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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <GLES2/gl2.h> | |
6 #include <GLES2/gl2ext.h> | |
7 #include <GLES2/gl2extchromium.h> | |
8 | |
9 #include "content/renderer/pepper/video_decoder_shim.h" | |
10 | |
11 #include "base/bind.h" | |
12 #include "base/numerics/safe_conversions.h" | |
13 #include "content/public/renderer/render_thread.h" | |
14 #include "content/renderer/pepper/pepper_video_decoder_host.h" | |
15 #include "content/renderer/render_thread_impl.h" | |
16 #include "gpu/command_buffer/client/gles2_implementation.h" | |
17 #include "media/base/decoder_buffer.h" | |
18 #include "media/base/limits.h" | |
19 #include "media/base/video_decoder.h" | |
20 #include "media/filters/ffmpeg_video_decoder.h" | |
21 #include "media/video/picture.h" | |
22 #include "media/video/video_decode_accelerator.h" | |
23 #include "ppapi/c/pp_errors.h" | |
24 #include "third_party/libyuv/include/libyuv.h" | |
25 #include "webkit/common/gpu/context_provider_web_context.h" | |
26 | |
27 namespace content { | |
28 | |
29 struct VideoDecoderShim::PendingDecode { | |
30 PendingDecode(uint32_t decode_id, | |
31 const scoped_refptr<media::DecoderBuffer>& buffer); | |
32 ~PendingDecode(); | |
33 | |
34 const uint32_t decode_id; | |
35 const scoped_refptr<media::DecoderBuffer> buffer; | |
36 }; | |
37 | |
38 VideoDecoderShim::PendingDecode::PendingDecode( | |
39 uint32_t decode_id, | |
40 const scoped_refptr<media::DecoderBuffer>& buffer) | |
41 : decode_id(decode_id), buffer(buffer) { | |
42 } | |
43 | |
44 VideoDecoderShim::PendingDecode::~PendingDecode() { | |
45 } | |
46 | |
47 struct VideoDecoderShim::PendingFrame { | |
48 explicit PendingFrame(uint32_t decode_id); | |
49 PendingFrame(uint32_t decode_id, const gfx::Size& size); | |
50 ~PendingFrame(); | |
51 | |
52 const uint32_t decode_id; | |
53 const gfx::Size size; | |
54 std::vector<uint8_t> argb_pixels; | |
55 | |
56 private: | |
57 // This could be expensive to copy, so guard against that. | |
58 DISALLOW_COPY_AND_ASSIGN(PendingFrame); | |
59 }; | |
60 | |
61 VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id) | |
62 : decode_id(decode_id) { | |
63 } | |
64 | |
65 VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id, | |
66 const gfx::Size& size) | |
67 : decode_id(decode_id), | |
68 size(size), | |
69 argb_pixels(size.width() * size.height() * 4) { | |
70 } | |
71 | |
72 VideoDecoderShim::PendingFrame::~PendingFrame() { | |
73 } | |
74 | |
75 // DecoderImpl runs the underlying VideoDecoder on the media thread, receiving | |
76 // calls from the VideoDecodeShim on the main thread and sending results back. | |
77 // This class is constructed on the main thread, but used and destructed on the | |
78 // media thread. | |
79 class VideoDecoderShim::DecoderImpl { | |
80 public: | |
81 explicit DecoderImpl(const base::WeakPtr<VideoDecoderShim>& proxy); | |
82 ~DecoderImpl(); | |
83 | |
84 void Initialize(media::VideoDecoderConfig config); | |
85 void Decode(uint32_t decode_id, scoped_refptr<media::DecoderBuffer> buffer); | |
86 void Reset(); | |
87 void Stop(); | |
88 | |
89 private: | |
90 void OnPipelineStatus(media::PipelineStatus status); | |
91 void DoDecode(); | |
92 void OnDecodeComplete(uint32_t decode_id, | |
93 media::VideoDecoder::Status status, | |
94 const scoped_refptr<media::VideoFrame>& frame); | |
95 void OnResetComplete(); | |
96 | |
97 // WeakPtr is bound to main_message_loop_. Use only in shim callbacks. | |
98 base::WeakPtr<VideoDecoderShim> shim_; | |
99 scoped_ptr<media::VideoDecoder> decoder_; | |
100 scoped_refptr<base::MessageLoopProxy> main_message_loop_; | |
101 // Queue of decodes waiting for the decoder. | |
102 typedef std::queue<PendingDecode> PendingDecodeQueue; | |
103 PendingDecodeQueue pending_decodes_; | |
104 int max_decodes_at_decoder_; | |
105 int num_decodes_at_decoder_; | |
106 }; | |
107 | |
108 VideoDecoderShim::DecoderImpl::DecoderImpl( | |
109 const base::WeakPtr<VideoDecoderShim>& proxy) | |
110 : shim_(proxy), | |
111 main_message_loop_(base::MessageLoopProxy::current()), | |
112 max_decodes_at_decoder_(0), | |
113 num_decodes_at_decoder_(0) { | |
114 } | |
115 | |
116 VideoDecoderShim::DecoderImpl::~DecoderImpl() { | |
117 DCHECK(pending_decodes_.empty()); | |
118 } | |
119 | |
120 void VideoDecoderShim::DecoderImpl::Initialize( | |
121 media::VideoDecoderConfig config) { | |
122 DCHECK(!decoder_); | |
123 decoder_.reset( | |
124 new media::FFmpegVideoDecoder(base::MessageLoopProxy::current())); | |
125 max_decodes_at_decoder_ = decoder_->GetMaxDecodeRequests(); | |
126 // We can use base::Unretained() safely in decoder callbacks because we call | |
127 // VideoDecoder::Stop() before deletion. Stop() guarantees there will be no | |
128 // outstanding callbacks after it returns. | |
129 decoder_->Initialize( | |
130 config, | |
131 true /* low_delay */, | |
Ami GONE FROM CHROMIUM
2014/06/07 18:26:40
Igor: the commentary on your new API is that it di
igorc
2014/06/11 20:13:18
It could be poor commenting and/or incomplete unde
DaleCurtis
2014/06/11 21:08:08
The comment is incorrect / opposite and should pro
igorc
2014/06/11 22:30:08
Just spoke to Dale, and we agreed to delete "Disab
| |
132 base::Bind(&VideoDecoderShim::DecoderImpl::OnPipelineStatus, | |
133 base::Unretained(this))); | |
134 } | |
135 | |
136 void VideoDecoderShim::DecoderImpl::OnPipelineStatus( | |
137 media::PipelineStatus status) { | |
138 int32_t result; | |
139 switch (status) { | |
140 case media::PIPELINE_OK: | |
141 result = PP_OK; | |
142 break; | |
143 case media::DECODER_ERROR_NOT_SUPPORTED: | |
144 result = PP_ERROR_NOTSUPPORTED; | |
145 break; | |
146 default: | |
147 result = PP_ERROR_FAILED; | |
148 break; | |
149 } | |
150 | |
151 // Calculate how many textures the shim should create. | |
152 uint32_t texture_pool_size = | |
153 max_decodes_at_decoder_ + media::limits::kMaxVideoFrames; | |
154 main_message_loop_->PostTask( | |
155 FROM_HERE, | |
156 base::Bind(&VideoDecoderShim::OnInitializeComplete, | |
157 shim_, | |
158 result, | |
159 texture_pool_size)); | |
160 } | |
161 | |
162 void VideoDecoderShim::DecoderImpl::Decode( | |
163 uint32_t decode_id, | |
164 scoped_refptr<media::DecoderBuffer> buffer) { | |
165 DCHECK(decoder_); | |
166 pending_decodes_.push(PendingDecode(decode_id, buffer)); | |
167 DoDecode(); | |
Ami GONE FROM CHROMIUM
2014/06/07 18:26:40
lol I start out thinking it was a bug but convince
bbudge
2014/06/07 21:28:33
I am still searching for some way to test this mor
| |
168 } | |
169 | |
170 void VideoDecoderShim::DecoderImpl::Reset() { | |
171 DCHECK(decoder_); | |
172 // Abort all pending decodes. | |
173 while (!pending_decodes_.empty()) { | |
174 const PendingDecode& decode = pending_decodes_.front(); | |
175 scoped_ptr<PendingFrame> pending_frame(new PendingFrame(decode.decode_id)); | |
176 main_message_loop_->PostTask(FROM_HERE, | |
177 base::Bind(&VideoDecoderShim::OnDecodeComplete, | |
178 shim_, | |
179 media::VideoDecoder::kAborted, | |
180 base::Passed(&pending_frame))); | |
181 pending_decodes_.pop(); | |
182 } | |
183 decoder_->Reset(base::Bind(&VideoDecoderShim::DecoderImpl::OnResetComplete, | |
184 base::Unretained(this))); | |
185 } | |
186 | |
187 void VideoDecoderShim::DecoderImpl::Stop() { | |
188 DCHECK(decoder_); | |
189 // Clear pending decodes now. We don't want OnDecodeComplete to call Decode | |
190 // again. | |
191 while (!pending_decodes_.empty()) | |
192 pending_decodes_.pop(); | |
193 decoder_->Stop(); | |
194 // This instance is deleted once we exit this scope. | |
195 } | |
196 | |
197 void VideoDecoderShim::DecoderImpl::DoDecode() { | |
198 while (!pending_decodes_.empty() && | |
199 num_decodes_at_decoder_ < max_decodes_at_decoder_) { | |
200 num_decodes_at_decoder_++; | |
201 const PendingDecode& decode = pending_decodes_.front(); | |
202 decoder_->Decode( | |
203 decode.buffer, | |
204 base::Bind(&VideoDecoderShim::DecoderImpl::OnDecodeComplete, | |
205 base::Unretained(this), | |
206 decode.decode_id)); | |
207 pending_decodes_.pop(); | |
208 } | |
209 } | |
210 | |
211 void VideoDecoderShim::DecoderImpl::OnDecodeComplete( | |
212 uint32_t decode_id, | |
213 media::VideoDecoder::Status status, | |
214 const scoped_refptr<media::VideoFrame>& frame) { | |
215 num_decodes_at_decoder_--; | |
216 scoped_ptr<PendingFrame> pending_frame; | |
217 if (status == media::VideoDecoder::kOk && !frame->end_of_stream()) { | |
218 pending_frame.reset(new PendingFrame(decode_id, frame->coded_size())); | |
219 // Convert the VideoFrame pixels to ARGB. | |
220 libyuv::I420ToARGB(frame->data(media::VideoFrame::kYPlane), | |
221 frame->stride(media::VideoFrame::kYPlane), | |
222 frame->data(media::VideoFrame::kUPlane), | |
223 frame->stride(media::VideoFrame::kUPlane), | |
224 frame->data(media::VideoFrame::kVPlane), | |
225 frame->stride(media::VideoFrame::kVPlane), | |
226 &pending_frame->argb_pixels.front(), | |
227 frame->coded_size().width() * 4, | |
228 frame->coded_size().width(), | |
229 frame->coded_size().height()); | |
230 } else { | |
231 pending_frame.reset(new PendingFrame(decode_id)); | |
232 } | |
233 | |
234 int32_t result; | |
235 switch (status) { | |
236 case media::VideoDecoder::kOk: | |
237 // We allow partial frames, so this is OK. | |
238 case media::VideoDecoder::kNotEnoughData: | |
239 result = PP_OK; | |
240 break; | |
241 case media::VideoDecoder::kAborted: | |
242 result = PP_ERROR_ABORTED; | |
243 break; | |
244 case media::VideoDecoder::kDecodeError: | |
245 result = PP_ERROR_RESOURCE_FAILED; | |
246 break; | |
247 default: | |
248 NOTREACHED(); | |
249 result = PP_ERROR_FAILED; | |
250 break; | |
251 } | |
252 | |
253 main_message_loop_->PostTask(FROM_HERE, | |
254 base::Bind(&VideoDecoderShim::OnDecodeComplete, | |
255 shim_, | |
256 result, | |
257 base::Passed(&pending_frame))); | |
258 | |
259 DoDecode(); | |
260 } | |
261 | |
262 void VideoDecoderShim::DecoderImpl::OnResetComplete() { | |
263 main_message_loop_->PostTask( | |
264 FROM_HERE, base::Bind(&VideoDecoderShim::OnResetComplete, shim_)); | |
265 } | |
266 | |
267 VideoDecoderShim::VideoDecoderShim(PepperVideoDecoderHost* host) | |
268 : state_(UNINITIALIZED), | |
269 host_(host), | |
270 media_message_loop_( | |
271 RenderThreadImpl::current()->GetMediaThreadMessageLoopProxy()), | |
272 context_provider_( | |
273 RenderThreadImpl::current()->SharedMainThreadContextProvider()), | |
274 num_pending_decodes_(0), | |
275 texture_pool_size_(0), | |
276 weak_ptr_factory_(this) { | |
277 DCHECK(host_); | |
278 DCHECK(media_message_loop_); | |
279 DCHECK(context_provider_); | |
280 decoder_impl_.reset(new DecoderImpl(weak_ptr_factory_.GetWeakPtr())); | |
281 } | |
282 | |
283 VideoDecoderShim::~VideoDecoderShim() { | |
284 DCHECK(RenderThreadImpl::current()); | |
285 // Delete any remaining textures. | |
286 TextureIdMap::iterator it = texture_id_map_.begin(); | |
287 for (; it != texture_id_map_.end(); ++it) | |
288 DeleteTexture(it->second); | |
289 texture_id_map_.clear(); | |
290 | |
291 FlushCommandBuffer(); | |
292 | |
293 host_ = NULL; | |
294 // No methods can post tasks to the delegate now. | |
295 weak_ptr_factory_.InvalidateWeakPtrs(); | |
296 // No more callbacks from the delegate will be received now. | |
297 | |
298 // The callback now holds the only reference to the DecoderImpl, which will be | |
299 // deleted when Stop completes. | |
300 media_message_loop_->PostTask( | |
301 FROM_HERE, | |
302 base::Bind(&VideoDecoderShim::DecoderImpl::Stop, | |
303 base::Owned(decoder_impl_.release()))); | |
304 | |
305 } | |
306 | |
307 bool VideoDecoderShim::Initialize( | |
308 media::VideoCodecProfile profile, | |
309 media::VideoDecodeAccelerator::Client* client) { | |
310 // Ignore the |client| parameter, which is the same as |host_|. | |
Ami GONE FROM CHROMIUM
2014/06/07 18:26:39
DCHECK this instead of the comment?
bbudge
2014/06/07 21:28:33
Done.
| |
311 DCHECK(RenderThreadImpl::current()); | |
312 DCHECK_EQ(state_, UNINITIALIZED); | |
313 media::VideoCodec codec = media::kUnknownVideoCodec; | |
314 if (profile <= media::H264PROFILE_MAX) | |
315 codec = media::kCodecH264; | |
316 else if (profile <= media::VP8PROFILE_MAX) | |
317 codec = media::kCodecVP8; | |
318 DCHECK_NE(codec, media::kUnknownVideoCodec); | |
319 | |
320 media::VideoDecoderConfig config( | |
321 codec, | |
322 profile, | |
323 media::VideoFrame::YV12, | |
324 gfx::Size(32, 24), // Small sizes that won't fail. | |
325 gfx::Rect(32, 24), | |
326 gfx::Size(32, 24), | |
327 NULL /* extra_data */, // TODO(bbudge) Verify this isn't needed. | |
328 0 /* extra_data_size */, | |
329 false /* decryption */); | |
330 | |
331 media_message_loop_->PostTask( | |
332 FROM_HERE, | |
333 base::Bind(&VideoDecoderShim::DecoderImpl::Initialize, | |
334 base::Unretained(decoder_impl_.get()), | |
335 config)); | |
336 // Return success, even though we are asynchronous, to mimic | |
337 // media::VideoDecodeAccelerator. | |
338 return true; | |
339 } | |
340 | |
341 void VideoDecoderShim::Decode(const media::BitstreamBuffer& bitstream_buffer) { | |
342 DCHECK(RenderThreadImpl::current()); | |
343 DCHECK_EQ(state_, DECODING); | |
344 | |
345 num_pending_decodes_++; | |
346 | |
347 // We need the address of the shared memory, so we can copy into our buffer. | |
348 const uint8_t* buffer = host_->ShmHandleToAddress(bitstream_buffer.handle()); | |
349 DCHECK(buffer); | |
350 | |
351 media_message_loop_->PostTask( | |
352 FROM_HERE, | |
353 base::Bind( | |
354 &VideoDecoderShim::DecoderImpl::Decode, | |
355 base::Unretained(decoder_impl_.get()), | |
356 bitstream_buffer.id(), | |
357 media::DecoderBuffer::CopyFrom(buffer, bitstream_buffer.size()))); | |
358 } | |
359 | |
360 void VideoDecoderShim::AssignPictureBuffers( | |
361 const std::vector<media::PictureBuffer>& buffers) { | |
362 DCHECK(RenderThreadImpl::current()); | |
363 DCHECK_EQ(state_, DECODING); | |
364 if (buffers.empty()) { | |
365 NOTREACHED(); | |
366 return; | |
367 } | |
368 DCHECK_EQ(buffers.size(), pending_texture_mailboxes_.size()); | |
369 GLuint num_textures = base::checked_cast<GLuint>(buffers.size()); | |
370 std::vector<uint32_t> local_texture_ids(num_textures); | |
371 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
372 gles2->GenTextures(num_textures, &local_texture_ids.front()); | |
373 for (uint32_t i = 0; i < num_textures; i++) { | |
374 gles2->ActiveTexture(GL_TEXTURE0); | |
375 gles2->BindTexture(GL_TEXTURE_2D, local_texture_ids[i]); | |
376 gles2->ConsumeTextureCHROMIUM(GL_TEXTURE_2D, | |
377 pending_texture_mailboxes_[i].name); | |
378 // Map the plugin texture id to the local texture id. | |
379 uint32_t plugin_texture_id = buffers[i].texture_id(); | |
380 texture_id_map_[plugin_texture_id] = local_texture_ids[i]; | |
381 available_textures_.push_back(plugin_texture_id); | |
382 } | |
383 pending_texture_mailboxes_.clear(); | |
384 SendPictures(); | |
385 } | |
386 | |
387 void VideoDecoderShim::ReusePictureBuffer(int32 picture_buffer_id) { | |
388 DCHECK(RenderThreadImpl::current()); | |
389 uint32_t texture_id = static_cast<uint32_t>(picture_buffer_id); | |
390 if (textures_to_dismiss_.find(texture_id) != textures_to_dismiss_.end()) { | |
391 DismissTexture(texture_id); | |
392 } else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) { | |
393 available_textures_.push_back(texture_id); | |
394 SendPictures(); | |
395 } else { | |
396 NOTREACHED(); | |
397 } | |
398 } | |
399 | |
400 void VideoDecoderShim::Flush() { | |
401 DCHECK(RenderThreadImpl::current()); | |
402 DCHECK_EQ(state_, DECODING); | |
403 state_ = FLUSHING; | |
404 } | |
405 | |
406 void VideoDecoderShim::Reset() { | |
407 DCHECK(RenderThreadImpl::current()); | |
408 DCHECK_EQ(state_, DECODING); | |
409 state_ = RESETTING; | |
410 media_message_loop_->PostTask( | |
411 FROM_HERE, | |
412 base::Bind(&VideoDecoderShim::DecoderImpl::Reset, | |
413 base::Unretained(decoder_impl_.get()))); | |
414 } | |
415 | |
416 void VideoDecoderShim::Destroy() { | |
417 // This will be called, but our destructor can do the actual work. | |
418 } | |
419 | |
420 void VideoDecoderShim::OnInitializeComplete(int32_t result, | |
421 uint32_t texture_pool_size) { | |
422 DCHECK(RenderThreadImpl::current()); | |
423 DCHECK(host_); | |
424 | |
425 if (result == PP_OK) { | |
426 state_ = DECODING; | |
427 texture_pool_size_ = texture_pool_size; | |
428 } | |
429 | |
430 host_->OnInitializeComplete(result); | |
431 } | |
432 | |
433 void VideoDecoderShim::OnDecodeComplete(int32_t result, | |
434 scoped_ptr<PendingFrame> frame) { | |
435 DCHECK(RenderThreadImpl::current()); | |
436 DCHECK(host_); | |
437 | |
438 num_pending_decodes_--; | |
439 | |
440 if (result == PP_OK && !frame->argb_pixels.empty()) { | |
441 if (texture_size_ != frame->size) { | |
442 // If the size has changed, all current textures must be dismissed. Add | |
443 // all textures to |textures_to_dismiss_| and dismiss any that aren't in | |
444 // use by the plugin. We dismiss the rest as they are recycled. | |
445 for (TextureIdMap::const_iterator it = texture_id_map_.begin(); | |
446 it != texture_id_map_.end(); | |
447 ++it) { | |
448 textures_to_dismiss_.insert(it->second); | |
449 } | |
450 for (std::vector<uint32_t>::const_iterator it = | |
451 available_textures_.begin(); | |
452 it != available_textures_.end(); | |
453 ++it) { | |
454 DismissTexture(*it); | |
455 } | |
456 available_textures_.clear(); | |
457 FlushCommandBuffer(); | |
458 | |
459 DCHECK(pending_texture_mailboxes_.empty()); | |
460 for (uint32_t i = 0; i < texture_pool_size_; i++) | |
461 pending_texture_mailboxes_.push_back(gpu::Mailbox::Generate()); | |
462 | |
463 host_->RequestTextures(texture_pool_size_, | |
464 frame->size, | |
465 GL_TEXTURE_2D, | |
466 pending_texture_mailboxes_); | |
467 texture_size_ = frame->size; | |
468 } | |
469 | |
470 pending_frames_.push(linked_ptr<PendingFrame>(frame.release())); | |
471 SendPictures(); | |
472 } else { | |
473 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
474 } | |
475 | |
476 // Report any VDA type errors. | |
477 if (result == PP_ERROR_RESOURCE_FAILED) | |
478 host_->NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | |
479 } | |
480 | |
481 void VideoDecoderShim::SendPictures() { | |
482 DCHECK(RenderThreadImpl::current()); | |
483 DCHECK(host_); | |
484 | |
485 while (!pending_frames_.empty() && !available_textures_.empty()) { | |
486 const linked_ptr<PendingFrame>& frame = pending_frames_.front(); | |
487 | |
488 uint32_t texture_id = available_textures_.back(); | |
489 available_textures_.pop_back(); | |
490 | |
491 uint32_t local_texture_id = texture_id_map_[texture_id]; | |
492 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
493 gles2->ActiveTexture(GL_TEXTURE0); | |
494 gles2->BindTexture(GL_TEXTURE_2D, local_texture_id); | |
495 gles2->TexImage2D(GL_TEXTURE_2D, | |
496 0, | |
497 GL_RGBA, | |
498 texture_size_.width(), | |
499 texture_size_.height(), | |
500 0, | |
501 GL_RGBA, | |
502 GL_UNSIGNED_BYTE, | |
503 &frame->argb_pixels.front()); | |
504 | |
505 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
506 host_->PictureReady(media::Picture(texture_id, frame->decode_id)); | |
507 pending_frames_.pop(); | |
508 } | |
509 | |
510 FlushCommandBuffer(); | |
511 | |
512 if (state_ == FLUSHING && !num_pending_decodes_ && pending_frames_.empty()) { | |
513 state_ = DECODING; | |
514 host_->NotifyFlushDone(); | |
515 } | |
516 } | |
517 | |
518 void VideoDecoderShim::OnResetComplete() { | |
519 DCHECK(RenderThreadImpl::current()); | |
520 DCHECK(host_); | |
521 | |
522 while (!pending_frames_.empty()) { | |
523 const linked_ptr<PendingFrame>& frame = pending_frames_.front(); | |
524 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
525 pending_frames_.pop(); | |
526 } | |
527 | |
528 state_ = DECODING; | |
529 host_->NotifyResetDone(); | |
530 } | |
531 | |
532 void VideoDecoderShim::DismissTexture(uint32_t texture_id) { | |
533 DCHECK(host_); | |
534 textures_to_dismiss_.erase(texture_id); | |
535 DCHECK(texture_id_map_.find(texture_id) != texture_id_map_.end()); | |
536 DeleteTexture(texture_id_map_[texture_id]); | |
537 texture_id_map_.erase(texture_id); | |
538 host_->DismissPictureBuffer(texture_id); | |
539 } | |
540 | |
541 void VideoDecoderShim::DeleteTexture(uint32_t texture_id) { | |
542 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
543 gles2->DeleteTextures(1, &texture_id); | |
544 } | |
545 | |
546 void VideoDecoderShim::FlushCommandBuffer() { | |
547 context_provider_->ContextGL()->Flush(); | |
548 } | |
549 | |
550 } // namespace content | |
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