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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_OZONE_SURFACE_OZONE_CANVAS_H_ | 5 #ifndef UI_OZONE_FACTORIES_SURFACE_OZONE_CANVAS_H_ |
6 #define UI_GFX_OZONE_SURFACE_OZONE_CANVAS_H_ | 6 #define UI_OZONE_FACTORIES_SURFACE_OZONE_CANVAS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "skia/ext/refptr.h" | 10 #include "skia/ext/refptr.h" |
11 #include "ui/gfx/gfx_export.h" | 11 #include "ui/ozone/ozone_base_export.h" |
12 | 12 |
13 class SkCanvas; | 13 class SkCanvas; |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 | |
17 class Size; | 16 class Size; |
18 class VSyncProvider; | 17 class VSyncProvider; |
18 } | |
19 | |
20 namespace ui { | |
19 | 21 |
20 // The platform-specific part of an software output. The class is intended | 22 // The platform-specific part of an software output. The class is intended |
21 // for use when no EGL/GLES2 acceleration is possible. | 23 // for use when no EGL/GLES2 acceleration is possible. |
22 // This class owns any bits that the ozone implementation needs freed when | 24 // This class owns any bits that the ozone implementation needs freed when |
23 // the software output is destroyed. | 25 // the software output is destroyed. |
24 class GFX_EXPORT SurfaceOzoneCanvas { | 26 class OZONE_BASE_EXPORT SurfaceOzoneCanvas { |
kalyank
2014/06/10 02:07:59
I feel Canvas and EGL interface are better under g
| |
25 public: | 27 public: |
26 virtual ~SurfaceOzoneCanvas() {} | 28 virtual ~SurfaceOzoneCanvas() {} |
27 | 29 |
28 // Returns an SkCanvas for drawing on the window. | 30 // Returns an SkCanvas for drawing on the window. |
29 virtual skia::RefPtr<SkCanvas> GetCanvas() = 0; | 31 virtual skia::RefPtr<SkCanvas> GetCanvas() = 0; |
30 | 32 |
31 // Attempts to resize the canvas to match the viewport size. After | 33 // Attempts to resize the canvas to match the viewport size. After |
32 // resizing, the compositor must call GetCanvas() to get the next | 34 // resizing, the compositor must call GetCanvas() to get the next |
33 // canvas - this invalidates any previous canvas from GetCanvas(). | 35 // canvas - this invalidates any previous canvas from GetCanvas(). |
34 virtual void ResizeCanvas(const gfx::Size& viewport_size) = 0; | 36 virtual void ResizeCanvas(const gfx::Size& viewport_size) = 0; |
35 | 37 |
36 // Present the current canvas. After presenting, the compositor must | 38 // Present the current canvas. After presenting, the compositor must |
37 // call GetCanvas() to get the next canvas - this invalidates any | 39 // call GetCanvas() to get the next canvas - this invalidates any |
38 // previous canvas from GetCanvas(). | 40 // previous canvas from GetCanvas(). |
39 // | 41 // |
40 // The implementation may assume that any pixels outside the damage | 42 // The implementation may assume that any pixels outside the damage |
41 // rectangle are unchanged since the previous call to PresentCanvas(). | 43 // rectangle are unchanged since the previous call to PresentCanvas(). |
42 virtual void PresentCanvas(const gfx::Rect& damage) = 0; | 44 virtual void PresentCanvas(const gfx::Rect& damage) = 0; |
43 | 45 |
44 // Returns a gfx::VsyncProvider for this surface. Note that this may be | 46 // Returns a gfx::VsyncProvider for this surface. Note that this may be |
45 // called after we have entered the sandbox so if there are operations (e.g. | 47 // called after we have entered the sandbox so if there are operations (e.g. |
46 // opening a file descriptor providing vsync events) that must be done | 48 // opening a file descriptor providing vsync events) that must be done |
47 // outside of the sandbox, they must have been completed in | 49 // outside of the sandbox, they must have been completed in |
48 // InitializeHardware. Returns an empty scoped_ptr on error. | 50 // InitializeHardware. Returns an empty scoped_ptr on error. |
49 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; | 51 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; |
50 }; | 52 }; |
51 | 53 |
52 } // namespace gfx | 54 } // namespace ui |
53 | 55 |
54 #endif // UI_GFX_OZONE_SURFACE_OZONE_CANVAS_H_ | 56 #endif // UI_OZONE_FACTORIES_SURFACE_OZONE_CANVAS_H_ |
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