| Index: base/command_line.h
|
| diff --git a/base/command_line.h b/base/command_line.h
|
| index ecfb1bdcc9ff84629cbb4ef079176ae864ecb6e2..10fbc9287c3b0ab55eae6a57c0cf9a8f69eb7765 100644
|
| --- a/base/command_line.h
|
| +++ b/base/command_line.h
|
| @@ -79,9 +79,6 @@ class CommandLine {
|
| // If Init is called only once, e.g. in main(), calling Reset() is not
|
| // necessary.
|
| static void Reset();
|
| - // The same function snuck into this class under two different names;
|
| - // this one remains for backwards compat with the older o3d build.
|
| - static void Terminate() { Reset(); }
|
|
|
| // Get the singleton CommandLine representing the current process's
|
| // command line. Note: returned value is mutable, but not thread safe;
|
| @@ -134,16 +131,6 @@ class CommandLine {
|
| // Returns the program part of the command line string (the first item).
|
| FilePath GetProgram() const;
|
|
|
| - // Return a copy of the string prefixed with a switch prefix.
|
| - // Used internally.
|
| - static std::wstring PrefixedSwitchString(const std::string& switch_string);
|
| -
|
| - // Return a copy of the string prefixed with a switch prefix,
|
| - // and appended with the given value. Used internally.
|
| - static std::wstring PrefixedSwitchStringWithValue(
|
| - const std::string& switch_string,
|
| - const std::wstring& value_string);
|
| -
|
| // Append a switch to the command line.
|
| void AppendSwitch(const std::string& switch_string);
|
|
|
|
|