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Unified Diff: content/renderer/pepper/video_decoder_adapter.cc

Issue 311853005: Implement software fallback for PPB_VideoDecoder. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fischman's and dmichael's review comments. Created 6 years, 6 months ago
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Index: content/renderer/pepper/video_decoder_adapter.cc
diff --git a/content/renderer/pepper/video_decoder_adapter.cc b/content/renderer/pepper/video_decoder_adapter.cc
new file mode 100644
index 0000000000000000000000000000000000000000..848627f6ed47565f946de78f5bae6e540afe5a59
--- /dev/null
+++ b/content/renderer/pepper/video_decoder_adapter.cc
@@ -0,0 +1,477 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <GLES2/gl2extchromium.h>
+
+#include "content/renderer/pepper/video_decoder_adapter.h"
+
+#include "base/bind.h"
+#include "base/numerics/safe_conversions.h"
+#include "content/public/renderer/render_thread.h"
+#include "content/renderer/pepper/pepper_video_decoder_host.h"
+#include "content/renderer/render_thread_impl.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "media/base/decoder_buffer.h"
+#include "media/filters/ffmpeg_video_decoder.h"
+#include "media/video/picture.h"
+#include "media/video/video_decode_accelerator.h"
+#include "ppapi/c/pp_errors.h"
+#include "third_party/libyuv/include/libyuv.h"
+#include "webkit/common/gpu/context_provider_web_context.h"
+
+namespace content {
+
+struct VideoDecoderAdapter::PendingDecode {
+ PendingDecode(uint32_t decode_id,
+ const scoped_refptr<media::DecoderBuffer>& buffer);
+ ~PendingDecode();
+
+ const uint32_t decode_id;
+ const scoped_refptr<media::DecoderBuffer> buffer;
+};
+
+VideoDecoderAdapter::PendingDecode::PendingDecode(
+ uint32_t decode_id,
+ const scoped_refptr<media::DecoderBuffer>& buffer)
+ : decode_id(decode_id), buffer(buffer) {
+}
+
+VideoDecoderAdapter::PendingDecode::~PendingDecode() {
+}
+
+struct VideoDecoderAdapter::PendingFrame {
+ explicit PendingFrame(uint32_t decode_id);
+ PendingFrame(uint32_t decode_id, const gfx::Size& size);
+ ~PendingFrame();
+
+ const uint32_t decode_id;
+ const gfx::Size size;
+ std::vector<uint8_t> argb_pixels;
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 Experimentation is the only authority :(
dmichael (off chromium) 2014/06/06 17:24:00 private: DISALLOW_COPY_AND_ASSIGN(PendingFrame);
bbudge 2014/06/07 00:31:09 Done.
bbudge 2014/06/07 00:31:09 Looks like ARGB. I guess as long as there are an e
+};
+
+VideoDecoderAdapter::PendingFrame::PendingFrame(uint32_t decode_id)
+ : decode_id(decode_id) {
+}
+
+VideoDecoderAdapter::PendingFrame::PendingFrame(uint32_t decode_id,
+ const gfx::Size& size)
+ : decode_id(decode_id),
+ size(size),
+ argb_pixels(size.width() * size.height() * 4) {
+}
+
+VideoDecoderAdapter::PendingFrame::~PendingFrame() {
+}
+
+VideoDecoderAdapter::Delegate::Delegate(
+ const base::WeakPtr<VideoDecoderAdapter>& proxy)
+ : adapter_(proxy),
+ main_message_loop_(base::MessageLoopProxy::current()),
+ max_pending_decodes_(0),
+ num_pending_decodes_(0) {
+}
+
+VideoDecoderAdapter::Delegate::~Delegate() {
+ DCHECK(pending_decodes_.empty());
+}
+
+void VideoDecoderAdapter::Delegate::Initialize(
+ media::VideoDecoderConfig config) {
+ DCHECK(!decoder_);
+ decoder_.reset(
+ new media::FFmpegVideoDecoder(base::MessageLoopProxy::current()));
+ max_pending_decodes_ = decoder_->GetMaxDecodeRequests();
+ // We can use base::Unretained() safely in decoder callbacks because we call
+ // VideoDecoder::Stop() before deletion. Stop() guarantees there will be no
+ // outstanding callbacks after it returns.
+ decoder_->Initialize(
+ config,
+ true /* low_delay */,
+ base::Bind(&VideoDecoderAdapter::Delegate::OnPipelineStatus,
+ base::Unretained(this)));
+}
+
+void VideoDecoderAdapter::Delegate::OnPipelineStatus(
+ media::PipelineStatus status) {
+ main_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::OnPipelineStatus, adapter_, status));
+}
+
+void VideoDecoderAdapter::Delegate::Decode(
+ uint32_t decode_id,
+ scoped_refptr<media::DecoderBuffer> buffer) {
+ DCHECK(decoder_);
+ if (num_pending_decodes_ < max_pending_decodes_) {
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 num_pending_decodes_ holding a value other than pe
bbudge 2014/06/07 00:31:09 Done.
+ num_pending_decodes_++;
+ decoder_->Decode(
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 DCHECK(pending_decodes_.empty());
bbudge 2014/06/07 00:31:09 It might not be true. I think you identified a rea
+ buffer,
+ base::Bind(&VideoDecoderAdapter::Delegate::OnDecodeComplete,
+ base::Unretained(this),
+ decode_id));
+ } else {
+ pending_decodes_.push(PendingDecode(decode_id, buffer));
+ }
+}
+
+void VideoDecoderAdapter::Delegate::Reset() {
+ DCHECK(decoder_);
+ // Abort all pending decodes.
+ while (!pending_decodes_.empty()) {
+ PendingDecode& decode = pending_decodes_.front();
dmichael (off chromium) 2014/06/06 17:24:00 nit: const& ?
bbudge 2014/06/07 00:31:09 Done.
+ scoped_ptr<PendingFrame> pending_frame(new PendingFrame(decode.decode_id));
+ main_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::OnDecodeComplete,
+ adapter_,
+ media::VideoDecoder::kAborted,
+ base::Passed(&pending_frame)));
+ pending_decodes_.pop();
+ }
+ decoder_->Reset(base::Bind(&VideoDecoderAdapter::Delegate::OnResetComplete,
+ base::Unretained(this)));
+}
+
+void VideoDecoderAdapter::Delegate::Stop() {
+ DCHECK(decoder_);
+ // Clear pending decodes now. We don't want OnDecodeComplete to call Decode
+ // again.
+ while (!pending_decodes_.empty())
+ pending_decodes_.pop();
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 pending_decodes_.clear() instead of the previous t
bbudge 2014/06/07 00:31:09 Can't, it's std::queue.
+ decoder_->Stop();
+ // This instance is deleted once we exit this scope.
+}
+
+void VideoDecoderAdapter::Delegate::OnDecodeComplete(
+ uint32_t decode_id,
+ media::VideoDecoder::Status status,
+ const scoped_refptr<media::VideoFrame>& frame) {
+ num_pending_decodes_--;
+ scoped_ptr<PendingFrame> pending_frame;
+ if (status == media::VideoDecoder::kOk && frame && !frame->end_of_stream()) {
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 && frame is unnecessary here.
bbudge 2014/06/07 00:31:09 Done.
+ pending_frame.reset(new PendingFrame(decode_id, frame->coded_size()));
+ // Convert the VideoFrame pixels to ARGB.
+ libyuv::I420ToARGB(frame->data(media::VideoFrame::kYPlane),
+ frame->stride(media::VideoFrame::kYPlane),
+ frame->data(media::VideoFrame::kUPlane),
+ frame->stride(media::VideoFrame::kUPlane),
+ frame->data(media::VideoFrame::kVPlane),
+ frame->stride(media::VideoFrame::kVPlane),
+ &pending_frame->argb_pixels.front(),
+ frame->coded_size().width() * 4,
+ frame->coded_size().width(),
+ frame->coded_size().height());
+ } else {
+ pending_frame.reset(new PendingFrame(decode_id));
+ }
+
+ main_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::OnDecodeComplete,
+ adapter_,
+ status,
+ base::Passed(&pending_frame)));
+
+ if (!pending_decodes_.empty()) {
+ const PendingDecode& decode = pending_decodes_.front();
+ Decode(decode.decode_id, decode.buffer);
+ pending_decodes_.pop();
+ }
+}
+
+void VideoDecoderAdapter::Delegate::OnResetComplete() {
+ main_message_loop_->PostTask(
+ FROM_HERE, base::Bind(&VideoDecoderAdapter::OnResetComplete, adapter_));
+}
+
+VideoDecoderAdapter::VideoDecoderAdapter(PepperVideoDecoderHost* host)
+ : state_(UNINITIALIZED),
+ host_(host),
+ media_message_loop_(
+ RenderThreadImpl::current()->GetMediaThreadMessageLoopProxy()),
+ context_provider_(
+ RenderThreadImpl::current()->SharedMainThreadContextProvider()),
+ num_pending_decodes_(0),
+ weak_ptr_factory_(this) {
+ DCHECK(host_);
+ DCHECK(media_message_loop_);
+ DCHECK(context_provider_);
+ delegate_.reset(new Delegate(weak_ptr_factory_.GetWeakPtr()));
+}
+
+VideoDecoderAdapter::~VideoDecoderAdapter() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(!host_);
+ // Delete any remaining textures.
+ TextureIdMap::iterator it = texture_id_map_.begin();
+ for (; it != texture_id_map_.end(); ++it)
+ DeleteTexture(it->second);
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 Yeah, I realize; still that's what I'd do. (SEGV's
bbudge 2014/06/07 00:31:09 Done.
+
+ FlushCommandBuffer();
+}
+
+void VideoDecoderAdapter::Initialize(media::VideoCodecProfile profile) {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK_EQ(state_, UNINITIALIZED);
+ media::VideoCodec codec = media::kUnknownVideoCodec;
+ if (profile <= media::H264PROFILE_MAX)
+ codec = media::kCodecH264;
+ else if (profile <= media::VP8PROFILE_MAX)
+ codec = media::kCodecVP8;
+ DCHECK_NE(codec, media::kUnknownVideoCodec);
+
+ media::VideoDecoderConfig config(
+ codec,
+ profile,
+ media::VideoFrame::YV12,
+ gfx::Size(32, 24), // Small sizes that won't fail.
+ gfx::Rect(32, 24),
+ gfx::Size(32, 24),
+ NULL /* extra_data */,
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 Please add a TODO.
bbudge 2014/06/07 00:31:09 Done.
+ 0 /* extra_data_size */,
+ false /* decryption */);
+
+ media_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::Delegate::Initialize,
+ base::Unretained(delegate_.get()),
+ config));
+}
+
+void VideoDecoderAdapter::Decode(uint32_t decode_id,
+ const uint8_t* buffer,
+ uint32_t size) {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK_EQ(state_, DECODING);
+
+ num_pending_decodes_++;
+
+ media_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::Delegate::Decode,
+ base::Unretained(delegate_.get()),
+ decode_id,
+ media::DecoderBuffer::CopyFrom(buffer, size)));
+}
+
+void VideoDecoderAdapter::AssignTextures(
+ const std::vector<uint32_t>& texture_ids) {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK_EQ(state_, DECODING);
+ DCHECK(texture_ids.size());
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 Wouldn't such a texture be in textures_to_dismiss_
dmichael (off chromium) 2014/06/06 17:24:00 I think you should maybe reformat this to somethin
bbudge 2014/06/07 00:31:09 Done.
bbudge 2014/06/07 00:31:09 It would be in both. textures_to_dismiss_ may cont
+ DCHECK_EQ(texture_ids.size(), pending_texture_mailboxes_.size());
+ GLuint num_textures = base::checked_cast<GLuint>(texture_ids.size());
+ std::vector<uint32_t> local_texture_ids(num_textures);
+ gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
+ gles2->GenTextures(num_textures, &local_texture_ids.front());
+ for (uint32_t i = 0; i < num_textures; i++) {
+ gles2->ActiveTexture(GL_TEXTURE0);
+ gles2->BindTexture(GL_TEXTURE_2D, local_texture_ids[i]);
+ gles2->ConsumeTextureCHROMIUM(GL_TEXTURE_2D,
+ pending_texture_mailboxes_[i].name);
+ // Map the plugin texture id to the local texture id.
+ texture_id_map_[texture_ids[i]] = local_texture_ids[i];
+ }
+ pending_texture_mailboxes_.clear();
+ available_textures_.insert(
+ available_textures_.end(), texture_ids.begin(), texture_ids.end());
+ SendPictures();
+}
+
+void VideoDecoderAdapter::RecycleTexture(uint32_t texture_id) {
+ DCHECK(RenderThreadImpl::current());
+ if (textures_to_dismiss_.find(texture_id) != textures_to_dismiss_.end()) {
+ DismissTexture(texture_id);
+ } else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) {
+ available_textures_.push_back(texture_id);
+ SendPictures();
+ } else {
+ NOTREACHED();
+ }
+}
+
+void VideoDecoderAdapter::Flush() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK_EQ(state_, DECODING);
+ state_ = FLUSHING;
+}
+
+void VideoDecoderAdapter::Reset() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK_EQ(state_, DECODING);
+ state_ = RESETTING;
+ media_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::Delegate::Reset,
+ base::Unretained(delegate_.get())));
+}
+
+void VideoDecoderAdapter::Destroy() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(host_);
+ host_ = NULL;
+ state_ = DESTROYED;
+ // No methods can post tasks to the delegate now.
+ weak_ptr_factory_.InvalidateWeakPtrs();
+ // No more callbacks from the delegate will be received now.
+
+ // The callback now holds the only reference to the delegate, which will be
+ // deleted when Stop completes.
+ media_message_loop_->PostTask(FROM_HERE,
+ base::Bind(&VideoDecoderAdapter::Delegate::Stop,
+ base::Owned(delegate_.release())));
dmichael (off chromium) 2014/06/06 17:24:00 You convinced me that VideoDecoderAdapter::Delegat
bbudge 2014/06/07 00:31:09 We're posting a task to the media loop to Stop the
bbudge 2014/06/07 01:01:23 Ugh, there you go being right again. Yeah, since I
+
+ delete this;
+}
+
+void VideoDecoderAdapter::OnPipelineStatus(media::PipelineStatus status) {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(host_);
+
+ int32_t result;
+ switch (status) {
+ case media::PIPELINE_OK:
+ result = PP_OK;
+ state_ = DECODING;
+ break;
+ case media::DECODER_ERROR_NOT_SUPPORTED:
+ result = PP_ERROR_NOTSUPPORTED;
+ break;
+ default:
+ result = PP_ERROR_FAILED;
+ break;
+ }
+ host_->OnInitializeComplete(result);
+}
+
+void VideoDecoderAdapter::OnDecodeComplete(media::VideoDecoder::Status status,
+ scoped_ptr<PendingFrame> frame) {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(host_);
+
+ num_pending_decodes_--;
+
+ if (!frame->argb_pixels.empty()) {
+ if (texture_size_ != frame->size) {
+ // If the size has changed, all current textures must be dismissed. Add
+ // all textures to |textures_to_dismiss_| and dismiss any that aren't in
+ // use by the plugin. We dismiss the rest as they are recycled.
+ for (TextureIdMap::const_iterator it = texture_id_map_.begin();
+ it != texture_id_map_.end();
+ ++it) {
+ textures_to_dismiss_.insert(it->second);
+ }
+ for (std::vector<uint32_t>::const_iterator it =
+ available_textures_.begin();
+ it != available_textures_.end();
+ ++it) {
+ DismissTexture(*it);
+ }
+ available_textures_.clear();
+ FlushCommandBuffer();
+
+ DCHECK(pending_texture_mailboxes_.empty());
+ const uint32_t num_textures = 8;
Ami GONE FROM CHROMIUM 2014/06/06 17:14:33 In order to saturate both the decoder and the rend
bbudge 2014/06/07 00:31:09 Done.
+ for (uint32_t i = 0; i < num_textures; i++)
+ pending_texture_mailboxes_.push_back(gpu::Mailbox::Generate());
+
+ host_->RequestTextures(
+ num_textures, frame->size, GL_TEXTURE_2D, pending_texture_mailboxes_);
+ texture_size_ = frame->size;
+ }
+
+ pending_frames_.push(linked_ptr<PendingFrame>(frame.release()));
+ SendPictures();
+ } else {
+ host_->NotifyEndOfBitstreamBuffer(frame->decode_id);
+ }
+
+ switch (status) {
+ case media::VideoDecoder::kOk:
+ case media::VideoDecoder::kAborted:
+ // This is not necessarily an error.
+ case media::VideoDecoder::kNotEnoughData:
+ break;
+ case media::VideoDecoder::kDecodeError:
+ host_->NotifyError(PP_ERROR_RESOURCE_FAILED);
+ break;
+ case media::VideoDecoder::kDecryptError:
+ NOTREACHED();
+ break;
+ // No default case, to catch unhandled status values.
+ }
+}
+
+void VideoDecoderAdapter::SendPictures() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(host_);
+
+ while (!pending_frames_.empty() && !available_textures_.empty()) {
+ const linked_ptr<PendingFrame>& frame = pending_frames_.front();
+
+ uint32_t texture_id = available_textures_.back();
+ available_textures_.pop_back();
+
+ uint32_t local_texture_id = texture_id_map_[texture_id];
+ gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
+ gles2->ActiveTexture(GL_TEXTURE0);
+ gles2->BindTexture(GL_TEXTURE_2D, local_texture_id);
+ gles2->TexImage2D(GL_TEXTURE_2D,
+ 0,
+ GL_RGBA,
+ texture_size_.width(),
+ texture_size_.height(),
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ &frame->argb_pixels.front());
+
+ host_->NotifyEndOfBitstreamBuffer(frame->decode_id);
+ host_->PictureReady(media::Picture(texture_id, frame->decode_id));
+ pending_frames_.pop();
+ }
+
+ FlushCommandBuffer();
+
+ if (state_ == FLUSHING && !num_pending_decodes_ && pending_frames_.empty()) {
+ state_ = DECODING;
+ host_->NotifyFlushDone();
+ }
+}
+
+void VideoDecoderAdapter::OnResetComplete() {
+ DCHECK(RenderThreadImpl::current());
+ DCHECK(host_);
+
+ while (!pending_frames_.empty()) {
+ const linked_ptr<PendingFrame>& frame = pending_frames_.front();
+ host_->NotifyEndOfBitstreamBuffer(frame->decode_id);
+ pending_frames_.pop();
+ }
+
+ state_ = DECODING;
+ host_->NotifyResetDone();
+}
+
+void VideoDecoderAdapter::DismissTexture(uint32_t texture_id) {
+ DCHECK(host_);
+ textures_to_dismiss_.erase(texture_id);
+ DCHECK(texture_id_map_.find(texture_id) != texture_id_map_.end());
+ DeleteTexture(texture_id_map_[texture_id]);
+ texture_id_map_.erase(texture_id);
+ host_->DismissPictureBuffer(texture_id);
+}
+
+void VideoDecoderAdapter::DeleteTexture(uint32_t texture_id) {
+ gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
+ gles2->DeleteTextures(1, &texture_id);
+}
+
+void VideoDecoderAdapter::FlushCommandBuffer() {
+ context_provider_->ContextGL()->Flush();
+}
+
+} // namespace content

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