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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <string.h> | 5 #include <string.h> |
6 | 6 |
7 #include <iostream> | 7 #include <iostream> |
8 #include <list> | 8 #include <list> |
9 #include <map> | 9 #include <map> |
10 #include <set> | 10 #include <set> |
11 #include <sstream> | 11 #include <sstream> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "ppapi/c/pp_errors.h" | 14 #include "ppapi/c/pp_errors.h" |
15 #include "ppapi/c/ppb_console.h" | 15 #include "ppapi/c/ppb_console.h" |
16 #include "ppapi/c/ppb_opengles2.h" | 16 #include "ppapi/c/ppb_opengles2.h" |
17 #include "ppapi/cpp/dev/video_decoder_client_dev.h" | 17 #include "ppapi/cpp/dev/video_decoder_client_dev.h" |
18 #include "ppapi/cpp/dev/video_decoder_dev.h" | 18 #include "ppapi/cpp/dev/video_decoder_dev.h" |
19 #include "ppapi/cpp/graphics_3d.h" | 19 #include "ppapi/cpp/graphics_3d.h" |
20 #include "ppapi/cpp/graphics_3d_client.h" | 20 #include "ppapi/cpp/graphics_3d_client.h" |
21 #include "ppapi/cpp/instance.h" | 21 #include "ppapi/cpp/instance.h" |
22 #include "ppapi/cpp/module.h" | 22 #include "ppapi/cpp/module.h" |
23 #include "ppapi/cpp/rect.h" | 23 #include "ppapi/cpp/rect.h" |
24 #include "ppapi/cpp/var.h" | 24 #include "ppapi/cpp/var.h" |
| 25 |
| 26 #define TEST_H264 |
25 #include "ppapi/examples/video_decode/testdata.h" | 27 #include "ppapi/examples/video_decode/testdata.h" |
| 28 |
26 #include "ppapi/lib/gl/include/GLES2/gl2.h" | 29 #include "ppapi/lib/gl/include/GLES2/gl2.h" |
27 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" | 30 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" |
28 #include "ppapi/utility/completion_callback_factory.h" | 31 #include "ppapi/utility/completion_callback_factory.h" |
29 | 32 |
30 // Use assert as a poor-man's CHECK, even in non-debug mode. | 33 // Use assert as a poor-man's CHECK, even in non-debug mode. |
31 // Since <assert.h> redefines assert on every inclusion (it doesn't use | 34 // Since <assert.h> redefines assert on every inclusion (it doesn't use |
32 // include-guards), make sure this is the last file #include'd in this file. | 35 // include-guards), make sure this is the last file #include'd in this file. |
33 #undef NDEBUG | 36 #undef NDEBUG |
34 #include <assert.h> | 37 #include <assert.h> |
35 | 38 |
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676 gles2_if_->DeleteShader(context_->pp_resource(), shader); | 679 gles2_if_->DeleteShader(context_->pp_resource(), shader); |
677 } | 680 } |
678 } // anonymous namespace | 681 } // anonymous namespace |
679 | 682 |
680 namespace pp { | 683 namespace pp { |
681 // Factory function for your specialization of the Module object. | 684 // Factory function for your specialization of the Module object. |
682 Module* CreateModule() { | 685 Module* CreateModule() { |
683 return new VideoDecodeDemoModule(); | 686 return new VideoDecodeDemoModule(); |
684 } | 687 } |
685 } // namespace pp | 688 } // namespace pp |
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