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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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74 // Whether or not this client is visible. | 74 // Whether or not this client is visible. |
75 bool visible_; | 75 bool visible_; |
76 | 76 |
77 // If the client has a surface, then this is an iterator in the | 77 // If the client has a surface, then this is an iterator in the |
78 // clients_visible_mru_ if this client is visible and | 78 // clients_visible_mru_ if this client is visible and |
79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an | 79 // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an |
80 // iterator in clients_nonsurface_. | 80 // iterator in clients_nonsurface_. |
81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; | 81 std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; |
82 bool list_iterator_valid_; | 82 bool list_iterator_valid_; |
83 | 83 |
| 84 // Statistics about memory usage. |
| 85 gpu::ManagedMemoryStats managed_memory_stats_; |
| 86 bool managed_memory_stats_received_; |
| 87 |
| 88 // When managed_memory_stats_.bytes_nicetohave leaves the range |
| 89 // [low_, high_], then re-adjust memory limits. |
| 90 uint64 bytes_nicetohave_limit_low_; |
| 91 uint64 bytes_nicetohave_limit_high_; |
| 92 |
| 93 // The allocation for this client, used transiently during memory policy |
| 94 // calculation. |
| 95 uint64 bytes_allocation_when_visible_; |
| 96 |
| 97 // The ideal allocation for this client for three performance levels, used |
| 98 // transiently during memory policy calculation. |
| 99 uint64 bytes_allocation_ideal_nicetohave_; |
| 100 uint64 bytes_allocation_ideal_required_; |
| 101 uint64 bytes_allocation_ideal_minimum_; |
| 102 |
84 // Set to disable allocating a frontbuffer or to disable allocations | 103 // Set to disable allocating a frontbuffer or to disable allocations |
85 // for clients that don't have surfaces. | 104 // for clients that don't have surfaces. |
86 bool hibernated_; | 105 bool hibernated_; |
87 }; | 106 }; |
88 | 107 |
89 } // namespace content | 108 } // namespace content |
90 | 109 |
91 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ | 110 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
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