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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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32 #include "bindings/core/v8/V8MessagePort.h" | 32 #include "bindings/core/v8/V8MessagePort.h" |
33 #include "bindings/core/v8/V8Storage.h" | 33 #include "bindings/core/v8/V8Storage.h" |
34 #include "bindings/core/v8/V8TextTrack.h" | 34 #include "bindings/core/v8/V8TextTrack.h" |
35 #include "bindings/core/v8/V8VoidCallback.h" | 35 #include "bindings/core/v8/V8VoidCallback.h" |
36 #include "bindings/core/v8/V8Window.h" | 36 #include "bindings/core/v8/V8Window.h" |
37 #include "bindings/modules/v8/V8Gamepad.h" | 37 #include "bindings/modules/v8/V8Gamepad.h" |
38 #include "bindings/modules/v8/V8HeaderMap.h" | 38 #include "bindings/modules/v8/V8HeaderMap.h" |
39 #include "bindings/modules/v8/V8IDBKeyRange.h" | 39 #include "bindings/modules/v8/V8IDBKeyRange.h" |
40 #include "bindings/modules/v8/V8MIDIPort.h" | 40 #include "bindings/modules/v8/V8MIDIPort.h" |
41 #include "bindings/modules/v8/V8MediaStream.h" | 41 #include "bindings/modules/v8/V8MediaStream.h" |
42 #include "bindings/modules/v8/V8SpeechRecognitionError.h" | |
43 #include "bindings/modules/v8/V8SpeechRecognitionResult.h" | 42 #include "bindings/modules/v8/V8SpeechRecognitionResult.h" |
44 #include "bindings/modules/v8/V8SpeechRecognitionResultList.h" | 43 #include "bindings/modules/v8/V8SpeechRecognitionResultList.h" |
45 #include "bindings/v8/ArrayValue.h" | 44 #include "bindings/v8/ArrayValue.h" |
46 #include "bindings/v8/ExceptionMessages.h" | 45 #include "bindings/v8/ExceptionMessages.h" |
47 #include "bindings/v8/ExceptionState.h" | 46 #include "bindings/v8/ExceptionState.h" |
48 #include "bindings/v8/V8Binding.h" | 47 #include "bindings/v8/V8Binding.h" |
49 #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" | 48 #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" |
50 #include "bindings/v8/custom/V8Uint8ArrayCustom.h" | 49 #include "bindings/v8/custom/V8Uint8ArrayCustom.h" |
51 #include "core/html/track/TrackBase.h" | 50 #include "core/html/track/TrackBase.h" |
52 #include "modules/gamepad/Gamepad.h" | 51 #include "modules/gamepad/Gamepad.h" |
53 #include "modules/indexeddb/IDBKeyRange.h" | 52 #include "modules/indexeddb/IDBKeyRange.h" |
54 #include "modules/mediastream/MediaStream.h" | 53 #include "modules/mediastream/MediaStream.h" |
55 #include "modules/speech/SpeechRecognitionError.h" | |
56 #include "modules/speech/SpeechRecognitionResult.h" | 54 #include "modules/speech/SpeechRecognitionResult.h" |
57 #include "modules/speech/SpeechRecognitionResultList.h" | 55 #include "modules/speech/SpeechRecognitionResultList.h" |
58 #include "wtf/MathExtras.h" | 56 #include "wtf/MathExtras.h" |
59 | 57 |
60 namespace WebCore { | 58 namespace WebCore { |
61 | 59 |
62 Dictionary::Dictionary() | 60 Dictionary::Dictionary() |
63 : m_isolate(0) | 61 : m_isolate(0) |
64 { | 62 { |
65 } | 63 } |
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472 // FIXME: this will need to be changed so it can also return an AudioTra
ck or a VideoTrack once | 470 // FIXME: this will need to be changed so it can also return an AudioTra
ck or a VideoTrack once |
473 // we add them. | 471 // we add them. |
474 v8::Handle<v8::Object> track = V8TextTrack::findInstanceInPrototypeChain
(wrapper, m_isolate); | 472 v8::Handle<v8::Object> track = V8TextTrack::findInstanceInPrototypeChain
(wrapper, m_isolate); |
475 if (!track.IsEmpty()) | 473 if (!track.IsEmpty()) |
476 source = V8TextTrack::toNative(track); | 474 source = V8TextTrack::toNative(track); |
477 } | 475 } |
478 value = source; | 476 value = source; |
479 return true; | 477 return true; |
480 } | 478 } |
481 | 479 |
482 bool Dictionary::get(const String& key, RefPtrWillBeMember<SpeechRecognitionErro
r>& value) const | 480 bool Dictionary::get(const String& key, Member<SpeechRecognitionResult>& value)
const |
483 { | 481 { |
484 v8::Local<v8::Value> v8Value; | 482 v8::Local<v8::Value> v8Value; |
485 if (!getKey(key, v8Value)) | 483 if (!getKey(key, v8Value)) |
486 return false; | |
487 | |
488 value = V8SpeechRecognitionError::toNativeWithTypeCheck(m_isolate, v8Value); | |
489 return true; | |
490 } | |
491 | |
492 bool Dictionary::get(const String& key, RefPtrWillBeMember<SpeechRecognitionResu
lt>& value) const | |
493 { | |
494 v8::Local<v8::Value> v8Value; | |
495 if (!getKey(key, v8Value)) | |
496 return false; | 484 return false; |
497 | 485 |
498 value = V8SpeechRecognitionResult::toNativeWithTypeCheck(m_isolate, v8Value)
; | 486 value = V8SpeechRecognitionResult::toNativeWithTypeCheck(m_isolate, v8Value)
; |
499 return true; | 487 return true; |
500 } | 488 } |
501 | 489 |
502 bool Dictionary::get(const String& key, RefPtrWillBeMember<SpeechRecognitionResu
ltList>& value) const | 490 bool Dictionary::get(const String& key, Member<SpeechRecognitionResultList>& val
ue) const |
503 { | 491 { |
504 v8::Local<v8::Value> v8Value; | 492 v8::Local<v8::Value> v8Value; |
505 if (!getKey(key, v8Value)) | 493 if (!getKey(key, v8Value)) |
506 return false; | 494 return false; |
507 | 495 |
508 value = V8SpeechRecognitionResultList::toNativeWithTypeCheck(m_isolate, v8Va
lue); | 496 value = V8SpeechRecognitionResultList::toNativeWithTypeCheck(m_isolate, v8Va
lue); |
509 return true; | 497 return true; |
510 } | 498 } |
511 | 499 |
512 bool Dictionary::get(const String& key, Member<Gamepad>& value) const | 500 bool Dictionary::get(const String& key, Member<Gamepad>& value) const |
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747 | 735 |
748 return *this; | 736 return *this; |
749 } | 737 } |
750 | 738 |
751 void Dictionary::ConversionContext::throwTypeError(const String& detail) | 739 void Dictionary::ConversionContext::throwTypeError(const String& detail) |
752 { | 740 { |
753 exceptionState().throwTypeError(detail); | 741 exceptionState().throwTypeError(detail); |
754 } | 742 } |
755 | 743 |
756 } // namespace WebCore | 744 } // namespace WebCore |
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