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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/image_transport_factory_android.h" | 5 #include "content/browser/renderer_host/image_transport_factory_android.h" |
6 | 6 |
7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
8 #include "base/strings/stringprintf.h" | 8 #include "base/strings/stringprintf.h" |
9 #include "cc/output/context_provider.h" | |
9 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" | 10 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
10 #include "content/common/gpu/client/gl_helper.h" | 11 #include "content/common/gpu/client/gl_helper.h" |
11 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 12 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
12 #include "content/common/gpu/gpu_process_launch_causes.h" | 13 #include "content/common/gpu/gpu_process_launch_causes.h" |
13 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
14 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
15 #include "third_party/khronos/GLES2/gl2.h" | 16 #include "third_party/khronos/GLES2/gl2.h" |
17 #include "ui/compositor/compositor.h" | |
16 #include "ui/gfx/android/device_display_info.h" | 18 #include "ui/gfx/android/device_display_info.h" |
17 | 19 |
18 namespace content { | 20 namespace content { |
19 | 21 |
20 base::LazyInstance<ObserverList<ImageTransportFactoryAndroidObserver> >::Leaky | 22 base::LazyInstance<ObserverList<ImageTransportFactoryAndroidObserver> >::Leaky |
21 g_factory_observers = LAZY_INSTANCE_INITIALIZER; | 23 g_factory_observers = LAZY_INSTANCE_INITIALIZER; |
22 | 24 |
23 class GLContextLostListener | 25 class GLContextLostListener |
24 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { | 26 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
25 public: | 27 public: |
26 // WebGraphicsContextLostCallback implementation. | 28 // WebGraphicsContextLostCallback implementation. |
27 virtual void onContextLost() OVERRIDE; | 29 virtual void onContextLost() OVERRIDE; |
28 private: | 30 private: |
29 static void DidLoseContext(); | 31 static void DidLoseContext(); |
30 }; | 32 }; |
31 | 33 |
32 namespace { | 34 namespace { |
33 | 35 |
36 bool g_initialized_for_unit_tests = false; | |
34 static ImageTransportFactoryAndroid* g_factory = NULL; | 37 static ImageTransportFactoryAndroid* g_factory = NULL; |
35 | 38 |
36 class CmdBufferImageTransportFactory : public ImageTransportFactoryAndroid { | 39 class CmdBufferImageTransportFactory : public ImageTransportFactoryAndroid { |
37 public: | 40 public: |
38 CmdBufferImageTransportFactory(); | 41 CmdBufferImageTransportFactory(); |
39 virtual ~CmdBufferImageTransportFactory(); | 42 virtual ~CmdBufferImageTransportFactory(); |
40 | 43 |
41 virtual GLHelper* GetGLHelper() OVERRIDE; | 44 virtual GLHelper* GetGLHelper() OVERRIDE; |
42 virtual uint32 GetChannelID() OVERRIDE { | 45 virtual uint32 GetChannelID() OVERRIDE { |
43 return BrowserGpuChannelHostFactory::instance()->GetGpuChannelId(); | 46 return BrowserGpuChannelHostFactory::instance()->GetGpuChannelId(); |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
94 } | 97 } |
95 | 98 |
96 GLHelper* CmdBufferImageTransportFactory::GetGLHelper() { | 99 GLHelper* CmdBufferImageTransportFactory::GetGLHelper() { |
97 if (!gl_helper_) | 100 if (!gl_helper_) |
98 gl_helper_.reset(new GLHelper(context_->GetImplementation(), | 101 gl_helper_.reset(new GLHelper(context_->GetImplementation(), |
99 context_->GetContextSupport())); | 102 context_->GetContextSupport())); |
100 | 103 |
101 return gl_helper_.get(); | 104 return gl_helper_.get(); |
102 } | 105 } |
103 | 106 |
107 class NoImageTransportFactory : public ImageTransportFactoryAndroid { | |
dshwang
2014/06/24 14:04:21
This class is very similar to NoTransportImageTran
danakj
2014/07/02 21:43:03
one class per file, can you move this out?
| |
108 public: | |
109 explicit NoImageTransportFactory( | |
110 scoped_ptr<ui::ContextFactory> context_factory) | |
111 : context_factory_(context_factory.Pass()) {} | |
112 virtual ~NoImageTransportFactory() {} | |
113 | |
114 virtual GLHelper* GetGLHelper() OVERRIDE { | |
115 if (!gl_helper_) { | |
116 context_provider_ = context_factory_->SharedMainThreadContextProvider(); | |
117 gl_helper_.reset(new GLHelper(context_provider_->ContextGL(), | |
118 context_provider_->ContextSupport())); | |
119 } | |
120 return gl_helper_.get(); | |
121 } | |
122 virtual uint32 GetChannelID() OVERRIDE { | |
123 NOTREACHED(); | |
124 return 0; | |
125 } | |
126 | |
127 private: | |
128 scoped_ptr<ui::ContextFactory> context_factory_; | |
129 scoped_refptr<cc::ContextProvider> context_provider_; | |
130 scoped_ptr<GLHelper> gl_helper_; | |
131 | |
132 DISALLOW_IMPLICIT_CONSTRUCTORS(NoImageTransportFactory); | |
133 }; | |
134 | |
104 } // anonymous namespace | 135 } // anonymous namespace |
105 | 136 |
106 // static | 137 // static |
138 void ImageTransportFactoryAndroid::InitializeForUnitTests( | |
dshwang
2014/06/24 14:04:21
Implement it like ImageTransportFactory::Initializ
| |
139 scoped_ptr<ui::ContextFactory> test_factory) { | |
140 DCHECK(!g_factory); | |
141 g_initialized_for_unit_tests = true; | |
142 g_factory = new NoImageTransportFactory(test_factory.Pass()); | |
143 } | |
144 | |
145 // static | |
107 ImageTransportFactoryAndroid* ImageTransportFactoryAndroid::GetInstance() { | 146 ImageTransportFactoryAndroid* ImageTransportFactoryAndroid::GetInstance() { |
108 if (!g_factory) | 147 if (!g_factory) { |
148 DCHECK(!g_initialized_for_unit_tests); | |
danakj
2014/07/02 21:43:03
i don't think this DCHECK buys much, since there's
| |
109 g_factory = new CmdBufferImageTransportFactory(); | 149 g_factory = new CmdBufferImageTransportFactory(); |
110 | 150 } |
111 return g_factory; | 151 return g_factory; |
112 } | 152 } |
113 | 153 |
114 ImageTransportFactoryAndroid::ImageTransportFactoryAndroid() | 154 ImageTransportFactoryAndroid::ImageTransportFactoryAndroid() |
115 : context_lost_listener_(new GLContextLostListener()) {} | 155 : context_lost_listener_(new GLContextLostListener()) {} |
116 | 156 |
117 ImageTransportFactoryAndroid::~ImageTransportFactoryAndroid() {} | 157 ImageTransportFactoryAndroid::~ImageTransportFactoryAndroid() {} |
118 | 158 |
119 void ImageTransportFactoryAndroid::AddObserver( | 159 void ImageTransportFactoryAndroid::AddObserver( |
120 ImageTransportFactoryAndroidObserver* observer) { | 160 ImageTransportFactoryAndroidObserver* observer) { |
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137 | 177 |
138 void GLContextLostListener::DidLoseContext() { | 178 void GLContextLostListener::DidLoseContext() { |
139 delete g_factory; | 179 delete g_factory; |
140 g_factory = NULL; | 180 g_factory = NULL; |
141 FOR_EACH_OBSERVER(ImageTransportFactoryAndroidObserver, | 181 FOR_EACH_OBSERVER(ImageTransportFactoryAndroidObserver, |
142 g_factory_observers.Get(), | 182 g_factory_observers.Get(), |
143 OnLostResources()); | 183 OnLostResources()); |
144 } | 184 } |
145 | 185 |
146 } // namespace content | 186 } // namespace content |
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