| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/bind.h" | 5 #include "base/bind.h" |
| 6 #include "ui/gfx/ozone/surface_factory_ozone.h" | |
| 7 #include "ui/gl/gl_bindings.h" | 6 #include "ui/gl/gl_bindings.h" |
| 8 #include "ui/gl/gl_context_stub_with_extensions.h" | 7 #include "ui/gl/gl_context_stub_with_extensions.h" |
| 9 #include "ui/gl/gl_egl_api_implementation.h" | 8 #include "ui/gl/gl_egl_api_implementation.h" |
| 10 #include "ui/gl/gl_gl_api_implementation.h" | 9 #include "ui/gl/gl_gl_api_implementation.h" |
| 11 #include "ui/gl/gl_implementation.h" | 10 #include "ui/gl/gl_implementation.h" |
| 12 #include "ui/gl/gl_implementation_osmesa.h" | 11 #include "ui/gl/gl_implementation_osmesa.h" |
| 13 #include "ui/gl/gl_osmesa_api_implementation.h" | 12 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 13 #include "ui/ozone/factories/surface_factory_ozone.h" |
| 14 #include "ui/ozone/ozone_platform.h" | 14 #include "ui/ozone/ozone_platform.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 21 glClearDepthf(static_cast<GLclampf>(depth)); | 21 glClearDepthf(static_cast<GLclampf>(depth)); |
| 22 } | 22 } |
| 23 | 23 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 37 // Prevent reinitialization with a different implementation. Once the gpu | 37 // Prevent reinitialization with a different implementation. Once the gpu |
| 38 // unit tests have initialized with kGLImplementationMock, we don't want to | 38 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 39 // later switch to another GL implementation. | 39 // later switch to another GL implementation. |
| 40 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | 40 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
| 41 | 41 |
| 42 switch (implementation) { | 42 switch (implementation) { |
| 43 case kGLImplementationOSMesaGL: | 43 case kGLImplementationOSMesaGL: |
| 44 return InitializeStaticGLBindingsOSMesaGL(); | 44 return InitializeStaticGLBindingsOSMesaGL(); |
| 45 case kGLImplementationEGLGLES2: | 45 case kGLImplementationEGLGLES2: |
| 46 ui::OzonePlatform::InitializeForGPU(); | 46 ui::OzonePlatform::InitializeForGPU(); |
| 47 if (!gfx::SurfaceFactoryOzone::GetInstance()->LoadEGLGLES2Bindings( | 47 if (!ui::SurfaceFactoryOzone::GetInstance()->LoadEGLGLES2Bindings( |
| 48 base::Bind(&AddGLNativeLibrary), | 48 base::Bind(&AddGLNativeLibrary), |
| 49 base::Bind(&SetGLGetProcAddressProc))) | 49 base::Bind(&SetGLGetProcAddressProc))) |
| 50 return false; | 50 return false; |
| 51 SetGLImplementation(kGLImplementationEGLGLES2); | 51 SetGLImplementation(kGLImplementationEGLGLES2); |
| 52 InitializeStaticGLBindingsGL(); | 52 InitializeStaticGLBindingsGL(); |
| 53 InitializeStaticGLBindingsEGL(); | 53 InitializeStaticGLBindingsEGL(); |
| 54 | 54 |
| 55 // These two functions take single precision float rather than double | 55 // These two functions take single precision float rather than double |
| 56 // precision float parameters in GLES. | 56 // precision float parameters in GLES. |
| 57 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | 57 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 112 switch (GetGLImplementation()) { | 112 switch (GetGLImplementation()) { |
| 113 case kGLImplementationEGLGLES2: | 113 case kGLImplementationEGLGLES2: |
| 114 return GetGLWindowSystemBindingInfoEGL(info); | 114 return GetGLWindowSystemBindingInfoEGL(info); |
| 115 default: | 115 default: |
| 116 return false; | 116 return false; |
| 117 } | 117 } |
| 118 return false; | 118 return false; |
| 119 } | 119 } |
| 120 | 120 |
| 121 } // namespace gfx | 121 } // namespace gfx |
| OLD | NEW |