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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <GLES2/gl2.h> | |
6 #include <GLES2/gl2ext.h> | |
7 #include <GLES2/gl2extchromium.h> | |
8 | |
9 #include "content/renderer/pepper/video_decoder_shim.h" | |
10 | |
11 #include "base/bind.h" | |
12 #include "base/numerics/safe_conversions.h" | |
13 #include "content/public/renderer/render_thread.h" | |
14 #include "content/renderer/pepper/pepper_video_decoder_host.h" | |
15 #include "content/renderer/render_thread_impl.h" | |
16 #include "gpu/command_buffer/client/gles2_implementation.h" | |
17 #include "media/base/decoder_buffer.h" | |
18 #include "media/base/limits.h" | |
19 #include "media/base/video_decoder.h" | |
20 #include "media/filters/ffmpeg_video_decoder.h" | |
21 #include "media/video/picture.h" | |
22 #include "media/video/video_decode_accelerator.h" | |
23 #include "ppapi/c/pp_errors.h" | |
24 #include "third_party/libyuv/include/libyuv.h" | |
25 #include "webkit/common/gpu/context_provider_web_context.h" | |
26 | |
27 namespace content { | |
28 | |
29 struct VideoDecoderShim::PendingDecode { | |
30 PendingDecode(uint32_t decode_id, | |
31 const scoped_refptr<media::DecoderBuffer>& buffer); | |
32 ~PendingDecode(); | |
33 | |
34 const uint32_t decode_id; | |
35 const scoped_refptr<media::DecoderBuffer> buffer; | |
36 }; | |
37 | |
38 VideoDecoderShim::PendingDecode::PendingDecode( | |
39 uint32_t decode_id, | |
40 const scoped_refptr<media::DecoderBuffer>& buffer) | |
41 : decode_id(decode_id), buffer(buffer) { | |
42 } | |
43 | |
44 VideoDecoderShim::PendingDecode::~PendingDecode() { | |
45 } | |
46 | |
47 struct VideoDecoderShim::PendingFrame { | |
48 explicit PendingFrame(uint32_t decode_id); | |
49 PendingFrame(uint32_t decode_id, const gfx::Size& size); | |
50 ~PendingFrame(); | |
51 | |
52 const uint32_t decode_id; | |
53 const gfx::Size size; | |
54 std::vector<uint8_t> argb_pixels; | |
55 | |
56 private: | |
57 // This could be expensive to copy, so guard against that. | |
58 DISALLOW_COPY_AND_ASSIGN(PendingFrame); | |
59 }; | |
60 | |
61 VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id) | |
62 : decode_id(decode_id) { | |
63 } | |
64 | |
65 VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id, | |
66 const gfx::Size& size) | |
67 : decode_id(decode_id), | |
68 size(size), | |
69 argb_pixels(size.width() * size.height() * 4) { | |
70 } | |
71 | |
72 VideoDecoderShim::PendingFrame::~PendingFrame() { | |
73 } | |
74 | |
75 // DecoderImpl runs the underlying VideoDecoder on the media thread, receiving | |
76 // calls from the VideoDecodeShim on the main thread and sending results back. | |
77 // This class is constructed on the main thread, but used and destructed on the | |
78 // media thread. | |
79 class VideoDecoderShim::DecoderImpl { | |
80 public: | |
81 explicit DecoderImpl(const base::WeakPtr<VideoDecoderShim>& proxy); | |
82 ~DecoderImpl(); | |
83 | |
84 void Initialize(media::VideoDecoderConfig config); | |
85 void Decode(uint32_t decode_id, scoped_refptr<media::DecoderBuffer> buffer); | |
86 void Reset(); | |
87 void Stop(); | |
88 | |
89 private: | |
90 void OnPipelineStatus(media::PipelineStatus status); | |
91 void DoDecode(); | |
92 void OnDecodeComplete(uint32_t decode_id, | |
93 media::VideoDecoder::Status status, | |
94 const scoped_refptr<media::VideoFrame>& frame); | |
95 void OnResetComplete(); | |
96 | |
97 // WeakPtr is bound to main_message_loop_. Use only in shim callbacks. | |
98 base::WeakPtr<VideoDecoderShim> shim_; | |
99 scoped_ptr<media::VideoDecoder> decoder_; | |
100 scoped_refptr<base::MessageLoopProxy> main_message_loop_; | |
101 // Queue of decodes waiting for the decoder. | |
102 typedef std::queue<PendingDecode> PendingDecodeQueue; | |
103 PendingDecodeQueue pending_decodes_; | |
104 int max_decodes_at_decoder_; | |
105 int num_decodes_at_decoder_; | |
106 }; | |
107 | |
108 VideoDecoderShim::DecoderImpl::DecoderImpl( | |
109 const base::WeakPtr<VideoDecoderShim>& proxy) | |
110 : shim_(proxy), | |
111 main_message_loop_(base::MessageLoopProxy::current()), | |
112 max_decodes_at_decoder_(0), | |
113 num_decodes_at_decoder_(0) { | |
114 } | |
115 | |
116 VideoDecoderShim::DecoderImpl::~DecoderImpl() { | |
117 DCHECK(pending_decodes_.empty()); | |
118 } | |
119 | |
120 void VideoDecoderShim::DecoderImpl::Initialize( | |
121 media::VideoDecoderConfig config) { | |
122 DCHECK(!decoder_); | |
123 scoped_ptr<media::FFmpegVideoDecoder> ffmpeg_video_decoder( | |
124 new media::FFmpegVideoDecoder(base::MessageLoopProxy::current())); | |
125 ffmpeg_video_decoder->set_decode_nalus(true); | |
Ami GONE FROM CHROMIUM
2014/06/08 17:30:38
Still concerned that this conflicts with the true
bbudge
2014/06/09 23:33:01
I'll work this out with Igor.
| |
126 decoder_ = ffmpeg_video_decoder.Pass(); | |
127 max_decodes_at_decoder_ = decoder_->GetMaxDecodeRequests(); | |
128 // We can use base::Unretained() safely in decoder callbacks because we call | |
129 // VideoDecoder::Stop() before deletion. Stop() guarantees there will be no | |
130 // outstanding callbacks after it returns. | |
131 decoder_->Initialize( | |
132 config, | |
133 true /* low_delay */, | |
134 base::Bind(&VideoDecoderShim::DecoderImpl::OnPipelineStatus, | |
135 base::Unretained(this))); | |
136 } | |
137 | |
138 void VideoDecoderShim::DecoderImpl::OnPipelineStatus( | |
139 media::PipelineStatus status) { | |
140 int32_t result; | |
141 switch (status) { | |
142 case media::PIPELINE_OK: | |
143 result = PP_OK; | |
144 break; | |
145 case media::DECODER_ERROR_NOT_SUPPORTED: | |
146 result = PP_ERROR_NOTSUPPORTED; | |
147 break; | |
148 default: | |
149 result = PP_ERROR_FAILED; | |
150 break; | |
151 } | |
152 | |
153 // Calculate how many textures the shim should create. | |
154 uint32_t texture_pool_size = | |
155 max_decodes_at_decoder_ + media::limits::kMaxVideoFrames; | |
156 main_message_loop_->PostTask( | |
157 FROM_HERE, | |
158 base::Bind(&VideoDecoderShim::OnInitializeComplete, | |
159 shim_, | |
160 result, | |
161 texture_pool_size)); | |
162 } | |
163 | |
164 void VideoDecoderShim::DecoderImpl::Decode( | |
165 uint32_t decode_id, | |
166 scoped_refptr<media::DecoderBuffer> buffer) { | |
167 DCHECK(decoder_); | |
168 pending_decodes_.push(PendingDecode(decode_id, buffer)); | |
169 DoDecode(); | |
Ami GONE FROM CHROMIUM
2014/06/08 17:30:38
There are a bunch of encoded test streams in media
bbudge
2014/06/09 23:33:01
I was thinking along the lines of some very simple
| |
170 } | |
171 | |
172 void VideoDecoderShim::DecoderImpl::Reset() { | |
173 DCHECK(decoder_); | |
174 // Abort all pending decodes. | |
175 while (!pending_decodes_.empty()) { | |
176 const PendingDecode& decode = pending_decodes_.front(); | |
177 scoped_ptr<PendingFrame> pending_frame(new PendingFrame(decode.decode_id)); | |
178 main_message_loop_->PostTask(FROM_HERE, | |
179 base::Bind(&VideoDecoderShim::OnDecodeComplete, | |
180 shim_, | |
181 media::VideoDecoder::kAborted, | |
182 base::Passed(&pending_frame))); | |
183 pending_decodes_.pop(); | |
184 } | |
185 decoder_->Reset(base::Bind(&VideoDecoderShim::DecoderImpl::OnResetComplete, | |
186 base::Unretained(this))); | |
187 } | |
188 | |
189 void VideoDecoderShim::DecoderImpl::Stop() { | |
190 DCHECK(decoder_); | |
191 // Clear pending decodes now. We don't want OnDecodeComplete to call Decode | |
192 // again. | |
193 while (!pending_decodes_.empty()) | |
194 pending_decodes_.pop(); | |
195 decoder_->Stop(); | |
196 // This instance is deleted once we exit this scope. | |
197 } | |
198 | |
199 void VideoDecoderShim::DecoderImpl::DoDecode() { | |
200 while (!pending_decodes_.empty() && | |
201 num_decodes_at_decoder_ < max_decodes_at_decoder_) { | |
202 num_decodes_at_decoder_++; | |
203 const PendingDecode& decode = pending_decodes_.front(); | |
204 decoder_->Decode( | |
205 decode.buffer, | |
206 base::Bind(&VideoDecoderShim::DecoderImpl::OnDecodeComplete, | |
207 base::Unretained(this), | |
208 decode.decode_id)); | |
209 pending_decodes_.pop(); | |
210 } | |
211 } | |
212 | |
213 void VideoDecoderShim::DecoderImpl::OnDecodeComplete( | |
214 uint32_t decode_id, | |
215 media::VideoDecoder::Status status, | |
216 const scoped_refptr<media::VideoFrame>& frame) { | |
217 num_decodes_at_decoder_--; | |
218 scoped_ptr<PendingFrame> pending_frame; | |
219 if (status == media::VideoDecoder::kOk && !frame->end_of_stream()) { | |
220 pending_frame.reset(new PendingFrame(decode_id, frame->coded_size())); | |
221 // Convert the VideoFrame pixels to ARGB. | |
222 libyuv::I420ToARGB(frame->data(media::VideoFrame::kYPlane), | |
223 frame->stride(media::VideoFrame::kYPlane), | |
224 frame->data(media::VideoFrame::kUPlane), | |
225 frame->stride(media::VideoFrame::kUPlane), | |
226 frame->data(media::VideoFrame::kVPlane), | |
227 frame->stride(media::VideoFrame::kVPlane), | |
228 &pending_frame->argb_pixels.front(), | |
229 frame->coded_size().width() * 4, | |
230 frame->coded_size().width(), | |
231 frame->coded_size().height()); | |
232 } else { | |
233 pending_frame.reset(new PendingFrame(decode_id)); | |
234 } | |
235 | |
236 int32_t result; | |
237 switch (status) { | |
238 case media::VideoDecoder::kOk: | |
239 // We allow partial frames, so this is OK. | |
240 case media::VideoDecoder::kNotEnoughData: | |
241 result = PP_OK; | |
242 break; | |
243 case media::VideoDecoder::kAborted: | |
244 result = PP_ERROR_ABORTED; | |
245 break; | |
246 case media::VideoDecoder::kDecodeError: | |
247 result = PP_ERROR_RESOURCE_FAILED; | |
248 break; | |
249 default: | |
250 NOTREACHED(); | |
251 result = PP_ERROR_FAILED; | |
252 break; | |
253 } | |
254 | |
255 main_message_loop_->PostTask(FROM_HERE, | |
256 base::Bind(&VideoDecoderShim::OnDecodeComplete, | |
257 shim_, | |
258 result, | |
259 base::Passed(&pending_frame))); | |
260 | |
261 DoDecode(); | |
262 } | |
263 | |
264 void VideoDecoderShim::DecoderImpl::OnResetComplete() { | |
265 main_message_loop_->PostTask( | |
266 FROM_HERE, base::Bind(&VideoDecoderShim::OnResetComplete, shim_)); | |
267 } | |
268 | |
269 VideoDecoderShim::VideoDecoderShim(PepperVideoDecoderHost* host) | |
270 : state_(UNINITIALIZED), | |
271 host_(host), | |
272 media_message_loop_( | |
273 RenderThreadImpl::current()->GetMediaThreadMessageLoopProxy()), | |
274 context_provider_( | |
275 RenderThreadImpl::current()->SharedMainThreadContextProvider()), | |
276 num_pending_decodes_(0), | |
277 texture_pool_size_(0), | |
278 weak_ptr_factory_(this) { | |
279 DCHECK(host_); | |
280 DCHECK(media_message_loop_); | |
281 DCHECK(context_provider_); | |
282 decoder_impl_.reset(new DecoderImpl(weak_ptr_factory_.GetWeakPtr())); | |
283 } | |
284 | |
285 VideoDecoderShim::~VideoDecoderShim() { | |
286 DCHECK(RenderThreadImpl::current()); | |
287 // Delete any remaining textures. | |
288 TextureIdMap::iterator it = texture_id_map_.begin(); | |
289 for (; it != texture_id_map_.end(); ++it) | |
290 DeleteTexture(it->second); | |
291 texture_id_map_.clear(); | |
292 | |
293 FlushCommandBuffer(); | |
294 | |
295 host_ = NULL; | |
296 // No methods can post tasks to the delegate now. | |
297 weak_ptr_factory_.InvalidateWeakPtrs(); | |
298 // No more callbacks from the delegate will be received now. | |
299 | |
300 // The callback now holds the only reference to the DecoderImpl, which will be | |
301 // deleted when Stop completes. | |
302 media_message_loop_->PostTask( | |
303 FROM_HERE, | |
304 base::Bind(&VideoDecoderShim::DecoderImpl::Stop, | |
305 base::Owned(decoder_impl_.release()))); | |
306 | |
307 } | |
308 | |
309 bool VideoDecoderShim::Initialize( | |
310 media::VideoCodecProfile profile, | |
311 media::VideoDecodeAccelerator::Client* client) { | |
312 DCHECK_EQ(client, host_); | |
313 DCHECK(RenderThreadImpl::current()); | |
314 DCHECK_EQ(state_, UNINITIALIZED); | |
315 media::VideoCodec codec = media::kUnknownVideoCodec; | |
316 if (profile <= media::H264PROFILE_MAX) | |
317 codec = media::kCodecH264; | |
318 else if (profile <= media::VP8PROFILE_MAX) | |
319 codec = media::kCodecVP8; | |
320 DCHECK_NE(codec, media::kUnknownVideoCodec); | |
321 | |
322 media::VideoDecoderConfig config( | |
323 codec, | |
324 profile, | |
325 media::VideoFrame::YV12, | |
326 gfx::Size(32, 24), // Small sizes that won't fail. | |
327 gfx::Rect(32, 24), | |
328 gfx::Size(32, 24), | |
329 NULL /* extra_data */, // TODO(bbudge) Verify this isn't needed. | |
330 0 /* extra_data_size */, | |
331 false /* decryption */); | |
332 | |
333 media_message_loop_->PostTask( | |
334 FROM_HERE, | |
335 base::Bind(&VideoDecoderShim::DecoderImpl::Initialize, | |
336 base::Unretained(decoder_impl_.get()), | |
337 config)); | |
338 // Return success, even though we are asynchronous, to mimic | |
339 // media::VideoDecodeAccelerator. | |
340 return true; | |
341 } | |
342 | |
343 void VideoDecoderShim::Decode(const media::BitstreamBuffer& bitstream_buffer) { | |
344 DCHECK(RenderThreadImpl::current()); | |
345 DCHECK_EQ(state_, DECODING); | |
346 | |
347 num_pending_decodes_++; | |
348 | |
349 // We need the address of the shared memory, so we can copy into our buffer. | |
350 const uint8_t* buffer = host_->DecodeIdToAddress(bitstream_buffer.id()); | |
351 DCHECK(buffer); | |
352 | |
353 media_message_loop_->PostTask( | |
354 FROM_HERE, | |
355 base::Bind( | |
356 &VideoDecoderShim::DecoderImpl::Decode, | |
357 base::Unretained(decoder_impl_.get()), | |
358 bitstream_buffer.id(), | |
359 media::DecoderBuffer::CopyFrom(buffer, bitstream_buffer.size()))); | |
360 } | |
361 | |
362 void VideoDecoderShim::AssignPictureBuffers( | |
363 const std::vector<media::PictureBuffer>& buffers) { | |
364 DCHECK(RenderThreadImpl::current()); | |
365 DCHECK_EQ(state_, DECODING); | |
366 if (buffers.empty()) { | |
367 NOTREACHED(); | |
368 return; | |
369 } | |
370 DCHECK_EQ(buffers.size(), pending_texture_mailboxes_.size()); | |
371 GLuint num_textures = base::checked_cast<GLuint>(buffers.size()); | |
372 std::vector<uint32_t> local_texture_ids(num_textures); | |
373 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
374 gles2->GenTextures(num_textures, &local_texture_ids.front()); | |
375 for (uint32_t i = 0; i < num_textures; i++) { | |
376 gles2->ActiveTexture(GL_TEXTURE0); | |
377 gles2->BindTexture(GL_TEXTURE_2D, local_texture_ids[i]); | |
378 gles2->ConsumeTextureCHROMIUM(GL_TEXTURE_2D, | |
379 pending_texture_mailboxes_[i].name); | |
380 // Map the plugin texture id to the local texture id. | |
381 uint32_t plugin_texture_id = buffers[i].texture_id(); | |
382 texture_id_map_[plugin_texture_id] = local_texture_ids[i]; | |
383 available_textures_.push_back(plugin_texture_id); | |
384 } | |
385 pending_texture_mailboxes_.clear(); | |
386 SendPictures(); | |
387 } | |
388 | |
389 void VideoDecoderShim::ReusePictureBuffer(int32 picture_buffer_id) { | |
390 DCHECK(RenderThreadImpl::current()); | |
391 uint32_t texture_id = static_cast<uint32_t>(picture_buffer_id); | |
392 if (textures_to_dismiss_.find(texture_id) != textures_to_dismiss_.end()) { | |
393 DismissTexture(texture_id); | |
394 } else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) { | |
395 available_textures_.push_back(texture_id); | |
396 SendPictures(); | |
397 } else { | |
398 NOTREACHED(); | |
399 } | |
400 } | |
401 | |
402 void VideoDecoderShim::Flush() { | |
403 DCHECK(RenderThreadImpl::current()); | |
404 DCHECK_EQ(state_, DECODING); | |
405 state_ = FLUSHING; | |
406 } | |
407 | |
408 void VideoDecoderShim::Reset() { | |
409 DCHECK(RenderThreadImpl::current()); | |
410 DCHECK_EQ(state_, DECODING); | |
411 state_ = RESETTING; | |
412 media_message_loop_->PostTask( | |
413 FROM_HERE, | |
414 base::Bind(&VideoDecoderShim::DecoderImpl::Reset, | |
415 base::Unretained(decoder_impl_.get()))); | |
416 } | |
417 | |
418 void VideoDecoderShim::Destroy() { | |
419 // This will be called, but our destructor can do the actual work. | |
420 } | |
421 | |
422 void VideoDecoderShim::OnInitializeComplete(int32_t result, | |
423 uint32_t texture_pool_size) { | |
424 DCHECK(RenderThreadImpl::current()); | |
425 DCHECK(host_); | |
426 | |
427 if (result == PP_OK) { | |
428 state_ = DECODING; | |
429 texture_pool_size_ = texture_pool_size; | |
430 } | |
431 | |
432 host_->OnInitializeComplete(result); | |
433 } | |
434 | |
435 void VideoDecoderShim::OnDecodeComplete(int32_t result, | |
436 scoped_ptr<PendingFrame> frame) { | |
437 DCHECK(RenderThreadImpl::current()); | |
438 DCHECK(host_); | |
439 | |
440 num_pending_decodes_--; | |
441 | |
442 if (result == PP_OK && !frame->argb_pixels.empty()) { | |
443 if (texture_size_ != frame->size) { | |
444 // If the size has changed, all current textures must be dismissed. Add | |
445 // all textures to |textures_to_dismiss_| and dismiss any that aren't in | |
446 // use by the plugin. We dismiss the rest as they are recycled. | |
447 for (TextureIdMap::const_iterator it = texture_id_map_.begin(); | |
448 it != texture_id_map_.end(); | |
449 ++it) { | |
450 textures_to_dismiss_.insert(it->second); | |
451 } | |
452 for (std::vector<uint32_t>::const_iterator it = | |
453 available_textures_.begin(); | |
454 it != available_textures_.end(); | |
455 ++it) { | |
456 DismissTexture(*it); | |
457 } | |
458 available_textures_.clear(); | |
459 FlushCommandBuffer(); | |
460 | |
461 DCHECK(pending_texture_mailboxes_.empty()); | |
462 for (uint32_t i = 0; i < texture_pool_size_; i++) | |
463 pending_texture_mailboxes_.push_back(gpu::Mailbox::Generate()); | |
464 | |
465 host_->RequestTextures(texture_pool_size_, | |
466 frame->size, | |
467 GL_TEXTURE_2D, | |
468 pending_texture_mailboxes_); | |
469 texture_size_ = frame->size; | |
470 } | |
471 | |
472 pending_frames_.push(linked_ptr<PendingFrame>(frame.release())); | |
473 SendPictures(); | |
474 } else { | |
475 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
476 } | |
477 | |
478 // Report any VDA type errors. | |
479 if (result == PP_ERROR_RESOURCE_FAILED) | |
480 host_->NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | |
481 } | |
482 | |
483 void VideoDecoderShim::SendPictures() { | |
484 DCHECK(RenderThreadImpl::current()); | |
485 DCHECK(host_); | |
486 | |
487 while (!pending_frames_.empty() && !available_textures_.empty()) { | |
488 const linked_ptr<PendingFrame>& frame = pending_frames_.front(); | |
489 | |
490 uint32_t texture_id = available_textures_.back(); | |
491 available_textures_.pop_back(); | |
492 | |
493 uint32_t local_texture_id = texture_id_map_[texture_id]; | |
494 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
495 gles2->ActiveTexture(GL_TEXTURE0); | |
496 gles2->BindTexture(GL_TEXTURE_2D, local_texture_id); | |
497 gles2->TexImage2D(GL_TEXTURE_2D, | |
498 0, | |
499 GL_RGBA, | |
500 texture_size_.width(), | |
501 texture_size_.height(), | |
502 0, | |
503 GL_RGBA, | |
504 GL_UNSIGNED_BYTE, | |
505 &frame->argb_pixels.front()); | |
506 | |
507 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
508 host_->PictureReady(media::Picture(texture_id, frame->decode_id)); | |
509 pending_frames_.pop(); | |
510 } | |
511 | |
512 FlushCommandBuffer(); | |
513 | |
514 if (state_ == FLUSHING && !num_pending_decodes_ && pending_frames_.empty()) { | |
515 state_ = DECODING; | |
516 host_->NotifyFlushDone(); | |
517 } | |
518 } | |
519 | |
520 void VideoDecoderShim::OnResetComplete() { | |
521 DCHECK(RenderThreadImpl::current()); | |
522 DCHECK(host_); | |
523 | |
524 while (!pending_frames_.empty()) { | |
525 const linked_ptr<PendingFrame>& frame = pending_frames_.front(); | |
526 host_->NotifyEndOfBitstreamBuffer(frame->decode_id); | |
527 pending_frames_.pop(); | |
528 } | |
529 | |
530 state_ = DECODING; | |
531 host_->NotifyResetDone(); | |
532 } | |
533 | |
534 void VideoDecoderShim::DismissTexture(uint32_t texture_id) { | |
535 DCHECK(host_); | |
536 textures_to_dismiss_.erase(texture_id); | |
537 DCHECK(texture_id_map_.find(texture_id) != texture_id_map_.end()); | |
538 DeleteTexture(texture_id_map_[texture_id]); | |
539 texture_id_map_.erase(texture_id); | |
540 host_->DismissPictureBuffer(texture_id); | |
541 } | |
542 | |
543 void VideoDecoderShim::DeleteTexture(uint32_t texture_id) { | |
544 gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL(); | |
545 gles2->DeleteTextures(1, &texture_id); | |
546 } | |
547 | |
548 void VideoDecoderShim::FlushCommandBuffer() { | |
549 context_provider_->ContextGL()->Flush(); | |
550 } | |
551 | |
552 } // namespace content | |
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