Index: media/filters/skcanvas_video_renderer.cc |
diff --git a/media/filters/skcanvas_video_renderer.cc b/media/filters/skcanvas_video_renderer.cc |
index 1ccfd7720480cb86c8a41fe504d72894855d337f..89979d6eecd82719938b19802afe1063892e7dc6 100644 |
--- a/media/filters/skcanvas_video_renderer.cc |
+++ b/media/filters/skcanvas_video_renderer.cc |
@@ -36,214 +36,10 @@ static bool IsYUV(media::VideoFrame::Format format) { |
format == media::VideoFrame::YV24; |
} |
-static bool IsFastPaintYUV(media::VideoFrame::Format format) { |
- return format == media::VideoFrame::YV12 || |
- format == media::VideoFrame::YV16 || |
- format == media::VideoFrame::I420 || |
- format == media::VideoFrame::YV12J; |
-} |
- |
static bool IsYUVOrNative(media::VideoFrame::Format format) { |
return IsYUV(format) || format == media::VideoFrame::NATIVE_TEXTURE; |
} |
-// CanFastPaint is a helper method to determine the conditions for fast |
-// painting. The conditions are: |
-// 1. No skew in canvas matrix. |
-// 2. No flipping nor mirroring. |
-// 3. Canvas has pixel format ARGB8888. |
-// 4. Canvas is opaque. |
-// 5. Frame format is YV12, I420 or YV16. |
-// |
-// TODO(hclam): The fast paint method should support flipping and mirroring. |
-// Disable the flipping and mirroring checks once we have it. |
-static bool CanFastPaint(SkCanvas* canvas, uint8 alpha, |
- media::VideoFrame::Format format) { |
- if (alpha != 0xFF || !IsFastPaintYUV(format)) |
- return false; |
- |
- const SkMatrix& total_matrix = canvas->getTotalMatrix(); |
- // Perform the following checks here: |
- // 1. Check for skewing factors of the transformation matrix. They should be |
- // zero. |
- // 2. Check for mirroring and flipping. Make sure they are greater than zero. |
- if (SkScalarNearlyZero(total_matrix.getSkewX()) && |
- SkScalarNearlyZero(total_matrix.getSkewY()) && |
- total_matrix.getScaleX() > 0 && |
- total_matrix.getScaleY() > 0) { |
- const SkImageInfo info = canvas->imageInfo(); |
- |
- if (info.colorType() == kN32_SkColorType && info.isOpaque()) { |
- return true; |
- } |
- } |
- |
- return false; |
-} |
- |
-// Fast paint does YUV => RGB, scaling, blitting all in one step into the |
-// canvas. It's not always safe and appropriate to perform fast paint. |
-// CanFastPaint() is used to determine the conditions. |
-static void FastPaint( |
- const scoped_refptr<media::VideoFrame>& video_frame, |
- SkCanvas* canvas, |
- const SkRect& dest_rect) { |
- DCHECK(IsFastPaintYUV(video_frame->format())) << video_frame->format(); |
- DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane), |
- video_frame->stride(media::VideoFrame::kVPlane)); |
- |
- const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(true); |
- media::YUVType yuv_type = media::YV16; |
- int y_shift = 0; |
- if (video_frame->format() == media::VideoFrame::YV12 || |
- video_frame->format() == media::VideoFrame::I420) { |
- yuv_type = media::YV12; |
- y_shift = 1; |
- } |
- |
- if (video_frame->format() == media::VideoFrame::YV12J) { |
- yuv_type = media::YV12J; |
- y_shift = 1; |
- } |
- |
- // Transform the destination rectangle to local coordinates. |
- const SkMatrix& local_matrix = canvas->getTotalMatrix(); |
- SkRect local_dest_rect; |
- local_matrix.mapRect(&local_dest_rect, dest_rect); |
- |
- // After projecting the destination rectangle to local coordinates, round |
- // the projected rectangle to integer values, this will give us pixel values |
- // of the rectangle. |
- SkIRect local_dest_irect, local_dest_irect_saved; |
- local_dest_rect.round(&local_dest_irect); |
- local_dest_rect.round(&local_dest_irect_saved); |
- |
- // No point painting if the destination rect doesn't intersect with the |
- // clip rect. |
- SkIRect device_bounds; |
- if (!canvas->getClipDeviceBounds(&device_bounds)) |
- return; |
- if (!local_dest_irect.intersect(device_bounds)) |
- return; |
- |
- // At this point |local_dest_irect| contains the rect that we should draw |
- // to within the clipping rect. |
- |
- // Project the clip rect to the original video frame, obtains the |
- // dimensions of the projected clip rect, "left" and "top" of the rect. |
- // The math here are all integer math so we won't have rounding error and |
- // write outside of the canvas. |
- // We have the assumptions of dest_rect.width() and dest_rect.height() |
- // being non-zero, these are valid assumptions since finding intersection |
- // above rejects empty rectangle so we just do a DCHECK here. |
- DCHECK_NE(0, dest_rect.width()); |
- DCHECK_NE(0, dest_rect.height()); |
- size_t frame_clip_width = local_dest_irect.width() * |
- video_frame->visible_rect().width() / |
- local_dest_irect_saved.width(); |
- size_t frame_clip_height = local_dest_irect.height() * |
- video_frame->visible_rect().height() / |
- local_dest_irect_saved.height(); |
- |
- // Project the "left" and "top" of the final destination rect to local |
- // coordinates of the video frame, use these values to find the offsets |
- // in the video frame to start reading. |
- size_t frame_clip_left = |
- video_frame->visible_rect().x() + |
- (local_dest_irect.fLeft - local_dest_irect_saved.fLeft) * |
- video_frame->visible_rect().width() / local_dest_irect_saved.width(); |
- size_t frame_clip_top = |
- video_frame->visible_rect().y() + |
- (local_dest_irect.fTop - local_dest_irect_saved.fTop) * |
- video_frame->visible_rect().height() / |
- local_dest_irect_saved.height(); |
- |
- // Use the "left" and "top" of the destination rect to locate the offset |
- // in Y, U and V planes. |
- size_t y_offset = |
- (video_frame->stride(media::VideoFrame::kYPlane) * frame_clip_top) + |
- frame_clip_left; |
- |
- // For format YV12, there is one U, V value per 2x2 block. |
- // For format YV16, there is one U, V value per 2x1 block. |
- size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) * |
- (frame_clip_top >> y_shift)) + |
- (frame_clip_left >> 1); |
- |
- // Calculate the address for the top left corner of destination rect in |
- // the canvas that we will draw to. The address is obtained by the base |
- // address of the canvas shifted by "left" and "top" of the rect. |
- uint8* dest_rect_pointer = static_cast<uint8*>(bitmap.getPixels()) + |
- local_dest_irect.fTop * bitmap.rowBytes() + |
- local_dest_irect.fLeft * 4; |
- |
- uint8* frame_clip_y = |
- video_frame->data(media::VideoFrame::kYPlane) + y_offset; |
- uint8* frame_clip_u = |
- video_frame->data(media::VideoFrame::kUPlane) + uv_offset; |
- uint8* frame_clip_v = |
- video_frame->data(media::VideoFrame::kVPlane) + uv_offset; |
- |
- // TODO(hclam): do rotation and mirroring here. |
- // TODO(fbarchard): switch filtering based on performance. |
- bitmap.lockPixels(); |
- |
- // If there is no scaling and the frame format is supported, then use faster |
- // libyuv. |
- if (frame_clip_width == static_cast<size_t>(local_dest_irect.width()) && |
- frame_clip_height == static_cast<size_t>(local_dest_irect.height())) { |
- switch (yuv_type) { |
- case media::YV12: |
- LIBYUV_I420_TO_ARGB(frame_clip_y, |
- video_frame->stride(media::VideoFrame::kYPlane), |
- frame_clip_u, |
- video_frame->stride(media::VideoFrame::kUPlane), |
- frame_clip_v, |
- video_frame->stride(media::VideoFrame::kVPlane), |
- dest_rect_pointer, |
- bitmap.rowBytes(), |
- local_dest_irect.width(), |
- local_dest_irect.height()); |
- bitmap.unlockPixels(); |
- return; |
- |
- case media::YV16: |
- LIBYUV_I422_TO_ARGB(frame_clip_y, |
- video_frame->stride(media::VideoFrame::kYPlane), |
- frame_clip_u, |
- video_frame->stride(media::VideoFrame::kUPlane), |
- frame_clip_v, |
- video_frame->stride(media::VideoFrame::kVPlane), |
- dest_rect_pointer, |
- bitmap.rowBytes(), |
- local_dest_irect.width(), |
- local_dest_irect.height()); |
- bitmap.unlockPixels(); |
- return; |
- |
- default: |
- break; |
- } |
- } |
- |
- // Fallback to media, since the operation is not supported by libyuv. |
- media::ScaleYUVToRGB32(frame_clip_y, |
- frame_clip_u, |
- frame_clip_v, |
- dest_rect_pointer, |
- frame_clip_width, |
- frame_clip_height, |
- local_dest_irect.width(), |
- local_dest_irect.height(), |
- video_frame->stride(media::VideoFrame::kYPlane), |
- video_frame->stride(media::VideoFrame::kUPlane), |
- bitmap.rowBytes(), |
- yuv_type, |
- media::ROTATE_0, |
- media::FILTER_BILINEAR); |
- bitmap.unlockPixels(); |
-} |
- |
// Converts a VideoFrame containing YUV data to a SkBitmap containing RGB data. |
// |
// |bitmap| will be (re)allocated to match the dimensions of |video_frame|. |
@@ -413,12 +209,6 @@ void SkCanvasVideoRenderer::Paint(media::VideoFrame* video_frame, |
return; |
} |
- // Scale and convert to RGB in one step if we can. |
- if (CanFastPaint(canvas, alpha, video_frame->format())) { |
- FastPaint(video_frame, canvas, dest); |
- return; |
- } |
- |
// Check if we should convert and update |last_frame_|. |
if (last_frame_.isNull() || |
video_frame->timestamp() != last_frame_timestamp_) { |