Index: cc/output/context_provider.h |
diff --git a/cc/output/context_provider.h b/cc/output/context_provider.h |
index 7362e8b55aa9acffd62060af1ed08c766581c4f2..03a7ab63577d7d7c37cfecc1b5edafe302cab34c 100644 |
--- a/cc/output/context_provider.h |
+++ b/cc/output/context_provider.h |
@@ -7,6 +7,7 @@ |
#include "base/callback.h" |
#include "base/memory/ref_counted.h" |
+#include "base/memory/weak_ptr.h" |
#include "cc/base/cc_export.h" |
#include "gpu/command_buffer/common/capabilities.h" |
@@ -20,7 +21,8 @@ namespace gles2 { class GLES2Interface; } |
namespace cc { |
struct ManagedMemoryPolicy; |
-class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { |
+class ContextProvider : public base::RefCountedThreadSafe<ContextProvider>, |
+ public base::SupportsWeakPtr<ContextProvider> { |
danakj
2014/07/10 17:09:15
ಠ_ಠ let's not do this please
|
public: |
// Bind the 3d context to the current thread. This should be called before |
// accessing the contexts. Calling it more than once should have no effect. |