| Index: Source/platform/graphics/filters/FELighting.cpp
|
| diff --git a/Source/platform/graphics/filters/FELighting.cpp b/Source/platform/graphics/filters/FELighting.cpp
|
| index c45cac4fa5c46f0a50f9d59bdb6137ac3b918780..8e6bc1818acea530b2c665f34f2ed0555123512e 100644
|
| --- a/Source/platform/graphics/filters/FELighting.cpp
|
| +++ b/Source/platform/graphics/filters/FELighting.cpp
|
| @@ -29,7 +29,6 @@
|
| #include "platform/graphics/filters/FELighting.h"
|
|
|
| #include "SkLightingImageFilter.h"
|
| -#include "platform/graphics/cpu/arm/filters/FELightingNEON.h"
|
| #include "platform/graphics/filters/DistantLightSource.h"
|
| #include "platform/graphics/filters/ParallelJobs.h"
|
| #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
|
| @@ -294,12 +293,7 @@ inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::Pa
|
|
|
| inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData)
|
| {
|
| - // The selection here eventually should happen dynamically on some platforms.
|
| -#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC)
|
| - platformApplyNeon(data, paintingData);
|
| -#else
|
| platformApplyGeneric(data, paintingData);
|
| -#endif
|
| }
|
|
|
| void FELighting::getTransform(FloatPoint3D* scale, FloatSize* offset) const
|
|
|