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Unified Diff: content/renderer/pepper/video_decoder_adapter.h

Issue 311853005: Implement software fallback for PPB_VideoDecoder. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fischman's and dmichael's review comments. Created 6 years, 6 months ago
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Index: content/renderer/pepper/video_decoder_adapter.h
diff --git a/content/renderer/pepper/video_decoder_adapter.h b/content/renderer/pepper/video_decoder_adapter.h
new file mode 100644
index 0000000000000000000000000000000000000000..424770a3b674c251a8e02524bc7751a2f51966b1
--- /dev/null
+++ b/content/renderer/pepper/video_decoder_adapter.h
@@ -0,0 +1,164 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_ADAPTER_H_
+#define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_ADAPTER_H_
+
+#include <queue>
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/containers/hash_tables.h"
+#include "base/memory/linked_ptr.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "gpu/command_buffer/common/mailbox.h"
+#include "media/base/decoder_buffer.h"
dmichael (off chromium) 2014/06/06 17:24:01 nit: This could probably be a forward reference
bbudge 2014/06/07 00:31:09 Done.
+#include "media/base/video_decoder.h"
+#include "media/base/video_decoder_config.h"
dmichael (off chromium) 2014/06/06 17:24:00 nit: ditto (I think even by-value params can be fo
bbudge 2014/06/07 00:31:09 Can't, it's an enum. I was able to fwd decl VideoD
+
+#include "ppapi/c/pp_codecs.h"
+
+namespace gpu {
+namespace gles2 {
+class GLES2Interface;
+}
+}
+
+namespace webkit {
+namespace gpu {
+class ContextProviderWebContext;
+}
+}
+
+namespace content {
+
+class PepperVideoDecoderHost;
+
+// This class proxies calls to a media::VideoDecoder on the media thread.
+// Instances should be constructed, used, and destructed on the main (render)
+// thread.
+class VideoDecoderAdapter {
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 Pro-tip for the future: if you address all the com
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 I'll let you & dmichael make a final call here but
bbudge 2014/06/07 00:31:09 OK, how about VideoDecoderShim?
bbudge 2014/06/07 00:31:09 Sorry, I didn't realize that. Thanks for the pro-t
+ public:
+ explicit VideoDecoderAdapter(PepperVideoDecoderHost* host);
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 Why? Isn't it as simple as SharedMemory shm(hand
bbudge 2014/06/07 00:31:09 The adapter class now implements media::VDA. Done.
+
+ void Initialize(media::VideoCodecProfile profile);
+ void Decode(uint32_t decode_id, const uint8_t* buffer, uint32_t size);
+ void AssignTextures(const std::vector<uint32_t>& texture_ids);
+ void RecycleTexture(uint32_t texture_id);
+ void Flush();
+ void Reset();
+ void Destroy();
+
+ private:
+ enum State {
+ UNINITIALIZED,
+ DECODING,
+ FLUSHING,
+ RESETTING,
+ DESTROYED,
+ };
+
+ struct PendingDecode;
+ struct PendingFrame;
+
+ // This class is constructed on the main (render) thread, but used and
+ // destructed on the media thread.
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 Comment should also say what this is for.
bbudge 2014/06/07 00:31:10 Done.
+ class Delegate {
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 fwd-declare?
Ami GONE FROM CHROMIUM 2014/06/06 17:14:34 Delegate is used in chrome as a synonym for "Clien
bbudge 2014/06/07 00:31:09 Renamed to VideoDecoderShim::DecoderImpl.
bbudge 2014/06/07 00:31:10 Done.
+ public:
+ explicit Delegate(const base::WeakPtr<VideoDecoderAdapter>& proxy);
+ ~Delegate();
+
+ void Initialize(media::VideoDecoderConfig config);
+ void Decode(uint32_t decode_id, scoped_refptr<media::DecoderBuffer> buffer);
+ void Reset();
+ void Stop();
+
+ private:
+ void OnPipelineStatus(media::PipelineStatus status);
+ void OnDecodeComplete(uint32_t decode_id,
+ media::VideoDecoder::Status status,
+ const scoped_refptr<media::VideoFrame>& frame);
+ void OnResetComplete();
+
+ base::WeakPtr<VideoDecoderAdapter> adapter_;
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 My comment is about the weakptr's thread-binding,
dmichael (off chromium) 2014/06/06 17:24:01 I think Ami's prior comment here was that you shou
bbudge 2014/06/07 00:31:09 Done.
+ scoped_ptr<media::VideoDecoder> decoder_;
+ scoped_refptr<base::MessageLoopProxy> main_message_loop_;
+ // Queue of decodes waiting for the decoder.
+ typedef std::queue<PendingDecode> PendingDecodeQueue;
+ PendingDecodeQueue pending_decodes_;
+ int max_pending_decodes_;
+ int num_pending_decodes_;
+ };
+
+ // Do not delete directly; use Destroy() or own it with a scoped_ptr, which
+ // will Destroy() it properly by default.
+ ~VideoDecoderAdapter();
+
+ void OnPipelineStatus(media::PipelineStatus status);
+ void OnDecodeComplete(media::VideoDecoder::Status status,
+ scoped_ptr<PendingFrame> frame);
+ void SendPictures();
+ void OnResetComplete();
+ void DismissTexture(uint32_t texture_id);
+ void DeleteTexture(uint32_t texture_id);
+ // Call this whenever we change GL state that the plugin relies on, such as
+ // creating picture textures.
+ void FlushCommandBuffer();
+
+ scoped_ptr<Delegate> delegate_;
+ State state_;
+
+ PepperVideoDecoderHost* host_;
+ scoped_refptr<base::MessageLoopProxy> media_message_loop_;
+ scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_;
+
+ // The current decoded frame size.
+ gfx::Size texture_size_;
+ // Map that takes the plugin's GL texture id to the renderer's GL texture id.
+ typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
+ TextureIdMap texture_id_map_;
+ // Available textures (these are plugin ids.)
+ std::vector<uint32_t> available_textures_;
+ // Track textures that are no longer needed (these are plugin ids.)
+ typedef base::hash_set<uint32_t> TextureIdSet;
+ TextureIdSet textures_to_dismiss_;
+ // Mailboxes for pending texture requests, to write to plugin's textures.
+ std::vector<gpu::Mailbox> pending_texture_mailboxes_;
+ // Queue of decoded frames that have been converted to RGB and await upload to
+ // a GL texture.
+ typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue;
+ PendingFrameQueue pending_frames_;
+ // |num_pending_decodes_| is incremented when we call Decode, and decremented
+ // when we receive a decoded frame. A VideoDecoder always returns a (possibly
+ // empty) frame to signal completion.
+ uint32_t num_pending_decodes_;
+
+ base::WeakPtrFactory<VideoDecoderAdapter> weak_ptr_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(VideoDecoderAdapter);
+};
+
+} // namespace content
+
+namespace base {
+
+template <class T>
+struct DefaultDeleter;
+
+// Specialize DefaultDeleter so that scoped_ptr<content::VideoDecoderAdapter>
+// always uses "Destroy()" instead of trying to use the destructor.
+template <>
+struct DefaultDeleter<content::VideoDecoderAdapter> {
+ public:
+ inline void operator()(void* video_decoder_adapter) const {
+ static_cast<content::VideoDecoderAdapter*>(video_decoder_adapter)
+ ->Destroy();
+ }
+};
dmichael (off chromium) 2014/06/06 17:24:00 I still think you can get away without this for Vi
bbudge 2014/06/07 01:01:23 People who are right can harp. Done.
+
+} // namespace base
+
+#endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_ADAPTER_H_

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