Index: Source/platform/graphics/filters/FELighting.cpp |
diff --git a/Source/platform/graphics/filters/FELighting.cpp b/Source/platform/graphics/filters/FELighting.cpp |
index c45cac4fa5c46f0a50f9d59bdb6137ac3b918780..8e6bc1818acea530b2c665f34f2ed0555123512e 100644 |
--- a/Source/platform/graphics/filters/FELighting.cpp |
+++ b/Source/platform/graphics/filters/FELighting.cpp |
@@ -29,7 +29,6 @@ |
#include "platform/graphics/filters/FELighting.h" |
#include "SkLightingImageFilter.h" |
-#include "platform/graphics/cpu/arm/filters/FELightingNEON.h" |
#include "platform/graphics/filters/DistantLightSource.h" |
#include "platform/graphics/filters/ParallelJobs.h" |
#include "platform/graphics/filters/SkiaImageFilterBuilder.h" |
@@ -294,12 +293,7 @@ inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::Pa |
inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData) |
{ |
- // The selection here eventually should happen dynamically on some platforms. |
-#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC) |
- platformApplyNeon(data, paintingData); |
-#else |
platformApplyGeneric(data, paintingData); |
-#endif |
} |
void FELighting::getTransform(FloatPoint3D* scale, FloatSize* offset) const |