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Side by Side Diff: trunk/src/content/common/gpu/gpu_memory_manager_client.h

Issue 313163002: Revert 274326 "Lobotomize the GPU memory manager" (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
7 7
8 #include <list> 8 #include <list>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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74 // Whether or not this client is visible. 74 // Whether or not this client is visible.
75 bool visible_; 75 bool visible_;
76 76
77 // If the client has a surface, then this is an iterator in the 77 // If the client has a surface, then this is an iterator in the
78 // clients_visible_mru_ if this client is visible and 78 // clients_visible_mru_ if this client is visible and
79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an 79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an
80 // iterator in clients_nonsurface_. 80 // iterator in clients_nonsurface_.
81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; 81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_;
82 bool list_iterator_valid_; 82 bool list_iterator_valid_;
83 83
84 // Statistics about memory usage.
85 gpu::ManagedMemoryStats managed_memory_stats_;
86 bool managed_memory_stats_received_;
87
88 // When managed_memory_stats_.bytes_nicetohave leaves the range
89 // [low_, high_], then re-adjust memory limits.
90 uint64 bytes_nicetohave_limit_low_;
91 uint64 bytes_nicetohave_limit_high_;
92
93 // The allocation for this client, used transiently during memory policy
94 // calculation.
95 uint64 bytes_allocation_when_visible_;
96
97 // The ideal allocation for this client for three performance levels, used
98 // transiently during memory policy calculation.
99 uint64 bytes_allocation_ideal_nicetohave_;
100 uint64 bytes_allocation_ideal_required_;
101 uint64 bytes_allocation_ideal_minimum_;
102
84 // Set to disable allocating a frontbuffer or to disable allocations 103 // Set to disable allocating a frontbuffer or to disable allocations
85 // for clients that don't have surfaces. 104 // for clients that don't have surfaces.
86 bool hibernated_; 105 bool hibernated_;
87 }; 106 };
88 107
89 } // namespace content 108 } // namespace content
90 109
91 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ 110 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
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