| Index: cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| diff --git a/cc/layers/delegated_renderer_layer_impl_unittest.cc b/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| index fbaf8bbf24f5bb44292e10dd046f72fdbf1000b4..3f30d15a3b79651463f9e31df14ad4a86b8e3002 100644
|
| --- a/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| +++ b/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| @@ -109,7 +109,7 @@
|
| gfx::Transform(1, 0, 0, 1, 9, 10));
|
| AddRenderPassQuad(pass3, pass2);
|
| delegated_renderer_layer->SetFrameDataForRenderPasses(
|
| - 1.f, &delegated_render_passes);
|
| + &delegated_render_passes);
|
|
|
| // The RenderPasses should be taken by the layer.
|
| EXPECT_EQ(0u, delegated_render_passes.size());
|
| @@ -245,8 +245,11 @@
|
| // The DelegatedRendererLayer is at position 3,3 compared to its target, and
|
| // has a translation transform of 1,1. So its root RenderPass' quads should
|
| // all be transformed by that combined amount.
|
| + // The DelegatedRendererLayer has a size of 10x10, but the root delegated
|
| + // RenderPass has a size of 8x8, so any quads should be scaled by 10/8.
|
| gfx::Transform transform;
|
| transform.Translate(4.0, 4.0);
|
| + transform.Scale(10.0 / 8.0, 10.0 / 8.0);
|
| EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| transform, frame.render_passes[3]->quad_list[0]->quadTransform());
|
|
|
| @@ -277,8 +280,12 @@
|
|
|
| // The DelegatedRendererLayer is at position 9,9 compared to the root, so all
|
| // render pass' transforms to the root should be shifted by this amount.
|
| + // The DelegatedRendererLayer has a size of 10x10, but the root delegated
|
| + // RenderPass has a size of 8x8, so any render passes should be scaled by
|
| + // 10/8.
|
| gfx::Transform transform;
|
| transform.Translate(9.0, 9.0);
|
| + transform.Scale(10.0 / 8.0, 10.0 / 8.0);
|
|
|
| // The first contributing surface has a translation of 5, 6.
|
| gfx::Transform five_six(1, 0, 0, 1, 5, 6);
|
| @@ -461,9 +468,12 @@
|
| ASSERT_EQ(6u, frame.render_passes.size());
|
|
|
| // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root
|
| - // RenderPass' quads do not need to be translated at all.
|
| - EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| - gfx::Transform(), frame.render_passes[3]->quad_list[0]->quadTransform());
|
| + // RenderPass' quads do not need to be translated at all. However, they are
|
| + // scaled from the frame's size (8x8) to the layer's bounds (10x10).
|
| + gfx::Transform transform;
|
| + transform.Scale(10.0 / 8.0, 10.0 / 8.0);
|
| + EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| + transform, frame.render_passes[3]->quad_list[0]->quadTransform());
|
|
|
| // Quads from non-root RenderPasses should not be shifted either.
|
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
|
| @@ -482,10 +492,6 @@
|
| class DelegatedRendererLayerImplTestTransform
|
| : public DelegatedRendererLayerImplTest {
|
| public:
|
| - DelegatedRendererLayerImplTestTransform()
|
| - : root_delegated_render_pass_is_clipped_(false),
|
| - delegated_device_scale_factor_(2.f) {}
|
| -
|
| void SetUpTest() {
|
| host_impl_->SetDeviceScaleFactor(2.f);
|
|
|
| @@ -505,6 +511,8 @@
|
| transform.Scale(2.0, 2.0);
|
| transform.Translate(8.0, 8.0);
|
| delegated_renderer_layer->SetTransform(transform);
|
| + delegated_renderer_layer->SetTransformOrigin(
|
| + gfx::Point3F(75 * 0.5f, 75 * 0.5f, 0.0f));
|
|
|
| ScopedPtrVector<RenderPass> delegated_render_passes;
|
|
|
| @@ -621,7 +629,7 @@
|
| pass->AppendDrawQuad(color_quad.PassAs<DrawQuad>());
|
|
|
| delegated_renderer_layer->SetFrameDataForRenderPasses(
|
| - delegated_device_scale_factor_, &delegated_render_passes);
|
| + &delegated_render_passes);
|
|
|
| // The RenderPasses should be taken by the layer.
|
| EXPECT_EQ(0u, delegated_render_passes.size());
|
| @@ -679,7 +687,6 @@
|
| LayerImpl* root_layer_;
|
| DelegatedRendererLayerImpl* delegated_renderer_layer_;
|
| bool root_delegated_render_pass_is_clipped_;
|
| - float delegated_device_scale_factor_;
|
| };
|
|
|
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) {
|
| @@ -708,15 +715,16 @@
|
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
|
|
|
| gfx::Transform expected;
|
| - // Device scale factor.
|
| + // Device scale factor is 2.
|
| expected.Scale(2.0, 2.0);
|
| // This is the transform from the layer's space to its target.
|
| - expected.Translate(20, 20);
|
| + // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5
|
| + expected.Translate(-17.5, -17.5);
|
| expected.Scale(2.0, 2.0);
|
| expected.Translate(8.0, 8.0);
|
| + // The frame has size 100x100 but the layer's bounds are 75x75.
|
| + expected.Scale(75.0 / 100.0, 75.0 / 100.0);
|
| // This is the transform within the source frame.
|
| - // Inverse device scale factor to go from physical space to layer space.
|
| - expected.Scale(0.5, 0.5);
|
| expected.Scale(1.5, 1.5);
|
| expected.Translate(7.0, 7.0);
|
| EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| @@ -755,27 +763,31 @@
|
| // Since the quads have a clip_rect it should be modified by delegated
|
| // renderer layer's draw_transform.
|
| // The position of the resulting clip_rect is:
|
| - // (clip rect position (10) * inverse dsf (1/2) + translate (8)) *
|
| - // layer scale (2) + layer position (20) = 46
|
| - // The device scale is 2, so everything gets doubled, giving 92.
|
| + // (clip rect position (10) * scale to layer (75/100) + translate (8)) *
|
| + // layer scale (2) + layer position (20) = 51
|
| + // But the layer is centered, so: 51 - (75 / 2) = 51 - 75 / 2 = 13.5
|
| + // The device scale is 2, so everything gets doubled, giving 27.
|
| //
|
| - // The size is 35x35 scaled by the device scale.
|
| - EXPECT_EQ(gfx::Rect(92, 92, 70, 70).ToString(),
|
| + // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from
|
| + // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. The device
|
| + // scale doubles this to 105.
|
| + EXPECT_EQ(gfx::Rect(27, 27, 105, 105).ToString(),
|
| root_delegated_shared_quad_state->clip_rect.ToString());
|
|
|
| // The quads had a clip and it should be preserved.
|
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
|
|
|
| gfx::Transform expected;
|
| - // Device scale factor.
|
| + // Device scale factor is 2.
|
| expected.Scale(2.0, 2.0);
|
| // This is the transform from the layer's space to its target.
|
| - expected.Translate(20, 20);
|
| + // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5
|
| + expected.Translate(-17.5, -17.5);
|
| expected.Scale(2.0, 2.0);
|
| expected.Translate(8.0, 8.0);
|
| + // The frame has size 100x100 but the layer's bounds are 75x75.
|
| + expected.Scale(75.0 / 100.0, 75.0 / 100.0);
|
| // This is the transform within the source frame.
|
| - // Inverse device scale factor to go from physical space to layer space.
|
| - expected.Scale(0.5, 0.5);
|
| expected.Scale(1.5, 1.5);
|
| expected.Translate(7.0, 7.0);
|
| EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| @@ -815,7 +827,11 @@
|
|
|
| // When the layer owns a surface, then its position and translation are not
|
| // a part of its draw transform.
|
| - EXPECT_EQ(gfx::Rect(10, 10, 35, 35).ToString(),
|
| + // The position of the resulting clip_rect is:
|
| + // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15
|
| + // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from
|
| + // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5.
|
| + EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(),
|
| root_delegated_shared_quad_state->clip_rect.ToString());
|
|
|
| // Since the layer owns a surface it doesn't need to clip its quads, so
|
| @@ -823,6 +839,10 @@
|
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
|
|
|
| gfx::Transform expected;
|
| + // Device scale factor is 2.
|
| + expected.Scale(2.0, 2.0);
|
| + // The frame has size 100x100 but the layer's bounds are 75x75.
|
| + expected.Scale(75.0 / 100.0, 75.0 / 100.0);
|
| // This is the transform within the source frame.
|
| expected.Scale(1.5, 1.5);
|
| expected.Translate(7.0, 7.0);
|
| @@ -862,14 +882,22 @@
|
| &contrib_delegated_shared_quad_state);
|
|
|
| // When the layer owns a surface, then its position and translation are not
|
| - // a part of its draw transform. The clip_rect should be preserved.
|
| - EXPECT_EQ(gfx::Rect(10, 10, 35, 35).ToString(),
|
| + // a part of its draw transform.
|
| + // The position of the resulting clip_rect is:
|
| + // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15
|
| + // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from
|
| + // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5.
|
| + EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(),
|
| root_delegated_shared_quad_state->clip_rect.ToString());
|
|
|
| // The quads had a clip and it should be preserved.
|
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
|
|
|
| gfx::Transform expected;
|
| + // Device scale factor is 2.
|
| + expected.Scale(2.0, 2.0);
|
| + // The frame has size 100x100 but the layer's bounds are 75x75.
|
| + expected.Scale(75.0 / 100.0, 75.0 / 100.0);
|
| // This is the transform within the source frame.
|
| expected.Scale(1.5, 1.5);
|
| expected.Translate(7.0, 7.0);
|
| @@ -886,45 +914,6 @@
|
| EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| expected,
|
| contrib_delegated_shared_quad_state->content_to_target_transform);
|
| -
|
| - host_impl_->DrawLayers(&frame, gfx::FrameTime::Now());
|
| - host_impl_->DidDrawAllLayers(frame);
|
| -}
|
| -
|
| -TEST_F(DelegatedRendererLayerImplTestTransform, MismatchedDeviceScaleFactor) {
|
| - root_delegated_render_pass_is_clipped_ = true;
|
| - delegated_device_scale_factor_ = 1.3f;
|
| -
|
| - SetUpTest();
|
| -
|
| - LayerTreeHostImpl::FrameData frame;
|
| - EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
|
| -
|
| - const SharedQuadState* root_delegated_shared_quad_state = NULL;
|
| - const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
|
| - VerifyRenderPasses(frame,
|
| - 2,
|
| - &root_delegated_shared_quad_state,
|
| - &contrib_delegated_shared_quad_state);
|
| -
|
| - // The parent tree's device scale factor is 2.0, but the child has submitted a
|
| - // frame with a device scale factor of 1.3. Absent any better option, the
|
| - // only thing we can do is scale from 1.3 -> 2.0.
|
| -
|
| - gfx::Transform expected;
|
| - // Device scale factor (from parent).
|
| - expected.Scale(2.0, 2.0);
|
| - // This is the transform from the layer's space to its target.
|
| - expected.Translate(20, 20);
|
| - expected.Scale(2.0, 2.0);
|
| - expected.Translate(8.0, 8.0);
|
| - // This is the transform within the source frame.
|
| - // Inverse device scale factor (from child).
|
| - expected.Scale(1.0f / 1.3f, 1.0f / 1.3f);
|
| - expected.Scale(1.5, 1.5);
|
| - expected.Translate(7.0, 7.0);
|
| - EXPECT_TRANSFORMATION_MATRIX_EQ(
|
| - expected, root_delegated_shared_quad_state->content_to_target_transform);
|
|
|
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now());
|
| host_impl_->DidDrawAllLayers(frame);
|
| @@ -1062,7 +1051,7 @@
|
| pass->AppendDrawQuad(color_quad.PassAs<DrawQuad>());
|
|
|
| delegated_renderer_layer->SetFrameDataForRenderPasses(
|
| - 1.f, &delegated_render_passes);
|
| + &delegated_render_passes);
|
|
|
| // The RenderPasses should be taken by the layer.
|
| EXPECT_EQ(0u, delegated_render_passes.size());
|
| @@ -1366,7 +1355,7 @@
|
| AddRenderPassQuad(pass1, missing_pass.get());
|
|
|
| delegated_renderer_layer->SetFrameDataForRenderPasses(
|
| - 1.f, &delegated_render_passes);
|
| + &delegated_render_passes);
|
|
|
| // The RenderPasses should be taken by the layer.
|
| EXPECT_EQ(0u, delegated_render_passes.size());
|
| @@ -1419,7 +1408,7 @@
|
| gfx::Transform());
|
| AddRenderPassQuad(pass1, pass2, 0, FilterOperations(), transform);
|
| delegated_renderer_layer_impl->SetFrameDataForRenderPasses(
|
| - 1.f, &delegated_render_passes);
|
| + &delegated_render_passes);
|
|
|
| impl.CalcDrawProps(viewport_size);
|
|
|
|
|