /** @type {WebGLFramebuffer} */ (ReplayableResource.replay(glState.FRAMEBUFFER_BINDING, cache)));
- gl.bindRenderbuffer(gl.RENDERBUFFER, /** @type {WebGLRenderbuffer} */ (ReplayableResource.replay(glState.RENDERBUFFER_BINDING, cache)));
+ gl.bindFramebuffer(gl.FRAMEBUFFER, /** @type {!WebGLFramebuffer} */ (ReplayableResource.replay(glState.FRAMEBUFFER_BINDING, cache)));
+ gl.bindRenderbuffer(gl.RENDERBUFFER, /** @type {!WebGLRenderbuffer} */ (ReplayableResource.replay(glState.RENDERBUFFER_BINDING, cache)));
// Enable or disable server-side GL capabilities.
WebGLRenderingContextResource.GLCapabilities.forEach(function(parameter) {
@@ -2792,7 +2789,7 @@ WebGLRenderingContextResource.prototype = {
gl.scissor(glState.SCISSOR_BOX[0], glState.SCISSOR_BOX[1], glState.SCISSOR_BOX[2], glState.SCISSOR_BOX[3]);
gl.viewport(glState.VIEWPORT[0], glState.VIEWPORT[1], glState.VIEWPORT[2], glState.VIEWPORT[3]);
- gl.useProgram(/** @type {WebGLProgram} */ (ReplayableResource.replay(glState.CURRENT_PROGRAM, cache)));
+ gl.useProgram(/** @type {!WebGLProgram} */ (ReplayableResource.replay(glState.CURRENT_PROGRAM, cache)));
// VERTEX_ATTRIB_ARRAYS
var maxVertexAttribs = /** @type {number} */ (gl.getParameter(gl.MAX_VERTEX_ATTRIBS));
@@ -2804,22 +2801,22 @@ WebGLRenderingContextResource.prototype = {
gl.disableVertexAttribArray(i);
if (state.CURRENT_VERTEX_ATTRIB)
gl.vertexAttrib4fv(i, state.CURRENT_VERTEX_ATTRIB);
- var buffer = /** @type {WebGLBuffer} */ (ReplayableResource.replay(state.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, cache));
+ var buffer = /** @type {!WebGLBuffer} */ (ReplayableResource.replay(state.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, cache));
if (buffer) {
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
gl.vertexAttribPointer(i, state.VERTEX_ATTRIB_ARRAY_SIZE, state.VERTEX_ATTRIB_ARRAY_TYPE, state.VERTEX_ATTRIB_ARRAY_NORMALIZED, state.VERTEX_ATTRIB_ARRAY_STRIDE, state.VERTEX_ATTRIB_ARRAY_POINTER);
}
}
- gl.bindBuffer(gl.ARRAY_BUFFER, /** @type {WebGLBuffer} */ (ReplayableResource.replay(glState.ARRAY_BUFFER_BINDING, cache)));
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, /** @type {WebGLBuffer} */ (ReplayableResource.replay(glState.ELEMENT_ARRAY_BUFFER_BINDING, cache)));
+ gl.bindBuffer(gl.ARRAY_BUFFER, /** @type {!WebGLBuffer} */ (ReplayableResource.replay(glState.ARRAY_BUFFER_BINDING, cache)));
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, /** @type {!WebGLBuffer} */ (ReplayableResource.replay(glState.ELEMENT_ARRAY_BUFFER_BINDING, cache)));
// TEXTURE_UNITS
var maxTextureImageUnits = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS));
for (var i = 0; i < maxTextureImageUnits; ++i) {
gl.activeTexture(gl.TEXTURE0 + i);
var state = glState.TEXTURE_UNITS[i] || {};
- gl.bindTexture(gl.TEXTURE_2D, /** @type {WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_2D, cache)));
- gl.bindTexture(gl.TEXTURE_CUBE_MAP, /** @type {WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_CUBE_MAP, cache)));
+ gl.bindTexture(gl.TEXTURE_2D, /** @type {!WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_2D, cache)));
+ gl.bindTexture(gl.TEXTURE_CUBE_MAP, /** @type {!WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_CUBE_MAP, cache)));
}
gl.activeTexture(glState.ACTIVE_TEXTURE);
@@ -2827,8 +2824,8 @@ WebGLRenderingContextResource.prototype = {
},
/**
- * @param {Object|number} target
- * @return {Resource}
+ * @param {!Object|number} target
+ * @return {?Resource}
*/
currentBinding: function(target)
{
@@ -2901,15 +2898,15 @@ WebGLRenderingContextResource.prototype = {
resource.pushBinding(args[0], functionName);
break;
case "getExtension":
- this.registerWebGLExtension(args[0], /** @type {Object} */ (call.result()));
+ this.registerWebGLExtension(args[0], /** @type {!Object} */ (call.result()));
break;
case "bufferData":
- var resource = /** @type {WebGLBufferResource} */ (this.currentBinding(args[0]));
+ var resource = /** @type {!WebGLBufferResource} */ (this.currentBinding(args[0]));
if (resource)
resource.pushCall_bufferData(call);
break;
case "bufferSubData":
- var resource = /** @type {WebGLBufferResource} */ (this.currentBinding(args[0]));
+ var resource = /** @type {!WebGLBufferResource} */ (this.currentBinding(args[0]));
if (resource)
resource.pushCall_bufferSubData(call);
break;
@@ -2918,7 +2915,7 @@ WebGLRenderingContextResource.prototype = {
/**
* @override
- * @return {!Object.<string, Function>}
+ * @return {!Object.<string, !Function>}
*/
_customWrapFunctions: function()
{
@@ -2952,10 +2949,10 @@ WebGLRenderingContextResource.prototype = {
stateModifyingWrapFunction("texParameteri", WebGLTextureResource.prototype.pushCall_texParameter);
stateModifyingWrapFunction("renderbufferStorage");
- /** @this Resource.WrapFunction */
+ /** @this {Resource.WrapFunction} */
wrapFunctions["getError"] = function()
{
- var gl = /** @type {WebGLRenderingContext} */ (this._originalObject);
+ var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
var error = this.result();
if (error !== gl.NO_ERROR)
this._resource.clearError(error);
@@ -2968,7 +2965,7 @@ WebGLRenderingContextResource.prototype = {
/**
* @param {string} name
- * @this Resource.WrapFunction
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["getExtension"] = function(name)
{
@@ -2980,16 +2977,16 @@ WebGLRenderingContextResource.prototype = {
//
/**
- * @param {WebGLProgram} program
- * @param {WebGLShader} shader
- * @this Resource.WrapFunction
+ * @param {!WebGLProgram} program
+ * @param {!WebGLShader} shader
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["attachShader"] = function(program, shader)
{
var resource = this._resource.currentBinding(program);
if (resource) {
resource.pushCall(this.call());
- var shaderResource = /** @type {WebGLShaderResource} */ (Resource.forObject(shader));
+ var shaderResource = /** @type {!WebGLShaderResource} */ (Resource.forObject(shader));
if (shaderResource) {
var shaderType = shaderResource.type();
resource._registerBoundResource("__attachShader_" + shaderType, shaderResource);
@@ -3000,8 +2997,8 @@ WebGLRenderingContextResource.prototype = {
* @param {number} target
* @param {number} attachment
* @param {number} objectTarget
- * @param {WebGLRenderbuffer|WebGLTexture} obj
- * @this Resource.WrapFunction
+ * @param {!WebGLRenderbuffer|!WebGLTexture} obj
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["framebufferRenderbuffer"] = wrapFunctions["framebufferTexture2D"] = function(target, attachment, objectTarget, obj)
{
@@ -3013,8 +3010,8 @@ WebGLRenderingContextResource.prototype = {
}
/**
* @param {number} target
- * @param {Object} obj
- * @this Resource.WrapFunction
+ * @param {!Object} obj
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["bindBuffer"] = wrapFunctions["bindFramebuffer"] = wrapFunctions["bindRenderbuffer"] = function(target, obj)
{
@@ -3023,19 +3020,19 @@ WebGLRenderingContextResource.prototype = {
}
/**
* @param {number} target
- * @param {WebGLTexture} obj
- * @this Resource.WrapFunction
+ * @param {!WebGLTexture} obj
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["bindTexture"] = function(target, obj)
{
this._resource.currentBinding(target); // To call WebGLBoundResource.prototype.pushBinding().
- var gl = /** @type {WebGLRenderingContext} */ (this._originalObject);
+ var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
var currentTextureBinding = /** @type {number} */ (gl.getParameter(gl.ACTIVE_TEXTURE));
this._resource._registerBoundResource("__bindTexture_" + target + "_" + currentTextureBinding, obj);
}
/**
- * @param {WebGLProgram} program
- * @this Resource.WrapFunction
+ * @param {!WebGLProgram} program
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["useProgram"] = function(program)
{
@@ -3043,11 +3040,11 @@ WebGLRenderingContextResource.prototype = {
}
/**
* @param {number} index
- * @this Resource.WrapFunction
+ * @this {Resource.WrapFunction}
*/
wrapFunctions["vertexAttribPointer"] = function(index)
{
- var gl = /** @type {WebGLRenderingContext} */ (this._originalObject);
+ var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
this._resource._registerBoundResource("__vertexAttribPointer_" + index, gl.getParameter(gl.ARRAY_BUFFER_BINDING));
}
@@ -3062,8 +3059,8 @@ WebGLRenderingContextResource.prototype = {
{
if (pushCallFunc) {
/**
- * @param {Object|number} target
- * @this Resource.WrapFunction
+ * @param {!Object|number} target
+ * @this {Resource.WrapFunction}
*/
wrapFunctions[methodName] = function(target)
{
@@ -3073,8 +3070,8 @@ WebGLRenderingContextResource.prototype = {
}
} else {
/**
- * @param {Object|number} target
- * @this Resource.WrapFunction
+ * @param {!Object|number} target
+ * @this {Resource.WrapFunction}
*/
wrapFunctions[methodName] = function(target)
{
@@ -3182,7 +3179,7 @@ CanvasRenderingContext2DResource.DrawingMethods = TypeUtils.createPrefixedProper
CanvasRenderingContext2DResource.prototype = {
/**
* @override (overrides @return type)
- * @return {CanvasRenderingContext2D}
+ * @return {!CanvasRenderingContext2D}
*/
wrappedObject: function()
{
@@ -3200,7 +3197,7 @@ CanvasRenderingContext2DResource.prototype = {
/**
* @override
- * @return {!Array.<TypeUtils.InternalResourceStateDescriptor>}
+ * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
*/
currentState: function()
{
@@ -3213,14 +3210,14 @@ CanvasRenderingContext2DResource.prototype = {
},
/**
- * @param {?Cache.<ReplayableResource>} cache
+ * @param {?Cache.<!ReplayableResource>} cache
* @return {!Object.<string, *>}
*/
_internalCurrentState: function(cache)
{
/**
- * @param {Resource|*} obj
- * @return {Resource|ReplayableResource|*}
+ * @param {!Resource|*} obj
+ * @return {!Resource|!ReplayableResource|*}
*/
function maybeToReplayable(obj)
{
@@ -3239,8 +3236,8 @@ CanvasRenderingContext2DResource.prototype = {
},
/**
- * @param {Object.<string, *>} state
- * @param {!Cache.<Resource>} cache
+ * @param {?Object.<string, *>} state
+ * @param {!Cache.<!Resource>} cache
*/
_applyAttributesState: function(state, cache)
{
@@ -3250,7 +3247,7 @@ CanvasRenderingContext2DResource.prototype = {
for (var attribute in state) {
if (attribute === "lineDash") {
if (ctx.setLineDash)
- ctx.setLineDash(/** @type {Array.<number>} */ (state[attribute]));
+ ctx.setLineDash(/** @type {!Array.<number>} */ (state[attribute]));
} else
ctx[attribute] = ReplayableResource.replay(state[attribute], cache);
}
@@ -3259,14 +3256,14 @@ CanvasRenderingContext2DResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<ReplayableResource>} cache
+ * @param {!Cache.<!ReplayableResource>} cache
*/
_populateReplayableData: function(data, cache)
{
var ctx = this.wrappedObject();
// FIXME: Convert resources in the state (CanvasGradient, CanvasPattern) to Replayable.
data.currentAttributes = this._internalCurrentState(null);
- data.originalCanvasCloned = TypeUtils.cloneIntoCanvas(ctx.canvas);
+ data.originalCanvasCloned = TypeUtils.cloneIntoCanvas(/** @type {!HTMLCanvasElement} */ (ctx.canvas));
if (ctx.getContextAttributes)
data.originalContextAttributes = ctx.getContextAttributes();
},
@@ -3274,7 +3271,7 @@ CanvasRenderingContext2DResource.prototype = {
/**
* @override
* @param {!Object} data
- * @param {!Cache.<Resource>} cache
+ * @param {!Cache.<!Resource>} cache
*/
_doReplayCalls: function(data, cache)
{
@@ -3283,7 +3280,7 @@ CanvasRenderingContext2DResource.prototype = {
this.setWrappedObject(ctx);
for (var i = 0, n = data.calls.length; i < n; ++i) {
- var replayableCall = /** @type {ReplayableCall} */ (data.calls[i]);
+ var replayableCall = /** @type {!ReplayableCall} */ (data.calls[i]);
if (replayableCall.functionName() === "save")
this._applyAttributesState(replayableCall.attachment("canvas2dAttributesState"), cache);
this._calls.push(replayableCall.replay(cache));
@@ -3466,7 +3463,7 @@ CanvasRenderingContext2DResource.prototype = {
/**
* @override
- * @return {!Object.<string, Function>}
+ * @return {!Object.<string, !Function>}
*/
_customWrapFunctions: function()
{
@@ -3497,13 +3494,13 @@ CanvasRenderingContext2DResource.prototype = {
function stateModifyingWrapFunction(methodName, func)
{
if (func) {
- /** @this Resource.WrapFunction */
+ /** @this {Resource.WrapFunction} */
wrapFunctions[methodName] = function()
{
func.call(this._resource, this.call());
}
} else {
- /** @this Resource.WrapFunction */
+ /** @this {Resource.WrapFunction} */
wrapFunctions[methodName] = function()
{
this._resource.pushCall(this.call());
@@ -3572,10 +3569,10 @@ CallFormatter.prototype = {
var result = {
description: description,
- type: /** @type {CanvasAgent.CallArgumentType} */ (remoteObject.type)
+ type: /** @type {!CanvasAgent.CallArgumentType} */ (remoteObject.type)
};
if (remoteObject.subtype)
- result.subtype = /** @type {CanvasAgent.CallArgumentSubtype} */ (remoteObject.subtype);
+ result.subtype = /** @type {!CanvasAgent.CallArgumentSubtype} */ (remoteObject.subtype);
if (remoteObject.objectId) {
if (objectGroup)
result.remoteObject = remoteObject;
@@ -3596,7 +3593,7 @@ CallFormatter.prototype = {
/**
* @param {number} value
- * @param {Array.<string>=} options
+ * @param {!Array.<string>=} options
* @return {?string}
*/
enumNameForValue: function(value, options)
@@ -3605,7 +3602,7 @@ CallFormatter.prototype = {
},
/**
- * @param {!Array.<TypeUtils.InternalResourceStateDescriptor>} descriptors
+ * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} descriptors
* @param {string=} objectGroup
* @return {!Array.<!CanvasAgent.ResourceStateDescriptor>}
*/
@@ -3667,7 +3664,7 @@ CallFormatter.forResource = function(resource)
/**
* @param {number} resourceId
- * @return {CanvasAgent.ResourceId}
+ * @return {!CanvasAgent.ResourceId}
*/
CallFormatter.makeStringResourceId = function(resourceId)
{
@@ -3799,7 +3796,7 @@ WebGLCallFormatter.prototype = {
/**
* @override
* @param {number} value
- * @param {Array.<string>=} options
+ * @param {!Array.<string>=} options
* @return {?string}
*/
enumNameForValue: function(value, options)
@@ -3818,7 +3815,7 @@ WebGLCallFormatter.prototype = {
/**
* @param {!ReplayableCall} replayableCall
- * @return {Object}
+ * @return {?Object}
*/
_findEnumsInfo: function(replayableCall)
{
@@ -3851,7 +3848,7 @@ WebGLCallFormatter.prototype = {
/**
* @param {?CanvasAgent.CallArgument|undefined} callArgument
- * @param {Array.<string>=} options
+ * @param {!Array.<string>=} options
*/
_formatEnumValue: function(callArgument, options)
{
@@ -3866,7 +3863,7 @@ WebGLCallFormatter.prototype = {
/**
* @param {?CanvasAgent.CallArgument|undefined} callArgument
- * @param {Array.<string>=} options
+ * @param {!Array.<string>=} options
*/
_formatEnumBitmaskValue: function(callArgument, options)
{
@@ -3910,7 +3907,7 @@ WebGLCallFormatter.prototype = {
this._enumValueToNames = Object.create(null);
/**
- * @param {Object} obj
+ * @param {?Object} obj
* @this WebGLCallFormatter
*/
function iterateWebGLEnums(obj)
@@ -3973,16 +3970,16 @@ WebGLCallFormatter.prototype = {
},
/**
- * @return {WebGLRenderingContext}
+ * @return {?WebGLRenderingContext}
*/
_createUninstrumentedWebGLRenderingContext: function()
{
- var canvas = /** @type {HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
+ var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
var contextIds = ["experimental-webgl", "webkit-3d", "3d"];
for (var i = 0, contextId; contextId = contextIds[i]; ++i) {
var context = canvas.getContext(contextId);
if (context)
- return /** @type {WebGLRenderingContext} */ (Resource.wrappedObject(context));
+ return /** @type {!WebGLRenderingContext} */ (Resource.wrappedObject(context));
}
return null;
},
@@ -4000,7 +3997,7 @@ function TraceLog()
{
/** @type {!Array.<!ReplayableCall>} */
this._replayableCalls = [];
- /** @type {!Cache.<ReplayableResource>} */
+ /** @type {!Cache.<!ReplayableResource>} */
this._replayablesCache = new Cache();
/** @type {!Object.<number, boolean>} */
this._frameEndCallIndexes = {};
@@ -4027,7 +4024,7 @@ TraceLog.prototype = {
/**
* @param {number} id
- * @return {ReplayableResource|undefined}
+ * @return {!ReplayableResource|undefined}
*/
replayableResource: function(id)
{
@@ -4089,7 +4086,7 @@ function TraceLogPlayer(traceLog)
this._traceLog = traceLog;
/** @type {number} */
this._nextReplayStep = 0;
- /** @type {!Cache.<Resource>} */
+ /** @type {!Cache.<!Resource>} */
this._replayWorldCache = new Cache();
}
@@ -4104,7 +4101,7 @@ TraceLogPlayer.prototype = {
/**
* @param {number} id
- * @return {Resource|undefined}
+ * @return {!Resource|undefined}
*/
replayWorldResource: function(id)
{
@@ -4164,6 +4161,7 @@ TraceLogPlayer.prototype = {
{
/**
* @param {*} obj
+ * @this {TraceLogPlayer}
*/
function replayIfNotCreatedInThisTraceLog(obj)
{
@@ -4202,7 +4200,7 @@ ResourceTrackingManager.prototype = {
},
/**
- * @return {TraceLog}
+ * @return {?TraceLog}
*/
lastTraceLog: function()
{
@@ -4226,7 +4224,7 @@ ResourceTrackingManager.prototype = {
},
/**
- * @param {TraceLog=} traceLog
+ * @param {!TraceLog=} traceLog
*/
stopCapturing: function(traceLog)
{
@@ -4257,7 +4255,7 @@ ResourceTrackingManager.prototype = {
/**
* @param {!Resource} resource
- * @param {Array|Arguments} args
+ * @param {!Array|!Arguments} args
*/
captureArguments: function(resource, args)
{
@@ -4300,16 +4298,16 @@ var InjectedCanvasModule = function()
this._manager = new ResourceTrackingManager();
/** @type {number} */
this._lastTraceLogId = 0;
- /** @type {!Object.<string, TraceLog>} */
+ /** @type {!Object.<string, !TraceLog>} */
this._traceLogs = {};
- /** @type {!Object.<string, TraceLogPlayer>} */
+ /** @type {!Object.<string, !TraceLogPlayer>} */
this._traceLogPlayers = {};
}
InjectedCanvasModule.prototype = {
/**
* @param {!WebGLRenderingContext} glContext
- * @return {Object}
+ * @return {!Object}
*/
wrapWebGLContext: function(glContext)
{
@@ -4320,7 +4318,7 @@ InjectedCanvasModule.prototype = {
/**
* @param {!CanvasRenderingContext2D} context
- * @return {Object}
+ * @return {!Object}
*/
wrapCanvas2DContext: function(context)
{
@@ -4330,7 +4328,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @return {CanvasAgent.TraceLogId}
+ * @return {!CanvasAgent.TraceLogId}
*/
captureFrame: function()
{
@@ -4338,7 +4336,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @return {CanvasAgent.TraceLogId}
+ * @return {!CanvasAgent.TraceLogId}
*/
startCapturing: function()
{
@@ -4352,13 +4350,13 @@ InjectedCanvasModule.prototype = {
/**
* @param {function(this:ResourceTrackingManager)} func
- * @return {CanvasAgent.TraceLogId}
+ * @return {!CanvasAgent.TraceLogId}
*/
_callStartCapturingFunction: function(func)
{
var oldTraceLog = this._manager.lastTraceLog();
func.call(this._manager);
- var traceLog = this._manager.lastTraceLog();
+ var traceLog = /** @type {!TraceLog} */ (this._manager.lastTraceLog());
if (traceLog === oldTraceLog) {
for (var id in this._traceLogs) {
if (this._traceLogs[id] === traceLog)
@@ -4371,7 +4369,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} id
+ * @param {!CanvasAgent.TraceLogId} id
*/
stopCapturing: function(id)
{
@@ -4381,7 +4379,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} id
+ * @param {!CanvasAgent.TraceLogId} id
*/
dropTraceLog: function(id)
{
@@ -4394,7 +4392,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} id
+ * @param {!CanvasAgent.TraceLogId} id
* @param {number=} startOffset
* @param {number=} maxLength
* @return {!CanvasAgent.TraceLog|string}
@@ -4452,7 +4450,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} traceLogId
+ * @param {!CanvasAgent.TraceLogId} traceLogId
* @param {number} stepNo
* @return {{resourceState: !CanvasAgent.ResourceState, replayTime: number}|string}
*/
@@ -4478,8 +4476,8 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} traceLogId
- * @param {CanvasAgent.ResourceId} stringResourceId
+ * @param {!CanvasAgent.TraceLogId} traceLogId
+ * @param {!CanvasAgent.ResourceId} stringResourceId
* @return {!CanvasAgent.ResourceState|string}
*/
resourceState: function(traceLogId, stringResourceId)
@@ -4503,7 +4501,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @param {CanvasAgent.TraceLogId} traceLogId
+ * @param {!CanvasAgent.TraceLogId} traceLogId
* @param {number} callIndex
* @param {number} argumentIndex
* @param {string} objectGroup
@@ -4543,7 +4541,7 @@ InjectedCanvasModule.prototype = {
},
/**
- * @return {CanvasAgent.TraceLogId}
+ * @return {!CanvasAgent.TraceLogId}
*/
_makeTraceLogId: function()
{
@@ -4552,8 +4550,8 @@ InjectedCanvasModule.prototype = {
/**
* @param {number} resourceId
- * @param {CanvasAgent.TraceLogId} traceLogId
- * @param {Resource|undefined} resource
+ * @param {!CanvasAgent.TraceLogId} traceLogId
+ * @param {?Resource=} resource
* @param {string=} overrideImageURL
* @return {!CanvasAgent.ResourceState}
*/
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