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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | 5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
6 #define UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | 6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/native_library.h" | 10 #include "base/native_library.h" |
11 #include "ui/gfx/geometry/point.h" | 11 #include "ui/gfx/geometry/point.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
13 #include "ui/gfx/gfx_export.h" | |
14 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
15 #include "ui/gfx/overlay_transform.h" | 14 #include "ui/gfx/overlay_transform.h" |
16 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
| 16 #include "ui/ozone/ozone_base_export.h" |
17 | 17 |
18 class SkBitmap; | 18 class SkBitmap; |
19 class SkCanvas; | 19 class SkCanvas; |
20 | 20 |
21 namespace gfx { | 21 namespace ui { |
22 class VSyncProvider; | 22 |
| 23 typedef intptr_t NativeBufferOzone; |
23 class OverlayCandidatesOzone; | 24 class OverlayCandidatesOzone; |
24 class SurfaceOzoneCanvas; | 25 class SurfaceOzoneCanvas; |
25 class SurfaceOzoneEGL; | 26 class SurfaceOzoneEGL; |
26 typedef intptr_t NativeBufferOzone; | |
27 | 27 |
28 // The Ozone interface allows external implementations to hook into Chromium to | 28 // The Ozone interface allows external implementations to hook into Chromium to |
29 // provide a system specific implementation. The Ozone interface supports two | 29 // provide a system specific implementation. The Ozone interface supports two |
30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing | 30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing |
31 // through Skia. | 31 // through Skia. |
32 // | 32 // |
33 // If you want to paint on a window with ozone, you need to create a | 33 // If you want to paint on a window with ozone, you need to create a |
34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can | 34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can |
35 // support software, EGL, or both for painting on the window. | 35 // support software, EGL, or both for painting on the window. |
36 // The following functionality is specific to the drawing mode and may not have | 36 // The following functionality is specific to the drawing mode and may not have |
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49 // 2) Software Drawing (Skia): | 49 // 2) Software Drawing (Skia): |
50 // | 50 // |
51 // The following function is specific to the software path: | 51 // The following function is specific to the software path: |
52 // - CreateCanvasForWidget | 52 // - CreateCanvasForWidget |
53 // | 53 // |
54 // The accelerated path can optionally provide support for the software drawing | 54 // The accelerated path can optionally provide support for the software drawing |
55 // path. | 55 // path. |
56 // | 56 // |
57 // The remaining functions are not covered since they are needed in both drawing | 57 // The remaining functions are not covered since they are needed in both drawing |
58 // modes (See comments bellow for descriptions). | 58 // modes (See comments bellow for descriptions). |
59 class GFX_EXPORT SurfaceFactoryOzone { | 59 class OZONE_BASE_EXPORT SurfaceFactoryOzone { |
60 public: | 60 public: |
61 // Describes the state of the hardware after initialization. | 61 // Describes the state of the hardware after initialization. |
62 enum HardwareState { | 62 enum HardwareState { |
63 UNINITIALIZED, | 63 UNINITIALIZED, |
64 INITIALIZED, | 64 INITIALIZED, |
65 FAILED, | 65 FAILED, |
66 }; | 66 }; |
67 | 67 |
68 // Describes overlay buffer format. | 68 // Describes overlay buffer format. |
69 // TODO: this is a placeholder for now and will be populated with more | 69 // TODO: this is a placeholder for now and will be populated with more |
70 // formats once we know what sorts of content, video, etc. we can support. | 70 // formats once we know what sorts of content, video, etc. we can support. |
71 enum BufferFormat { | 71 enum BufferFormat { |
72 UNKNOWN, | 72 UNKNOWN, |
73 RGBA_8888, | 73 RGBA_8888, |
74 RGB_888, | 74 RGB_888, |
75 }; | 75 }; |
76 | 76 |
77 typedef void*(*GLGetProcAddressProc)(const char* name); | 77 typedef void* (*GLGetProcAddressProc)(const char* name); |
78 typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; | 78 typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; |
79 typedef base::Callback<void(GLGetProcAddressProc)> | 79 typedef base::Callback<void(GLGetProcAddressProc)> |
80 SetGLGetProcAddressProcCallback; | 80 SetGLGetProcAddressProcCallback; |
81 | 81 |
82 SurfaceFactoryOzone(); | 82 SurfaceFactoryOzone(); |
83 virtual ~SurfaceFactoryOzone(); | 83 virtual ~SurfaceFactoryOzone(); |
84 | 84 |
85 // Returns the singleton instance. | 85 // Returns the singleton instance. |
86 static SurfaceFactoryOzone* GetInstance(); | 86 static SurfaceFactoryOzone* GetInstance(); |
87 | 87 |
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101 // The returned AcceleratedWidget is an opaque token that must realized | 101 // The returned AcceleratedWidget is an opaque token that must realized |
102 // before it can be used to create a GL surface. | 102 // before it can be used to create a GL surface. |
103 virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; | 103 virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; |
104 | 104 |
105 // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget. | 105 // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget. |
106 // | 106 // |
107 // Note: When used from content, this is called in the GPU process. The | 107 // Note: When used from content, this is called in the GPU process. The |
108 // platform must support creation of SurfaceOzoneEGL from the GPU process | 108 // platform must support creation of SurfaceOzoneEGL from the GPU process |
109 // using only the handle contained in gfx::AcceleratedWidget. | 109 // using only the handle contained in gfx::AcceleratedWidget. |
110 virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget( | 110 virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget( |
111 gfx::AcceleratedWidget widget); | 111 gfx::AcceleratedWidget widget); |
112 | 112 |
113 // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget. | 113 // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget. |
114 // | 114 // |
115 // Note: The platform must support creation of SurfaceOzoneCanvas from the | 115 // Note: The platform must support creation of SurfaceOzoneCanvas from the |
116 // Browser Process using only the handle contained in gfx::AcceleratedWidget. | 116 // Browser Process using only the handle contained in gfx::AcceleratedWidget. |
117 virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget( | 117 virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget( |
118 gfx::AcceleratedWidget widget); | 118 gfx::AcceleratedWidget widget); |
119 | 119 |
120 // Sets up GL bindings for the native surface. Takes two callback parameters | 120 // Sets up GL bindings for the native surface. Takes two callback parameters |
121 // that allow Ozone to register the GL bindings. | 121 // that allow Ozone to register the GL bindings. |
122 virtual bool LoadEGLGLES2Bindings( | 122 virtual bool LoadEGLGLES2Bindings( |
123 AddGLLibraryCallback add_gl_library, | 123 AddGLLibraryCallback add_gl_library, |
124 SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; | 124 SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; |
125 | 125 |
126 // Returns an array of EGL properties, which can be used in any EGL function | 126 // Returns an array of EGL properties, which can be used in any EGL function |
127 // used to select a display configuration. Note that all properties should be | 127 // used to select a display configuration. Note that all properties should be |
128 // immediately followed by the corresponding desired value and array should be | 128 // immediately followed by the corresponding desired value and array should be |
129 // terminated with EGL_NONE. Ownership of the array is not transferred to | 129 // terminated with EGL_NONE. Ownership of the array is not transferred to |
130 // caller. desired_list contains list of desired EGL properties and values. | 130 // caller. desired_list contains list of desired EGL properties and values. |
131 virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); | 131 virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); |
132 | 132 |
133 // Get the hal struct to check for overlay support. | 133 // Get the hal struct to check for overlay support. |
134 virtual gfx::OverlayCandidatesOzone* GetOverlayCandidates( | 134 virtual OverlayCandidatesOzone* GetOverlayCandidates( |
135 gfx::AcceleratedWidget w); | 135 gfx::AcceleratedWidget w); |
136 | 136 |
137 // Sets the overlay plane to switch to at the next page flip. | 137 // Sets the overlay plane to switch to at the next page flip. |
138 // |plane_z_order| specifies the stacking order of the plane relative to the | 138 // |plane_z_order| specifies the stacking order of the plane relative to the |
139 // main framebuffer located at index 0. | 139 // main framebuffer located at index 0. |
140 // |plane_transform| specifies how the buffer is to be transformed during. | 140 // |plane_transform| specifies how the buffer is to be transformed during. |
141 // composition. | 141 // composition. |
142 // |buffer| to be presented by the overlay. | 142 // |buffer| to be presented by the overlay. |
143 // |display_bounds| specify where it is supposed to be on the screen. | 143 // |display_bounds| specify where it is supposed to be on the screen. |
144 // |crop_rect| specifies the region within the buffer to be placed inside | 144 // |crop_rect| specifies the region within the buffer to be placed inside |
145 // |display_bounds|. | 145 // |display_bounds|. |
146 virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w, | 146 virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w, |
147 int plane_z_order, | 147 int plane_z_order, |
148 gfx::OverlayTransform plane_transform, | 148 gfx::OverlayTransform plane_transform, |
149 gfx::NativeBufferOzone buffer, | 149 ui::NativeBufferOzone buffer, |
150 const gfx::Rect& display_bounds, | 150 const gfx::Rect& display_bounds, |
151 gfx::RectF crop_rect); | 151 gfx::RectF crop_rect); |
152 | 152 |
153 // Cleate a single native buffer to be used for overlay planes. | 153 // Cleate a single native buffer to be used for overlay planes. |
154 virtual gfx::NativeBufferOzone CreateNativeBuffer(gfx::Size size, | 154 virtual ui::NativeBufferOzone CreateNativeBuffer(gfx::Size size, |
155 BufferFormat format); | 155 BufferFormat format); |
156 | 156 |
157 private: | 157 private: |
158 static SurfaceFactoryOzone* impl_; // not owned | 158 static SurfaceFactoryOzone* impl_; // not owned |
159 }; | 159 }; |
160 | 160 |
161 } // namespace gfx | 161 } // namespace ui |
162 | 162 |
163 #endif // UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | 163 #endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
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