| Index: cc/layers/delegated_renderer_layer_impl.h
|
| diff --git a/cc/layers/delegated_renderer_layer_impl.h b/cc/layers/delegated_renderer_layer_impl.h
|
| index e64fd46959c8bd122068ca2cfaf3c0f64b937de8..e71fce842fbe122ec8e3fc5e658e4a6d2a5a4c9b 100644
|
| --- a/cc/layers/delegated_renderer_layer_impl.h
|
| +++ b/cc/layers/delegated_renderer_layer_impl.h
|
| @@ -77,6 +77,9 @@
|
| RenderPass::Id delegated_render_pass_id,
|
| RenderPass::Id* output_render_pass_id) const;
|
|
|
| + gfx::Transform DelegatedFrameToLayerSpaceTransform(
|
| + const gfx::Size& frame_size) const;
|
| +
|
| void AppendRenderPassQuads(
|
| QuadSink* quad_sink,
|
| AppendQuadsData* append_quads_data,
|
| @@ -87,7 +90,6 @@
|
| virtual const char* LayerTypeAsString() const OVERRIDE;
|
|
|
| bool have_render_passes_to_push_;
|
| - float inverse_device_scale_factor_;
|
| ScopedPtrVector<RenderPass> render_passes_in_draw_order_;
|
| base::hash_map<RenderPass::Id, int> render_passes_index_by_id_;
|
| ResourceProvider::ResourceIdArray resources_;
|
|
|