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Side by Side Diff: content/renderer/pepper/video_decoder_shim.h

Issue 311853005: Implement software fallback for PPB_VideoDecoder. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix include order. Created 6 years, 6 months ago
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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
6 #define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
7
8 #include <queue>
9 #include <vector>
10
11 #include "base/basictypes.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/linked_ptr.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/message_loop/message_loop_proxy.h"
17 #include "gpu/command_buffer/common/mailbox.h"
18 #include "media/base/video_decoder_config.h"
19 #include "media/video/video_decode_accelerator.h"
20
21 #include "ppapi/c/pp_codecs.h"
22
23 namespace gpu {
24 namespace gles2 {
25 class GLES2Interface;
26 }
27 }
28
29 namespace media {
30 class DecoderBuffer;
31 }
32
33 namespace webkit {
34 namespace gpu {
35 class ContextProviderWebContext;
36 }
37 }
38
39 namespace content {
40
41 class PepperVideoDecoderHost;
42
43 // This class is a shim to wrap a media::VideoDecoder so that it can be used
44 // by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator.
45 // This class should be constructed, used, and destructed on the main (render)
46 // thread.
47 class VideoDecoderShim : public media::VideoDecodeAccelerator {
48 public:
49 explicit VideoDecoderShim(PepperVideoDecoderHost* host);
50 virtual ~VideoDecoderShim();
51
52 // media::VideoDecodeAccelerator implementation.
53 virtual bool Initialize(
54 media::VideoCodecProfile profile,
55 media::VideoDecodeAccelerator::Client* client) OVERRIDE;
56 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
57 virtual void AssignPictureBuffers(
58 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
59 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
60 virtual void Flush() OVERRIDE;
61 virtual void Reset() OVERRIDE;
62 virtual void Destroy() OVERRIDE;
63
64 private:
65 enum State {
66 UNINITIALIZED,
67 DECODING,
68 FLUSHING,
69 RESETTING,
70 };
71
72 struct PendingDecode;
73 struct PendingFrame;
74 class DecoderImpl;
75
76 void OnInitializeComplete(int32_t result, uint32_t texture_pool_size);
77 void OnDecodeComplete(int32_t result, uint32_t decode_id);
78 void OnOutputComplete(scoped_ptr<PendingFrame> frame);
79 void SendPictures();
80 void OnResetComplete();
81 void NotifyCompletedDecodes();
82 void DismissTexture(uint32_t texture_id);
83 void DeleteTexture(uint32_t texture_id);
84 // Call this whenever we change GL state that the plugin relies on, such as
85 // creating picture textures.
86 void FlushCommandBuffer();
87
88 scoped_ptr<DecoderImpl> decoder_impl_;
89 State state_;
90
91 PepperVideoDecoderHost* host_;
92 scoped_refptr<base::MessageLoopProxy> media_message_loop_;
93 scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_;
94
95 // The current decoded frame size.
96 gfx::Size texture_size_;
97 // Map that takes the plugin's GL texture id to the renderer's GL texture id.
98 typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
99 TextureIdMap texture_id_map_;
100 // Available textures (these are plugin ids.)
101 std::vector<uint32_t> available_textures_;
102 // Track textures that are no longer needed (these are plugin ids.)
103 typedef base::hash_set<uint32_t> TextureIdSet;
104 TextureIdSet textures_to_dismiss_;
105 // Mailboxes for pending texture requests, to write to plugin's textures.
106 std::vector<gpu::Mailbox> pending_texture_mailboxes_;
107
108 // Queue of completed decode ids, for notifying the host.
109 typedef std::queue<uint32_t> CompletedDecodeQueue;
110 CompletedDecodeQueue completed_decodes_;
111
112 // Queue of decoded frames that have been converted to RGB and await upload to
113 // a GL texture.
114 typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue;
115 PendingFrameQueue pending_frames_;
116
117 // The optimal number of textures to allocate for decoder_impl_.
118 uint32_t texture_pool_size_;
119
120 uint32_t num_pending_decodes_;
121
122 base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_;
123
124 DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim);
125 };
126
127 } // namespace content
128
129 #endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
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