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1 /* | 1 /* |
2 * Copyright (C) 2011, 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2011, 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef WebSocket_h | 31 #ifndef WebSocket_h |
32 #define WebSocket_h | 32 #define WebSocket_h |
33 | 33 |
34 #include "../platform/WebCommon.h" | 34 #include "../platform/WebCommon.h" |
35 #include "../platform/WebPrivatePtr.h" | 35 #include "../platform/WebPrivatePtr.h" |
| 36 #include "../platform/WebString.h" |
36 | 37 |
37 namespace WebCore { class WebSocketChannel; } | 38 namespace WebCore { class WebSocketChannel; } |
38 | 39 |
39 namespace blink { | 40 namespace blink { |
40 | 41 |
41 class WebArrayBuffer; | 42 class WebArrayBuffer; |
42 class WebDocument; | 43 class WebDocument; |
43 class WebString; | |
44 class WebURL; | 44 class WebURL; |
45 class WebSocketClient; | 45 class WebSocketClient; |
46 | 46 |
47 class WebSocket { | 47 class WebSocket { |
48 public: | 48 public: |
49 enum CloseEventCode { | 49 enum CloseEventCode { |
50 CloseEventCodeNotSpecified = -1, | 50 CloseEventCodeNotSpecified = -1, |
51 CloseEventCodeNormalClosure = 1000, | 51 CloseEventCodeNormalClosure = 1000, |
52 CloseEventCodeGoingAway = 1001, | 52 CloseEventCodeGoingAway = 1001, |
53 CloseEventCodeProtocolError = 1002, | 53 CloseEventCodeProtocolError = 1002, |
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77 // specification. It specifies binary object type for receiving binary | 77 // specification. It specifies binary object type for receiving binary |
78 // frames representation. Receiving text frames are always mapped to | 78 // frames representation. Receiving text frames are always mapped to |
79 // WebString type regardless of this attribute. | 79 // WebString type regardless of this attribute. |
80 // Default type is BinaryTypeBlob. But currently it is not supported. | 80 // Default type is BinaryTypeBlob. But currently it is not supported. |
81 // Set BinaryTypeArrayBuffer here ahead of using binary communication. | 81 // Set BinaryTypeArrayBuffer here ahead of using binary communication. |
82 // See also, The WebSocket API - http://www.w3.org/TR/websockets/ . | 82 // See also, The WebSocket API - http://www.w3.org/TR/websockets/ . |
83 virtual BinaryType binaryType() const = 0; | 83 virtual BinaryType binaryType() const = 0; |
84 virtual bool setBinaryType(BinaryType) = 0; | 84 virtual bool setBinaryType(BinaryType) = 0; |
85 | 85 |
86 virtual void connect(const WebURL&, const WebString& protocol) = 0; | 86 virtual void connect(const WebURL&, const WebString& protocol) = 0; |
87 virtual WebString subprotocol() = 0; | 87 virtual WebString subprotocol() { return WebString(); } |
88 virtual WebString extensions() = 0; | 88 virtual WebString extensions() { return WebString(); } |
89 virtual bool sendText(const WebString&) = 0; | 89 virtual bool sendText(const WebString&) = 0; |
90 virtual bool sendArrayBuffer(const WebArrayBuffer&) = 0; | 90 virtual bool sendArrayBuffer(const WebArrayBuffer&) = 0; |
91 virtual unsigned long bufferedAmount() const = 0; | 91 virtual unsigned long bufferedAmount() const { return 0; } |
92 virtual void close(int code, const WebString& reason) = 0; | 92 virtual void close(int code, const WebString& reason) = 0; |
93 virtual void fail(const WebString& reason) = 0; | 93 virtual void fail(const WebString& reason) = 0; |
94 virtual void disconnect() = 0; | 94 virtual void disconnect() = 0; |
95 }; | 95 }; |
96 | 96 |
97 } // namespace blink | 97 } // namespace blink |
98 | 98 |
99 #endif // WebSocket_h | 99 #endif // WebSocket_h |
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