| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrPictureUtils.h" | 8 #include "GrPictureUtils.h" |
| 9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkDraw.h" | 10 #include "SkDraw.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 // | 22 // |
| 23 // Currently the only interesting work is done in drawDevice (i.e., when a | 23 // Currently the only interesting work is done in drawDevice (i.e., when a |
| 24 // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. | 24 // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. |
| 25 // All the current work could be done much more efficiently by just traversing t
he | 25 // All the current work could be done much more efficiently by just traversing t
he |
| 26 // raw op codes in the SkPicture (although we would still need to replay all the | 26 // raw op codes in the SkPicture (although we would still need to replay all the |
| 27 // clip calls). | 27 // clip calls). |
| 28 class GrGatherDevice : public SkBaseDevice { | 28 class GrGatherDevice : public SkBaseDevice { |
| 29 public: | 29 public: |
| 30 SK_DECLARE_INST_COUNT(GrGatherDevice) | 30 SK_DECLARE_INST_COUNT(GrGatherDevice) |
| 31 | 31 |
| 32 GrGatherDevice(int width, int height, SkPicture* picture, GPUAccelData* acce
lData, | 32 GrGatherDevice(int width, int height, const SkPicture* picture, GPUAccelData
* accelData, |
| 33 int saveLayerDepth) { | 33 int saveLayerDepth) { |
| 34 fPicture = picture; | 34 fPicture = picture; |
| 35 fSaveLayerDepth = saveLayerDepth; | 35 fSaveLayerDepth = saveLayerDepth; |
| 36 fInfo.fValid = true; | 36 fInfo.fValid = true; |
| 37 fInfo.fSize.set(width, height); | 37 fInfo.fSize.set(width, height); |
| 38 fInfo.fPaint = NULL; | 38 fInfo.fPaint = NULL; |
| 39 fInfo.fSaveLayerOpID = fPicture->EXPERIMENTAL_curOpID(); | 39 fInfo.fSaveLayerOpID = fPicture->EXPERIMENTAL_curOpID(); |
| 40 fInfo.fRestoreOpID = 0; | 40 fInfo.fRestoreOpID = 0; |
| 41 fInfo.fHasNestedLayers = false; | 41 fInfo.fHasNestedLayers = false; |
| 42 fInfo.fIsNested = (2 == fSaveLayerDepth); | 42 fInfo.fIsNested = (2 == fSaveLayerDepth); |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 165 virtual void unlockPixels() SK_OVERRIDE { NothingToDo(); } | 165 virtual void unlockPixels() SK_OVERRIDE { NothingToDo(); } |
| 166 virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return fal
se; } | 166 virtual bool allowImageFilter(const SkImageFilter*) SK_OVERRIDE { return fal
se; } |
| 167 virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return
false; } | 167 virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE { return
false; } |
| 168 virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImag
eFilter::Context&, | 168 virtual bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImag
eFilter::Context&, |
| 169 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE { | 169 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE { |
| 170 return false; | 170 return false; |
| 171 } | 171 } |
| 172 | 172 |
| 173 private: | 173 private: |
| 174 // The picture being processed | 174 // The picture being processed |
| 175 SkPicture *fPicture; | 175 const SkPicture *fPicture; |
| 176 | 176 |
| 177 SkBitmap fEmptyBitmap; // legacy -- need to remove | 177 SkBitmap fEmptyBitmap; // legacy -- need to remove |
| 178 | 178 |
| 179 // All information gathered during the gather process is stored here | 179 // All information gathered during the gather process is stored here |
| 180 GPUAccelData* fAccelData; | 180 GPUAccelData* fAccelData; |
| 181 | 181 |
| 182 // true if this device has already been drawn back to its parent(s) at least | 182 // true if this device has already been drawn back to its parent(s) at least |
| 183 // once. | 183 // once. |
| 184 bool fAlreadyDrawn; | 184 bool fAlreadyDrawn; |
| 185 | 185 |
| (...skipping 30 matching lines...) Expand all Loading... |
| 216 // The GrGatherCanvas allows saveLayers but simplifies clipping. It is really | 216 // The GrGatherCanvas allows saveLayers but simplifies clipping. It is really |
| 217 // only intended to be used as: | 217 // only intended to be used as: |
| 218 // | 218 // |
| 219 // GrGatherDevice dev(w, h, picture, accelData); | 219 // GrGatherDevice dev(w, h, picture, accelData); |
| 220 // GrGatherCanvas canvas(..., picture); | 220 // GrGatherCanvas canvas(..., picture); |
| 221 // canvas.gather(); | 221 // canvas.gather(); |
| 222 // | 222 // |
| 223 // which is all just to fill in 'accelData' | 223 // which is all just to fill in 'accelData' |
| 224 class SK_API GrGatherCanvas : public SkCanvas { | 224 class SK_API GrGatherCanvas : public SkCanvas { |
| 225 public: | 225 public: |
| 226 GrGatherCanvas(GrGatherDevice* device, SkPicture* pict) | 226 GrGatherCanvas(GrGatherDevice* device, const SkPicture* pict) |
| 227 : INHERITED(device) | 227 : INHERITED(device) |
| 228 , fPicture(pict) { | 228 , fPicture(pict) { |
| 229 } | 229 } |
| 230 | 230 |
| 231 void gather() { | 231 void gather() { |
| 232 if (NULL == fPicture || 0 == fPicture->width() || 0 == fPicture->height(
)) { | 232 if (NULL == fPicture || 0 == fPicture->width() || 0 == fPicture->height(
)) { |
| 233 return; | 233 return; |
| 234 } | 234 } |
| 235 | 235 |
| 236 this->clipRect(SkRect::MakeWH(SkIntToScalar(fPicture->width()), | 236 this->clipRect(SkRect::MakeWH(SkIntToScalar(fPicture->width()), |
| 237 SkIntToScalar(fPicture->height())), | 237 SkIntToScalar(fPicture->height())), |
| 238 SkRegion::kIntersect_Op, false); | 238 SkRegion::kIntersect_Op, false); |
| 239 this->drawPicture(*fPicture); | 239 this->drawPicture(fPicture); |
| 240 } | 240 } |
| 241 | 241 |
| 242 virtual void drawPicture(SkPicture& picture) SK_OVERRIDE { | |
| 243 // BBH-based rendering doesn't re-issue many of the operations the gathe
r | |
| 244 // process cares about (e.g., saves and restores) so it must be disabled
. | |
| 245 if (NULL != picture.fPlayback) { | |
| 246 picture.fPlayback->setUseBBH(false); | |
| 247 } | |
| 248 picture.draw(this); | |
| 249 if (NULL != picture.fPlayback) { | |
| 250 picture.fPlayback->setUseBBH(true); | |
| 251 } | |
| 252 } | |
| 253 protected: | 242 protected: |
| 254 // disable aa for speed | 243 // disable aa for speed |
| 255 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle)
SK_OVERRIDE { | 244 virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle)
SK_OVERRIDE { |
| 256 this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle); | 245 this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle); |
| 257 } | 246 } |
| 258 | 247 |
| 259 // for speed, just respect the bounds, and disable AA. May give us a few | 248 // for speed, just respect the bounds, and disable AA. May give us a few |
| 260 // false positives and negatives. | 249 // false positives and negatives. |
| 261 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle)
SK_OVERRIDE { | 250 virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle)
SK_OVERRIDE { |
| 262 this->updateClipConservativelyUsingBounds(path.getBounds(), op, | 251 this->updateClipConservativelyUsingBounds(path.getBounds(), op, |
| 263 path.isInverseFillType()); | 252 path.isInverseFillType()); |
| 264 } | 253 } |
| 265 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl
e) SK_OVERRIDE { | 254 virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl
e) SK_OVERRIDE { |
| 266 this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); | 255 this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); |
| 267 } | 256 } |
| 268 | 257 |
| 258 virtual void onDrawPicture(const SkPicture* picture) SK_OVERRIDE { |
| 259 // BBH-based rendering doesn't re-issue many of the operations the gathe
r |
| 260 // process cares about (e.g., saves and restores) so it must be disabled
. |
| 261 if (NULL != picture->fPlayback) { |
| 262 picture->fPlayback->setUseBBH(false); |
| 263 } |
| 264 picture->draw(this); |
| 265 if (NULL != picture->fPlayback) { |
| 266 picture->fPlayback->setUseBBH(true); |
| 267 } |
| 268 } |
| 269 |
| 269 private: | 270 private: |
| 270 SkPicture* fPicture; | 271 const SkPicture* fPicture; |
| 271 | 272 |
| 272 typedef SkCanvas INHERITED; | 273 typedef SkCanvas INHERITED; |
| 273 }; | 274 }; |
| 274 | 275 |
| 275 // GatherGPUInfo is only intended to be called within the context of SkGpuDevice
's | 276 // GatherGPUInfo is only intended to be called within the context of SkGpuDevice
's |
| 276 // EXPERIMENTAL_optimize method. | 277 // EXPERIMENTAL_optimize method. |
| 277 void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData) { | 278 void GatherGPUInfo(const SkPicture* pict, GPUAccelData* accelData) { |
| 278 if (0 == pict->width() || 0 == pict->height()) { | 279 if (0 == pict->width() || 0 == pict->height()) { |
| 279 return ; | 280 return ; |
| 280 } | 281 } |
| 281 | 282 |
| 282 GrGatherDevice device(pict->width(), pict->height(), pict, accelData, 0); | 283 GrGatherDevice device(pict->width(), pict->height(), pict, accelData, 0); |
| 283 GrGatherCanvas canvas(&device, pict); | 284 GrGatherCanvas canvas(&device, pict); |
| 284 | 285 |
| 285 canvas.gather(); | 286 canvas.gather(); |
| 286 } | 287 } |
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