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1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
2 // | 2 // |
3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort |
4 // | 4 // |
5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
11 #include "SkAvoidXfermode.h" | 11 #include "SkAvoidXfermode.h" |
12 #include "SkBBHFactory.h" | 12 #include "SkBBHFactory.h" |
13 #include "SkBicubicImageFilter.h" | 13 #include "SkBicubicImageFilter.h" |
14 #include "SkBitmapDevice.h" | 14 #include "SkBitmapDevice.h" |
15 #include "SkBitmap.h" | 15 #include "SkBitmap.h" |
16 #include "SkBitmapSource.h" | 16 #include "SkBitmapSource.h" |
17 #include "SkBlitRow.h" | 17 #include "SkBlitRow.h" |
18 #include "SkBlurDrawLooper.h" | 18 #include "SkBlurDrawLooper.h" |
19 #include "SkBlurImageFilter.h" | 19 #include "SkBlurImageFilter.h" |
20 #include "SkBlurMaskFilter.h" | 20 #include "SkBlurMaskFilter.h" |
21 #include "SkBounder.h" | |
22 #include "SkCanvas.h" | 21 #include "SkCanvas.h" |
23 #include "SkChecksum.h" | 22 #include "SkChecksum.h" |
24 #include "SkChunkAlloc.h" | 23 #include "SkChunkAlloc.h" |
25 #include "SkClipStack.h" | 24 #include "SkClipStack.h" |
26 #include "SkColorFilter.h" | 25 #include "SkColorFilter.h" |
27 #include "SkColorFilterImageFilter.h" | 26 #include "SkColorFilterImageFilter.h" |
28 #include "SkColor.h" | 27 #include "SkColor.h" |
29 #include "SkColorMatrixFilter.h" | 28 #include "SkColorMatrixFilter.h" |
30 #include "SkColorMatrix.h" | 29 #include "SkColorMatrix.h" |
31 #include "SkColorPriv.h" | 30 #include "SkColorPriv.h" |
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154 #include "SkUtils.h" | 153 #include "SkUtils.h" |
155 #include "SkWeakRefCnt.h" | 154 #include "SkWeakRefCnt.h" |
156 #include "SkWriteBuffer.h" | 155 #include "SkWriteBuffer.h" |
157 #include "SkWriter32.h" | 156 #include "SkWriter32.h" |
158 #include "SkXfermode.h" | 157 #include "SkXfermode.h" |
159 #include "SkXfermodeImageFilter.h" | 158 #include "SkXfermodeImageFilter.h" |
160 | 159 |
161 SkBitmap source; | 160 SkBitmap source; |
162 | 161 |
163 {{.Code}} | 162 {{.Code}} |
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