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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | |
| 6 #define UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | |
| 7 | |
| 8 #include "base/callback.h" | |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "base/native_library.h" | |
| 11 #include "ui/gfx/geometry/point.h" | |
| 12 #include "ui/gfx/geometry/rect.h" | |
| 13 #include "ui/gfx/gfx_export.h" | |
| 14 #include "ui/gfx/native_widget_types.h" | |
| 15 #include "ui/gfx/overlay_transform.h" | |
| 16 #include "ui/gfx/rect.h" | |
| 17 | |
| 18 class SkBitmap; | |
| 19 class SkCanvas; | |
| 20 | |
| 21 namespace gfx { | |
| 22 class VSyncProvider; | |
| 23 class OverlayCandidatesOzone; | |
| 24 class SurfaceOzoneCanvas; | |
| 25 class SurfaceOzoneEGL; | |
| 26 typedef intptr_t NativeBufferOzone; | |
| 27 | |
| 28 // The Ozone interface allows external implementations to hook into Chromium to | |
| 29 // provide a system specific implementation. The Ozone interface supports two | |
| 30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing | |
| 31 // through Skia. | |
| 32 // | |
| 33 // If you want to paint on a window with ozone, you need to create a | |
| 34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can | |
| 35 // support software, EGL, or both for painting on the window. | |
| 36 // The following functionality is specific to the drawing mode and may not have | |
| 37 // any meaningful implementation in the other mode. An implementation must | |
| 38 // provide functionality for at least one mode. | |
| 39 // | |
| 40 // 1) Accelerated Drawing (EGL path): | |
| 41 // | |
| 42 // The following functions are specific to EGL: | |
| 43 // - GetNativeDisplay | |
| 44 // - LoadEGLGLES2Bindings | |
| 45 // - GetEGLSurfaceProperties (optional if the properties match the default | |
| 46 // Chromium ones). | |
| 47 // - CreateEGLSurfaceForWidget | |
| 48 // | |
| 49 // 2) Software Drawing (Skia): | |
| 50 // | |
| 51 // The following function is specific to the software path: | |
| 52 // - CreateCanvasForWidget | |
| 53 // | |
| 54 // The accelerated path can optionally provide support for the software drawing | |
| 55 // path. | |
| 56 // | |
| 57 // The remaining functions are not covered since they are needed in both drawing | |
| 58 // modes (See comments bellow for descriptions). | |
| 59 class GFX_EXPORT SurfaceFactoryOzone { | |
| 60 public: | |
| 61 // Describes the state of the hardware after initialization. | |
| 62 enum HardwareState { | |
| 63 UNINITIALIZED, | |
| 64 INITIALIZED, | |
| 65 FAILED, | |
| 66 }; | |
| 67 | |
| 68 // Describes overlay buffer format. | |
| 69 // TODO: this is a placeholder for now and will be populated with more | |
| 70 // formats once we know what sorts of content, video, etc. we can support. | |
| 71 enum BufferFormat { | |
| 72 UNKNOWN, | |
| 73 RGBA_8888, | |
| 74 RGB_888, | |
| 75 }; | |
| 76 | |
| 77 typedef void*(*GLGetProcAddressProc)(const char* name); | |
| 78 typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; | |
| 79 typedef base::Callback<void(GLGetProcAddressProc)> | |
| 80 SetGLGetProcAddressProcCallback; | |
| 81 | |
| 82 SurfaceFactoryOzone(); | |
| 83 virtual ~SurfaceFactoryOzone(); | |
| 84 | |
| 85 // Returns the singleton instance. | |
| 86 static SurfaceFactoryOzone* GetInstance(); | |
| 87 | |
| 88 // Configures the display hardware. Must be called from within the GPU | |
| 89 // process before the sandbox has been activated. | |
| 90 virtual HardwareState InitializeHardware() = 0; | |
| 91 | |
| 92 // Cleans up display hardware state. Call this from within the GPU process. | |
| 93 // This method must be safe to run inside of the sandbox. | |
| 94 virtual void ShutdownHardware() = 0; | |
| 95 | |
| 96 // Returns native platform display handle. This is used to obtain the EGL | |
| 97 // display connection for the native display. | |
| 98 virtual intptr_t GetNativeDisplay(); | |
| 99 | |
| 100 // Obtains an AcceleratedWidget backed by a native Linux framebuffer. | |
| 101 // The returned AcceleratedWidget is an opaque token that must realized | |
| 102 // before it can be used to create a GL surface. | |
| 103 virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; | |
| 104 | |
| 105 // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget. | |
| 106 // | |
| 107 // Note: When used from content, this is called in the GPU process. The | |
| 108 // platform must support creation of SurfaceOzoneEGL from the GPU process | |
| 109 // using only the handle contained in gfx::AcceleratedWidget. | |
| 110 virtual scoped_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget( | |
| 111 gfx::AcceleratedWidget widget); | |
| 112 | |
| 113 // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget. | |
| 114 // | |
| 115 // Note: The platform must support creation of SurfaceOzoneCanvas from the | |
| 116 // Browser Process using only the handle contained in gfx::AcceleratedWidget. | |
| 117 virtual scoped_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget( | |
| 118 gfx::AcceleratedWidget widget); | |
| 119 | |
| 120 // Sets up GL bindings for the native surface. Takes two callback parameters | |
| 121 // that allow Ozone to register the GL bindings. | |
| 122 virtual bool LoadEGLGLES2Bindings( | |
| 123 AddGLLibraryCallback add_gl_library, | |
| 124 SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; | |
| 125 | |
| 126 // Returns an array of EGL properties, which can be used in any EGL function | |
| 127 // used to select a display configuration. Note that all properties should be | |
| 128 // immediately followed by the corresponding desired value and array should be | |
| 129 // terminated with EGL_NONE. Ownership of the array is not transferred to | |
| 130 // caller. desired_list contains list of desired EGL properties and values. | |
| 131 virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); | |
| 132 | |
| 133 // Get the hal struct to check for overlay support. | |
| 134 virtual gfx::OverlayCandidatesOzone* GetOverlayCandidates( | |
| 135 gfx::AcceleratedWidget w); | |
| 136 | |
| 137 // Sets the overlay plane to switch to at the next page flip. | |
| 138 // |plane_z_order| specifies the stacking order of the plane relative to the | |
| 139 // main framebuffer located at index 0. | |
| 140 // |plane_transform| specifies how the buffer is to be transformed during. | |
| 141 // composition. | |
| 142 // |buffer| to be presented by the overlay. | |
| 143 // |display_bounds| specify where it is supposed to be on the screen. | |
| 144 // |crop_rect| specifies the region within the buffer to be placed inside | |
| 145 // |display_bounds|. | |
| 146 virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w, | |
| 147 int plane_z_order, | |
| 148 gfx::OverlayTransform plane_transform, | |
| 149 gfx::NativeBufferOzone buffer, | |
| 150 const gfx::Rect& display_bounds, | |
| 151 gfx::RectF crop_rect); | |
| 152 | |
| 153 // Cleate a single native buffer to be used for overlay planes. | |
| 154 virtual gfx::NativeBufferOzone CreateNativeBuffer(gfx::Size size, | |
| 155 BufferFormat format); | |
| 156 | |
| 157 private: | |
| 158 static SurfaceFactoryOzone* impl_; // not owned | |
| 159 }; | |
| 160 | |
| 161 } // namespace gfx | |
| 162 | |
| 163 #endif // UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ | |
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