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Side by Side Diff: Source/core/rendering/InlineTextBox.cpp

Issue 313233002: Adding backgroundColor to WebCompositionUnderline and using it for InlineTextBox drawing. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Sync (to fix try job update). Created 6 years, 6 months ago
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1 /* 1 /*
2 * (C) 1999 Lars Knoll (knoll@kde.org) 2 * (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Dirk Mueller (mueller@kde.org) 3 * (C) 2000 Dirk Mueller (mueller@kde.org)
4 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. 4 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
11 * This library is distributed in the hope that it will be useful, 11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details. 14 * Library General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU Library General Public License 16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to 17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA. 19 * Boston, MA 02110-1301, USA.
20 * 20 *
21 */ 21 */
22 22
23 #include "config.h" 23 #include "config.h"
24 #include "core/rendering/InlineTextBox.h" 24 #include "core/rendering/InlineTextBox.h"
25 25
26 #include "core/dom/Document.h" 26 #include "core/dom/Document.h"
27 #include "core/dom/DocumentMarkerController.h" 27 #include "core/dom/DocumentMarkerController.h"
28 #include "core/dom/RenderedDocumentMarker.h" 28 #include "core/dom/RenderedDocumentMarker.h"
29 #include "core/dom/Text.h" 29 #include "core/dom/Text.h"
30 #include "core/editing/CompositionUnderline.h"
31 #include "core/editing/CompositionUnderlineRangeFilter.h"
30 #include "core/editing/Editor.h" 32 #include "core/editing/Editor.h"
31 #include "core/editing/InputMethodController.h" 33 #include "core/editing/InputMethodController.h"
32 #include "core/frame/LocalFrame.h" 34 #include "core/frame/LocalFrame.h"
33 #include "core/page/Page.h" 35 #include "core/page/Page.h"
34 #include "core/frame/Settings.h" 36 #include "core/frame/Settings.h"
35 #include "core/rendering/AbstractInlineTextBox.h" 37 #include "core/rendering/AbstractInlineTextBox.h"
36 #include "core/rendering/EllipsisBox.h" 38 #include "core/rendering/EllipsisBox.h"
37 #include "core/rendering/HitTestResult.h" 39 #include "core/rendering/HitTestResult.h"
38 #include "core/rendering/PaintInfo.h" 40 #include "core/rendering/PaintInfo.h"
39 #include "core/rendering/RenderBR.h" 41 #include "core/rendering/RenderBR.h"
40 #include "core/rendering/RenderBlock.h" 42 #include "core/rendering/RenderBlock.h"
41 #include "core/rendering/RenderCombineText.h" 43 #include "core/rendering/RenderCombineText.h"
42 #include "core/rendering/RenderRubyRun.h" 44 #include "core/rendering/RenderRubyRun.h"
43 #include "core/rendering/RenderRubyText.h" 45 #include "core/rendering/RenderRubyText.h"
44 #include "core/rendering/RenderTheme.h" 46 #include "core/rendering/RenderTheme.h"
45 #include "core/rendering/style/ShadowList.h" 47 #include "core/rendering/style/ShadowList.h"
46 #include "core/rendering/svg/SVGTextRunRenderingContext.h" 48 #include "core/rendering/svg/SVGTextRunRenderingContext.h"
47 #include "platform/fonts/FontCache.h" 49 #include "platform/fonts/FontCache.h"
48 #include "platform/fonts/WidthIterator.h" 50 #include "platform/fonts/WidthIterator.h"
49 #include "platform/graphics/DrawLooperBuilder.h" 51 #include "platform/graphics/DrawLooperBuilder.h"
50 #include "platform/graphics/GraphicsContextStateSaver.h" 52 #include "platform/graphics/GraphicsContextStateSaver.h"
51 #include "wtf/Vector.h" 53 #include "wtf/Vector.h"
52 #include "wtf/text/CString.h" 54 #include "wtf/text/CString.h"
53 #include "wtf/text/StringBuilder.h" 55 #include "wtf/text/StringBuilder.h"
54 56
57 #include <algorithm>
58
55 using namespace std; 59 using namespace std;
56 60
57 namespace WebCore { 61 namespace WebCore {
58 62
59 struct SameSizeAsInlineTextBox : public InlineBox { 63 struct SameSizeAsInlineTextBox : public InlineBox {
60 unsigned variables[1]; 64 unsigned variables[1];
61 unsigned short variables2[2]; 65 unsigned short variables2[2];
62 void* pointers[2]; 66 void* pointers[2];
63 }; 67 };
64 68
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 return root().selectionBottom(); 134 return root().selectionBottom();
131 } 135 }
132 136
133 LayoutUnit InlineTextBox::selectionHeight() 137 LayoutUnit InlineTextBox::selectionHeight()
134 { 138 {
135 return root().selectionHeight(); 139 return root().selectionHeight();
136 } 140 }
137 141
138 bool InlineTextBox::isSelected(int startPos, int endPos) const 142 bool InlineTextBox::isSelected(int startPos, int endPos) const
139 { 143 {
140 int sPos = max(startPos - m_start, 0); 144 int sPos = std::max(startPos - m_start, 0);
yosin_UTC9 2014/06/12 06:23:17 nit: Sorry for confusion about my comment. You onl
huangs 2014/06/12 23:22:10 Done; undid changes to code I didn't touch.
141 // The position after a hard line break is considered to be past its end. 145 // The position after a hard line break is considered to be past its end.
142 // See the corresponding code in InlineTextBox::selectionState. 146 // See the corresponding code in InlineTextBox::selectionState.
143 int ePos = min(endPos - m_start, int(m_len) + (isLineBreak() ? 0 : 1)); 147 int ePos = std::min(endPos - m_start, int(m_len) + (isLineBreak() ? 0 : 1));
144 return (sPos < ePos); 148 return (sPos < ePos);
145 } 149 }
146 150
147 RenderObject::SelectionState InlineTextBox::selectionState() 151 RenderObject::SelectionState InlineTextBox::selectionState()
148 { 152 {
149 RenderObject::SelectionState state = renderer().selectionState(); 153 RenderObject::SelectionState state = renderer().selectionState();
150 if (state == RenderObject::SelectionStart || state == RenderObject::Selectio nEnd || state == RenderObject::SelectionBoth) { 154 if (state == RenderObject::SelectionStart || state == RenderObject::Selectio nEnd || state == RenderObject::SelectionBoth) {
151 int startPos, endPos; 155 int startPos, endPos;
152 renderer().selectionStartEnd(startPos, endPos); 156 renderer().selectionStartEnd(startPos, endPos);
153 // The position after a hard line break is considered to be past its end . 157 // The position after a hard line break is considered to be past its end .
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
185 RenderObject::SelectionInside : RenderObject::SelectionNone); 189 RenderObject::SelectionInside : RenderObject::SelectionNone);
186 } else 190 } else
187 ellipsis->setSelectionState(RenderObject::SelectionNone); 191 ellipsis->setSelectionState(RenderObject::SelectionNone);
188 } 192 }
189 193
190 return state; 194 return state;
191 } 195 }
192 196
193 LayoutRect InlineTextBox::localSelectionRect(int startPos, int endPos) 197 LayoutRect InlineTextBox::localSelectionRect(int startPos, int endPos)
194 { 198 {
195 int sPos = max(startPos - m_start, 0); 199 int sPos = std::max(startPos - m_start, 0);
196 int ePos = min(endPos - m_start, (int)m_len); 200 int ePos = std::min(endPos - m_start, static_cast<int>(m_len));
yosin_UTC9 2014/06/12 06:23:17 nit: You don't need to change |(int)| to |static_c
huangs 2014/06/12 23:22:10 Done; undid changes to code I didn't touch.
197 201
198 if (sPos > ePos) 202 if (sPos > ePos)
199 return LayoutRect(); 203 return LayoutRect();
200 204
201 FontCachePurgePreventer fontCachePurgePreventer; 205 FontCachePurgePreventer fontCachePurgePreventer;
202 206
203 LayoutUnit selTop = selectionTop(); 207 LayoutUnit selTop = selectionTop();
204 LayoutUnit selHeight = selectionHeight(); 208 LayoutUnit selHeight = selectionHeight();
205 RenderStyle* styleToUse = textRenderer().style(isFirstLineStyle()); 209 RenderStyle* styleToUse = textRenderer().style(isFirstLineStyle());
206 const Font& font = styleToUse->font(); 210 const Font& font = styleToUse->font();
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
287 int visibleBoxWidth = visibleRightEdge - visibleLeftEdge - ellipsis Width; 291 int visibleBoxWidth = visibleRightEdge - visibleLeftEdge - ellipsis Width;
288 ellipsisX = ltr ? logicalLeft() + visibleBoxWidth : logicalRight() - visibleBoxWidth; 292 ellipsisX = ltr ? logicalLeft() + visibleBoxWidth : logicalRight() - visibleBoxWidth;
289 } 293 }
290 294
291 int offset = offsetForPosition(ellipsisX, false); 295 int offset = offsetForPosition(ellipsisX, false);
292 if (offset == 0) { 296 if (offset == 0) {
293 // No characters should be rendered. Set ourselves to full truncati on and place the ellipsis at the min of our start 297 // No characters should be rendered. Set ourselves to full truncati on and place the ellipsis at the min of our start
294 // and the ellipsis edge. 298 // and the ellipsis edge.
295 m_truncation = cFullTruncation; 299 m_truncation = cFullTruncation;
296 truncatedWidth += ellipsisWidth; 300 truncatedWidth += ellipsisWidth;
297 return min(ellipsisX, logicalLeft()); 301 return std::min(ellipsisX, logicalLeft());
298 } 302 }
299 303
300 // Set the truncation index on the text run. 304 // Set the truncation index on the text run.
301 m_truncation = offset; 305 m_truncation = offset;
302 306
303 // If we got here that means that we were only partially truncated and w e need to return the pixel offset at which 307 // If we got here that means that we were only partially truncated and w e need to return the pixel offset at which
304 // to place the ellipsis. 308 // to place the ellipsis.
305 float widthOfVisibleText = toRenderText(renderer()).width(m_start, offse t, textPos(), flowIsLTR ? LTR : RTL, isFirstLineStyle()); 309 float widthOfVisibleText = toRenderText(renderer()).width(m_start, offse t, textPos(), flowIsLTR ? LTR : RTL, isFirstLineStyle());
306 310
307 // The ellipsis needs to be placed just after the last visible character . 311 // The ellipsis needs to be placed just after the last visible character .
(...skipping 320 matching lines...) Expand 10 before | Expand all | Expand 10 after
628 632
629 // Set our font. 633 // Set our font.
630 const Font& font = styleToUse->font(); 634 const Font& font = styleToUse->font();
631 635
632 FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontM etrics().ascent()); 636 FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontM etrics().ascent());
633 637
634 if (combinedText) 638 if (combinedText)
635 combinedText->adjustTextOrigin(textOrigin, boxRect); 639 combinedText->adjustTextOrigin(textOrigin, boxRect);
636 640
637 // 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection 641 // 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection
638 // and composition underlines. 642 // and composition highlights.
639 if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseT extClip && !isPrinting) { 643 if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseT extClip && !isPrinting) {
644 if (containsComposition) {
645 if (useCustomUnderlines) {
646 // Paint custom background highlights for compositions.
647 const Vector<CompositionUnderline>& underlines = renderer().fram e()->inputMethodController().customCompositionUnderlines();
648 CompositionUnderlineRangeFilter filter(underlines, start(), end( ));
649 for (CompositionUnderlineRangeFilter::ConstIterator it = filter. begin(); it != filter.end(); ++it) {
650 if ((*it).backgroundColor != Color::transparent) {
yosin_UTC9 2014/06/12 06:23:17 nit: It is better to use |it->backgroundColor|. We
huangs 2014/06/12 23:22:10 Done.
651 unsigned paintStart = underlinePaintStart(*it);
652 unsigned paintEnd = underlinePaintEnd(*it);
653 paintCompositionBackground(context, boxOrigin, styleToUs e, font, (*it).backgroundColor, paintStart, paintEnd);
654 }
655 }
640 656
641 if (containsComposition && !useCustomUnderlines) { 657 } else {
642 paintCompositionBackground(context, boxOrigin, styleToUse, font, 658 paintCompositionBackground(context, boxOrigin, styleToUse, font, RenderTheme::theme().platformDefaultCompositionBackgroundColor(),
643 renderer().frame()->inputMethodController().compositionStart(), 659 renderer().frame()->inputMethodController().compositionStart (),
644 renderer().frame()->inputMethodController().compositionEnd()); 660 renderer().frame()->inputMethodController().compositionEnd() );
661 }
645 } 662 }
646 663
647 paintDocumentMarkers(context, boxOrigin, styleToUse, font, true); 664 paintDocumentMarkers(context, boxOrigin, styleToUse, font, true);
648 665
649 if (haveSelection && !useCustomUnderlines) 666 if (haveSelection && !useCustomUnderlines)
650 paintSelection(context, boxOrigin, styleToUse, font, selectionFillCo lor); 667 paintSelection(context, boxOrigin, styleToUse, font, selectionFillCo lor);
651 } 668 }
652 669
653 // 2. Now paint the foreground, including text and decorations like underlin e/overline (in quirks mode only). 670 // 2. Now paint the foreground, including text and decorations like underlin e/overline (in quirks mode only).
654 int length = m_len; 671 int length = m_len;
(...skipping 13 matching lines...) Expand all
668 TextRun textRun = constructTextRun(styleToUse, font, string, maximumLength, hasHyphen() ? &charactersWithHyphen : 0); 685 TextRun textRun = constructTextRun(styleToUse, font, string, maximumLength, hasHyphen() ? &charactersWithHyphen : 0);
669 if (hasHyphen()) 686 if (hasHyphen())
670 length = textRun.length(); 687 length = textRun.length();
671 688
672 int sPos = 0; 689 int sPos = 0;
673 int ePos = 0; 690 int ePos = 0;
674 if (paintSelectedTextOnly || paintSelectedTextSeparately) 691 if (paintSelectedTextOnly || paintSelectedTextSeparately)
675 selectionStartEnd(sPos, ePos); 692 selectionStartEnd(sPos, ePos);
676 693
677 if (m_truncation != cNoTruncation) { 694 if (m_truncation != cNoTruncation) {
678 sPos = min<int>(sPos, m_truncation); 695 sPos = std::min<int>(sPos, m_truncation);
679 ePos = min<int>(ePos, m_truncation); 696 ePos = std::min<int>(ePos, m_truncation);
680 length = m_truncation; 697 length = m_truncation;
681 } 698 }
682 699
683 int emphasisMarkOffset = 0; 700 int emphasisMarkOffset = 0;
684 TextEmphasisPosition emphasisMarkPosition; 701 TextEmphasisPosition emphasisMarkPosition;
685 bool hasTextEmphasis = getEmphasisMarkPosition(styleToUse, emphasisMarkPosit ion); 702 bool hasTextEmphasis = getEmphasisMarkPosition(styleToUse, emphasisMarkPosit ion);
686 const AtomicString& emphasisMark = hasTextEmphasis ? styleToUse->textEmphasi sMarkString() : nullAtom; 703 const AtomicString& emphasisMark = hasTextEmphasis ? styleToUse->textEmphasi sMarkString() : nullAtom;
687 if (!emphasisMark.isEmpty()) 704 if (!emphasisMark.isEmpty())
688 emphasisMarkOffset = emphasisMarkPosition == TextEmphasisPositionOver ? -font.fontMetrics().ascent() - font.emphasisMarkDescent(emphasisMark) : font.fon tMetrics().descent() + font.emphasisMarkAscent(emphasisMark); 705 emphasisMarkOffset = emphasisMarkPosition == TextEmphasisPositionOver ? -font.fontMetrics().ascent() - font.emphasisMarkDescent(emphasisMark) : font.fon tMetrics().descent() + font.emphasisMarkAscent(emphasisMark);
689 706
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
760 if (combinedText) 777 if (combinedText)
761 context->concatCTM(rotation(boxRect, Clockwise)); 778 context->concatCTM(rotation(boxRect, Clockwise));
762 paintDecoration(context, boxOrigin, textDecorations, textShadow); 779 paintDecoration(context, boxOrigin, textDecorations, textShadow);
763 if (combinedText) 780 if (combinedText)
764 context->concatCTM(rotation(boxRect, Counterclockwise)); 781 context->concatCTM(rotation(boxRect, Counterclockwise));
765 } 782 }
766 783
767 if (paintInfo.phase == PaintPhaseForeground) { 784 if (paintInfo.phase == PaintPhaseForeground) {
768 paintDocumentMarkers(context, boxOrigin, styleToUse, font, false); 785 paintDocumentMarkers(context, boxOrigin, styleToUse, font, false);
769 786
787 // Paint custom underlines for compositions.
770 if (useCustomUnderlines) { 788 if (useCustomUnderlines) {
771 const Vector<CompositionUnderline>& underlines = renderer().frame()- >inputMethodController().customCompositionUnderlines(); 789 const Vector<CompositionUnderline>& underlines = renderer().frame()- >inputMethodController().customCompositionUnderlines();
772 size_t numUnderlines = underlines.size(); 790 CompositionUnderlineRangeFilter filter(underlines, start(), end());
773 791 for (CompositionUnderlineRangeFilter::ConstIterator it = filter.begi n(); it != filter.end(); ++it) {
774 for (size_t index = 0; index < numUnderlines; ++index) { 792 paintCompositionUnderline(context, boxOrigin, *it);
775 const CompositionUnderline& underline = underlines[index];
776
777 if (underline.endOffset <= start())
778 // underline is completely before this run. This might be a n underline that sits
779 // before the first run we draw, or underlines that were wit hin runs we skipped
780 // due to truncation.
781 continue;
782
783 if (underline.startOffset <= end()) {
784 // underline intersects this run. Paint it.
785 paintCompositionUnderline(context, boxOrigin, underline);
786 if (underline.endOffset > end() + 1)
787 // underline also runs into the next run. Bail now, no m ore marker advancement.
788 break;
789 } else
790 // underline is completely after this run, bail. A later ru n will paint it.
791 break;
792 } 793 }
793 } 794 }
794 } 795 }
795 796
796 if (shouldRotate) 797 if (shouldRotate)
797 context->concatCTM(rotation(boxRect, Counterclockwise)); 798 context->concatCTM(rotation(boxRect, Counterclockwise));
798 } 799 }
799 800
800 void InlineTextBox::selectionStartEnd(int& sPos, int& ePos) 801 void InlineTextBox::selectionStartEnd(int& sPos, int& ePos)
801 { 802 {
802 int startPos, endPos; 803 int startPos, endPos;
803 if (renderer().selectionState() == RenderObject::SelectionInside) { 804 if (renderer().selectionState() == RenderObject::SelectionInside) {
804 startPos = 0; 805 startPos = 0;
805 endPos = textRenderer().textLength(); 806 endPos = textRenderer().textLength();
806 } else { 807 } else {
807 textRenderer().selectionStartEnd(startPos, endPos); 808 textRenderer().selectionStartEnd(startPos, endPos);
808 if (renderer().selectionState() == RenderObject::SelectionStart) 809 if (renderer().selectionState() == RenderObject::SelectionStart)
809 endPos = textRenderer().textLength(); 810 endPos = textRenderer().textLength();
810 else if (renderer().selectionState() == RenderObject::SelectionEnd) 811 else if (renderer().selectionState() == RenderObject::SelectionEnd)
811 startPos = 0; 812 startPos = 0;
812 } 813 }
813 814
814 sPos = max(startPos - m_start, 0); 815 sPos = std::max(startPos - m_start, 0);
815 ePos = min(endPos - m_start, (int)m_len); 816 ePos = std::min(endPos - m_start, static_cast<int>(m_len));
816 } 817 }
817 818
818 void alignSelectionRectToDevicePixels(FloatRect& rect) 819 void alignSelectionRectToDevicePixels(FloatRect& rect)
819 { 820 {
820 float maxX = floorf(rect.maxX()); 821 float maxX = floorf(rect.maxX());
821 rect.setX(floorf(rect.x())); 822 rect.setX(floorf(rect.x()));
822 rect.setWidth(roundf(maxX - rect.x())); 823 rect.setWidth(roundf(maxX - rect.x()));
823 } 824 }
824 825
825 void InlineTextBox::paintSelection(GraphicsContext* context, const FloatPoint& b oxOrigin, RenderStyle* style, const Font& font, Color textColor) 826 void InlineTextBox::paintSelection(GraphicsContext* context, const FloatPoint& b oxOrigin, RenderStyle* style, const Font& font, Color textColor)
(...skipping 30 matching lines...) Expand all
856 StringBuilder charactersWithHyphen; 857 StringBuilder charactersWithHyphen;
857 bool respectHyphen = ePos == length && hasHyphen(); 858 bool respectHyphen = ePos == length && hasHyphen();
858 TextRun textRun = constructTextRun(style, font, string, textRenderer().textL ength() - m_start, respectHyphen ? &charactersWithHyphen : 0); 859 TextRun textRun = constructTextRun(style, font, string, textRenderer().textL ength() - m_start, respectHyphen ? &charactersWithHyphen : 0);
859 if (respectHyphen) 860 if (respectHyphen)
860 ePos = textRun.length(); 861 ePos = textRun.length();
861 862
862 LayoutUnit selectionBottom = root().selectionBottom(); 863 LayoutUnit selectionBottom = root().selectionBottom();
863 LayoutUnit selectionTop = root().selectionTopAdjustedForPrecedingBlock(); 864 LayoutUnit selectionTop = root().selectionTopAdjustedForPrecedingBlock();
864 865
865 int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? se lectionBottom - logicalBottom() : logicalTop() - selectionTop); 866 int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? se lectionBottom - logicalBottom() : logicalTop() - selectionTop);
866 int selHeight = max(0, roundToInt(selectionBottom - selectionTop)); 867 int selHeight = std::max(0, roundToInt(selectionBottom - selectionTop));
867 868
868 FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY); 869 FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY);
869 FloatRect clipRect(localOrigin, FloatSize(m_logicalWidth, selHeight)); 870 FloatRect clipRect(localOrigin, FloatSize(m_logicalWidth, selHeight));
870 alignSelectionRectToDevicePixels(clipRect); 871 alignSelectionRectToDevicePixels(clipRect);
871 872
872 context->clip(clipRect); 873 context->clip(clipRect);
873 874
874 context->drawHighlightForText(font, textRun, localOrigin, selHeight, c, sPos , ePos); 875 context->drawHighlightForText(font, textRun, localOrigin, selHeight, c, sPos , ePos);
875 } 876 }
876 877
877 void InlineTextBox::paintCompositionBackground(GraphicsContext* context, const F loatPoint& boxOrigin, RenderStyle* style, const Font& font, int startPos, int en dPos) 878 size_t InlineTextBox::underlinePaintStart(const CompositionUnderline& underline)
yosin_UTC9 2014/06/12 06:23:17 nit: |size_t| -> |unsigned|
huangs 2014/06/12 23:22:10 Done.
878 { 879 {
879 int offset = m_start; 880 return std::max(static_cast<unsigned>(m_start), underline.startOffset);
880 int sPos = max(startPos - offset, 0); 881 }
881 int ePos = min(endPos - offset, (int)m_len);
882 882
883 size_t InlineTextBox::underlinePaintEnd(const CompositionUnderline& underline)
yosin_UTC9 2014/06/12 06:23:17 nit: |size_t| -> |unsigned| It seems both |Inline
huangs 2014/06/12 23:22:10 Done.
884 {
885 unsigned paintEnd = std::min(end() + 1, underline.endOffset); // end() point s at the last char, not past it.
886 if (m_truncation != cNoTruncation)
887 paintEnd = std::min(paintEnd, static_cast<unsigned>(m_start + m_truncati on));
888 return paintEnd;
889 }
890
891 void InlineTextBox::paintCompositionBackground(GraphicsContext* context, const F loatPoint& boxOrigin, RenderStyle* style, const Font& font, Color backgroundColo r, int startPos, int endPos)
892 {
893 int sPos = std::max(startPos - m_start, 0);
894 int ePos = std::min(endPos - m_start, static_cast<int>(m_len));
883 if (sPos >= ePos) 895 if (sPos >= ePos)
884 return; 896 return;
885 897
886 GraphicsContextStateSaver stateSaver(*context); 898 GraphicsContextStateSaver stateSaver(*context);
887 899
888 Color c = Color(225, 221, 85); 900 updateGraphicsContext(context, backgroundColor, backgroundColor, 0); // Don' t draw text at all!
889
890 updateGraphicsContext(context, c, c, 0); // Don't draw text at all!
891 901
892 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBott om() - logicalBottom() : logicalTop() - selectionTop(); 902 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBott om() - logicalBottom() : logicalTop() - selectionTop();
893 int selHeight = selectionHeight(); 903 int selHeight = selectionHeight();
894 FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY); 904 FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY);
895 context->drawHighlightForText(font, constructTextRun(style, font), localOrig in, selHeight, c, sPos, ePos); 905 context->drawHighlightForText(font, constructTextRun(style, font), localOrig in, selHeight, backgroundColor, sPos, ePos);
896 } 906 }
897 907
898 static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorati onStyle) 908 static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorati onStyle)
899 { 909 {
900 StrokeStyle strokeStyle = SolidStroke; 910 StrokeStyle strokeStyle = SolidStroke;
901 switch (decorationStyle) { 911 switch (decorationStyle) {
902 case TextDecorationStyleSolid: 912 case TextDecorationStyleSolid:
903 strokeStyle = SolidStroke; 913 strokeStyle = SolidStroke;
904 break; 914 break;
905 case TextDecorationStyleDouble: 915 case TextDecorationStyleDouble:
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
1003 context->adjustLineToPixelBoundaries(p1, p2, strokeThickness, context->strok eStyle()); 1013 context->adjustLineToPixelBoundaries(p1, p2, strokeThickness, context->strok eStyle());
1004 1014
1005 Path path; 1015 Path path;
1006 path.moveTo(p1); 1016 path.moveTo(p1);
1007 1017
1008 // Distance between decoration's axis and Bezier curve's control points. 1018 // Distance between decoration's axis and Bezier curve's control points.
1009 // The height of the curve is based on this distance. Use a minimum of 6 pix els distance since 1019 // The height of the curve is based on this distance. Use a minimum of 6 pix els distance since
1010 // the actual curve passes approximately at half of that distance, that is 3 pixels. 1020 // the actual curve passes approximately at half of that distance, that is 3 pixels.
1011 // The minimum height of the curve is also approximately 3 pixels. Increases the curve's height 1021 // The minimum height of the curve is also approximately 3 pixels. Increases the curve's height
1012 // as strockThickness increases to make the curve looks better. 1022 // as strockThickness increases to make the curve looks better.
1013 float controlPointDistance = 3 * max<float>(2, strokeThickness); 1023 float controlPointDistance = 3 * std::max<float>(2, strokeThickness);
1014 1024
1015 // Increment used to form the diamond shape between start point (p1), contro l 1025 // Increment used to form the diamond shape between start point (p1), contro l
1016 // points and end point (p2) along the axis of the decoration. Makes the 1026 // points and end point (p2) along the axis of the decoration. Makes the
1017 // curve wider as strockThickness increases to make the curve looks better. 1027 // curve wider as strockThickness increases to make the curve looks better.
1018 float step = 2 * max<float>(2, strokeThickness); 1028 float step = 2 * std::max<float>(2, strokeThickness);
1019 1029
1020 bool isVerticalLine = (p1.x() == p2.x()); 1030 bool isVerticalLine = (p1.x() == p2.x());
1021 1031
1022 if (isVerticalLine) { 1032 if (isVerticalLine) {
1023 ASSERT(p1.x() == p2.x()); 1033 ASSERT(p1.x() == p2.x());
1024 1034
1025 float xAxis = p1.x(); 1035 float xAxis = p1.x();
1026 float y1; 1036 float y1;
1027 float y2; 1037 float y2;
1028 1038
(...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after
1137 1147
1138 RenderStyle* styleToUse = renderer().style(isFirstLineStyle()); 1148 RenderStyle* styleToUse = renderer().style(isFirstLineStyle());
1139 int baseline = styleToUse->fontMetrics().ascent(); 1149 int baseline = styleToUse->fontMetrics().ascent();
1140 1150
1141 size_t shadowCount = shadowList ? shadowList->shadows().size() : 0; 1151 size_t shadowCount = shadowList ? shadowList->shadows().size() : 0;
1142 // Set the thick of the line to be 10% (or something else ?)of the computed font size and not less than 1px. 1152 // Set the thick of the line to be 10% (or something else ?)of the computed font size and not less than 1px.
1143 // Using computedFontSize should take care of zoom as well. 1153 // Using computedFontSize should take care of zoom as well.
1144 1154
1145 // Update Underline thickness, in case we have Faulty Font Metrics calculati ng underline thickness by old method. 1155 // Update Underline thickness, in case we have Faulty Font Metrics calculati ng underline thickness by old method.
1146 float textDecorationThickness = styleToUse->fontMetrics().underlineThickness (); 1156 float textDecorationThickness = styleToUse->fontMetrics().underlineThickness ();
1147 int fontHeightInt = (int)(styleToUse->fontMetrics().floatHeight() + 0.5); 1157 int fontHeightInt = static_cast<int>(styleToUse->fontMetrics().floatHeight() + 0.5);
1148 if ((textDecorationThickness == 0.f) || (textDecorationThickness >= (fontHei ghtInt >> 1))) 1158 if ((textDecorationThickness == 0.f) || (textDecorationThickness >= (fontHei ghtInt >> 1)))
1149 textDecorationThickness = std::max(1.f, styleToUse->computedFontSize() / 10.f); 1159 textDecorationThickness = std::max(1.f, styleToUse->computedFontSize() / 10.f);
1150 1160
1151 context->setStrokeThickness(textDecorationThickness); 1161 context->setStrokeThickness(textDecorationThickness);
1152 1162
1153 bool antialiasDecoration = shouldSetDecorationAntialias(overline.style, unde rline.style, linethrough.style) 1163 bool antialiasDecoration = shouldSetDecorationAntialias(overline.style, unde rline.style, linethrough.style)
1154 && RenderBoxModelObject::shouldAntialiasLines(context); 1164 && RenderBoxModelObject::shouldAntialiasLines(context);
1155 1165
1156 float extraOffset = 0; 1166 float extraOffset = 0;
1157 if (!linesAreOpaque && shadowCount > 1) { 1167 if (!linesAreOpaque && shadowCount > 1) {
1158 FloatRect clipRect(localOrigin, FloatSize(width, baseline + 2)); 1168 FloatRect clipRect(localOrigin, FloatSize(width, baseline + 2));
1159 for (size_t i = shadowCount; i--; ) { 1169 for (size_t i = shadowCount; i--; ) {
1160 const ShadowData& s = shadowList->shadows()[i]; 1170 const ShadowData& s = shadowList->shadows()[i];
1161 FloatRect shadowRect(localOrigin, FloatSize(width, baseline + 2)); 1171 FloatRect shadowRect(localOrigin, FloatSize(width, baseline + 2));
1162 shadowRect.inflate(s.blur()); 1172 shadowRect.inflate(s.blur());
1163 float shadowX = isHorizontal() ? s.x() : s.y(); 1173 float shadowX = isHorizontal() ? s.x() : s.y();
1164 float shadowY = isHorizontal() ? s.y() : -s.x(); 1174 float shadowY = isHorizontal() ? s.y() : -s.x();
1165 shadowRect.move(shadowX, shadowY); 1175 shadowRect.move(shadowX, shadowY);
1166 clipRect.unite(shadowRect); 1176 clipRect.unite(shadowRect);
1167 extraOffset = max(extraOffset, max(0.0f, shadowY) + s.blur()); 1177 extraOffset = std::max(extraOffset, std::max(0.0f, shadowY) + s.blur ());
1168 } 1178 }
1169 context->clip(clipRect); 1179 context->clip(clipRect);
1170 extraOffset += baseline + 2; 1180 extraOffset += baseline + 2;
1171 localOrigin.move(0, extraOffset); 1181 localOrigin.move(0, extraOffset);
1172 } 1182 }
1173 1183
1174 for (size_t i = max(static_cast<size_t>(1), shadowCount); i--; ) { 1184 for (size_t i = std::max(static_cast<size_t>(1), shadowCount); i--; ) {
1175 // Even if we have no shadows, we still want to run the code below this once. 1185 // Even if we have no shadows, we still want to run the code below this once.
1176 if (i < shadowCount) { 1186 if (i < shadowCount) {
1177 if (!i) { 1187 if (!i) {
1178 // The last set of lines paints normally inside the clip. 1188 // The last set of lines paints normally inside the clip.
1179 localOrigin.move(0, -extraOffset); 1189 localOrigin.move(0, -extraOffset);
1180 extraOffset = 0; 1190 extraOffset = 0;
1181 } 1191 }
1182 const ShadowData& shadow = shadowList->shadows()[i]; 1192 const ShadowData& shadow = shadowList->shadows()[i];
1183 float shadowX = isHorizontal() ? shadow.x() : shadow.y(); 1193 float shadowX = isHorizontal() ? shadow.x() : shadow.y();
1184 float shadowY = isHorizontal() ? shadow.y() : -shadow.x(); 1194 float shadowY = isHorizontal() ? shadow.y() : -shadow.x();
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1222 return; 1232 return;
1223 1233
1224 if (m_truncation == cFullTruncation) 1234 if (m_truncation == cFullTruncation)
1225 return; 1235 return;
1226 1236
1227 float start = 0; // start of line to draw, relative to tx 1237 float start = 0; // start of line to draw, relative to tx
1228 float width = m_logicalWidth; // how much line to draw 1238 float width = m_logicalWidth; // how much line to draw
1229 1239
1230 // Determine whether we need to measure text 1240 // Determine whether we need to measure text
1231 bool markerSpansWholeBox = true; 1241 bool markerSpansWholeBox = true;
1232 if (m_start <= (int)marker->startOffset()) 1242 if (m_start <= static_cast<int>(marker->startOffset()))
1233 markerSpansWholeBox = false; 1243 markerSpansWholeBox = false;
1234 if ((end() + 1) != marker->endOffset()) // end points at the last char, not past it 1244 if ((end() + 1) != marker->endOffset()) // end points at the last char, not past it
1235 markerSpansWholeBox = false; 1245 markerSpansWholeBox = false;
1236 if (m_truncation != cNoTruncation) 1246 if (m_truncation != cNoTruncation)
1237 markerSpansWholeBox = false; 1247 markerSpansWholeBox = false;
1238 1248
1239 if (!markerSpansWholeBox || grammar) { 1249 if (!markerSpansWholeBox || grammar) {
1240 int startPosition = max<int>(marker->startOffset() - m_start, 0); 1250 int startPosition = std::max<int>(marker->startOffset() - m_start, 0);
1241 int endPosition = min<int>(marker->endOffset() - m_start, m_len); 1251 int endPosition = std::min<int>(marker->endOffset() - m_start, m_len);
1242 1252
1243 if (m_truncation != cNoTruncation) 1253 if (m_truncation != cNoTruncation)
1244 endPosition = min<int>(endPosition, m_truncation); 1254 endPosition = std::min<int>(endPosition, m_truncation);
1245 1255
1246 // Calculate start & width 1256 // Calculate start & width
1247 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selection Bottom() - logicalBottom() : logicalTop() - selectionTop(); 1257 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selection Bottom() - logicalBottom() : logicalTop() - selectionTop();
1248 int selHeight = selectionHeight(); 1258 int selHeight = selectionHeight();
1249 FloatPoint startPoint(boxOrigin.x(), boxOrigin.y() - deltaY); 1259 FloatPoint startPoint(boxOrigin.x(), boxOrigin.y() - deltaY);
1250 TextRun run = constructTextRun(style, font); 1260 TextRun run = constructTextRun(style, font);
1251 1261
1252 // FIXME: Convert the document markers to float rects. 1262 // FIXME: Convert the document markers to float rects.
1253 IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, sta rtPoint, selHeight, startPosition, endPosition)); 1263 IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, sta rtPoint, selHeight, startPosition, endPosition));
1254 start = markerRect.x() - startPoint.x(); 1264 start = markerRect.x() - startPoint.x();
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1283 pt->drawLineForDocumentMarker(FloatPoint(boxOrigin.x() + start, boxOrigin.y( ) + underlineOffset), width, lineStyleForMarkerType(marker->type())); 1293 pt->drawLineForDocumentMarker(FloatPoint(boxOrigin.x() + start, boxOrigin.y( ) + underlineOffset), width, lineStyleForMarkerType(marker->type()));
1284 } 1294 }
1285 1295
1286 void InlineTextBox::paintTextMatchMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font) 1296 void InlineTextBox::paintTextMatchMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font)
1287 { 1297 {
1288 // Use same y positioning and height as for selection, so that when the sele ction and this highlight are on 1298 // Use same y positioning and height as for selection, so that when the sele ction and this highlight are on
1289 // the same word there are no pieces sticking out. 1299 // the same word there are no pieces sticking out.
1290 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBott om() - logicalBottom() : logicalTop() - selectionTop(); 1300 int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBott om() - logicalBottom() : logicalTop() - selectionTop();
1291 int selHeight = selectionHeight(); 1301 int selHeight = selectionHeight();
1292 1302
1293 int sPos = max(marker->startOffset() - m_start, (unsigned)0); 1303 int sPos = std::max(marker->startOffset() - m_start, 0U);
1294 int ePos = min(marker->endOffset() - m_start, (unsigned)m_len); 1304 int ePos = std::min(marker->endOffset() - m_start, static_cast<unsigned>(m_l en));
1295 TextRun run = constructTextRun(style, font); 1305 TextRun run = constructTextRun(style, font);
1296 1306
1297 // Always compute and store the rect associated with this marker. The comput ed rect is in absolute coordinates. 1307 // Always compute and store the rect associated with this marker. The comput ed rect is in absolute coordinates.
1298 IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, IntPoin t(x(), selectionTop()), selHeight, sPos, ePos)); 1308 IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, IntPoin t(x(), selectionTop()), selHeight, sPos, ePos));
1299 markerRect = renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosing BoundingBox(); 1309 markerRect = renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosing BoundingBox();
1300 toRenderedDocumentMarker(marker)->setRenderedRect(markerRect); 1310 toRenderedDocumentMarker(marker)->setRenderedRect(markerRect);
1301 1311
1302 // Optionally highlight the text 1312 // Optionally highlight the text
1303 if (renderer().frame()->editor().markedTextMatchesAreHighlighted()) { 1313 if (renderer().frame()->editor().markedTextMatchesAreHighlighted()) {
1304 Color color = marker->activeMatch() ? 1314 Color color = marker->activeMatch() ?
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1364 } 1374 }
1365 1375
1366 } 1376 }
1367 } 1377 }
1368 1378
1369 void InlineTextBox::paintCompositionUnderline(GraphicsContext* ctx, const FloatP oint& boxOrigin, const CompositionUnderline& underline) 1379 void InlineTextBox::paintCompositionUnderline(GraphicsContext* ctx, const FloatP oint& boxOrigin, const CompositionUnderline& underline)
1370 { 1380 {
1371 if (m_truncation == cFullTruncation) 1381 if (m_truncation == cFullTruncation)
1372 return; 1382 return;
1373 1383
1374 float start = 0; // start of line to draw, relative to tx 1384 unsigned paintStart = underlinePaintStart(underline);
1375 float width = m_logicalWidth; // how much line to draw 1385 unsigned paintEnd = underlinePaintEnd(underline);
1376 bool useWholeWidth = true; 1386
1377 unsigned paintStart = m_start; 1387 // start of line to draw, relative to tx
1378 unsigned paintEnd = end() + 1; // end points at the last char, not past it 1388 float start = paintStart == static_cast<unsigned>(m_start) ? 0 :
1379 if (paintStart <= underline.startOffset) { 1389 toRenderText(renderer()).width(m_start, paintStart - m_start, textPos(), isLeftToRightDirection() ? LTR : RTL, isFirstLineStyle());
1380 paintStart = underline.startOffset; 1390 // how much line to draw
1381 useWholeWidth = false; 1391 float width = (paintStart == static_cast<unsigned>(m_start) && paintEnd == s tatic_cast<unsigned>(end()) + 1) ? m_logicalWidth :
1382 start = toRenderText(renderer()).width(m_start, paintStart - m_start, te xtPos(), isLeftToRightDirection() ? LTR : RTL, isFirstLineStyle()); 1392 toRenderText(renderer()).width(paintStart, paintEnd - paintStart, textPo s() + start, isLeftToRightDirection() ? LTR : RTL, isFirstLineStyle());
1383 }
1384 if (paintEnd != underline.endOffset) { // end points at the last char, not past it
1385 paintEnd = min(paintEnd, (unsigned)underline.endOffset);
1386 useWholeWidth = false;
1387 }
1388 if (m_truncation != cNoTruncation) {
1389 paintEnd = min(paintEnd, (unsigned)m_start + m_truncation);
1390 useWholeWidth = false;
1391 }
1392 if (!useWholeWidth) {
1393 width = toRenderText(renderer()).width(paintStart, paintEnd - paintStart , textPos() + start, isLeftToRightDirection() ? LTR : RTL, isFirstLineStyle());
1394 }
1395 1393
1396 // Thick marked text underlines are 2px thick as long as there is room for t he 2px line under the baseline. 1394 // Thick marked text underlines are 2px thick as long as there is room for t he 2px line under the baseline.
1397 // All other marked text underlines are 1px thick. 1395 // All other marked text underlines are 1px thick.
1398 // If there's not enough space the underline will touch or overlap character s. 1396 // If there's not enough space the underline will touch or overlap character s.
1399 int lineThickness = 1; 1397 int lineThickness = 1;
1400 int baseline = renderer().style(isFirstLineStyle())->fontMetrics().ascent(); 1398 int baseline = renderer().style(isFirstLineStyle())->fontMetrics().ascent();
1401 if (underline.thick && logicalHeight() - baseline >= 2) 1399 if (underline.thick && logicalHeight() - baseline >= 2)
1402 lineThickness = 2; 1400 lineThickness = 2;
1403 1401
1404 // We need to have some space between underlines of subsequent clauses, beca use some input methods do not use different underline styles for those. 1402 // We need to have some space between underlines of subsequent clauses, beca use some input methods do not use different underline styles for those.
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1579 printedCharacters = fprintf(stderr, "\t%s %p", obj.renderName(), &obj); 1577 printedCharacters = fprintf(stderr, "\t%s %p", obj.renderName(), &obj);
1580 const int rendererCharacterOffset = 24; 1578 const int rendererCharacterOffset = 24;
1581 for (; printedCharacters < rendererCharacterOffset; printedCharacters++) 1579 for (; printedCharacters < rendererCharacterOffset; printedCharacters++)
1582 fputc(' ', stderr); 1580 fputc(' ', stderr);
1583 fprintf(stderr, "(%d,%d) \"%s\"\n", start(), start() + len(), value.utf8().d ata()); 1581 fprintf(stderr, "(%d,%d) \"%s\"\n", start(), start() + len(), value.utf8().d ata());
1584 } 1582 }
1585 1583
1586 #endif 1584 #endif
1587 1585
1588 } // namespace WebCore 1586 } // namespace WebCore
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