Index: Source/core/rendering/compositing/CompositingLayerAssigner.h |
diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
index f55e188e6330e915634c303d81030dca8353b2e4..0cfb1112fdc6e73fce5eead742a6a1f79ff65a90 100644 |
--- a/Source/core/rendering/compositing/CompositingLayerAssigner.h |
+++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
@@ -40,7 +40,7 @@ public: |
explicit CompositingLayerAssigner(RenderLayerCompositor*); |
~CompositingLayerAssigner(); |
- void assign(RenderLayer* updateRoot, bool& layersChanged); |
+ void assign(RenderLayer* updateRoot, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint); |
abarth-chromium
2014/06/06 03:22:21
You can also store this sort of variable on the Co
|
// FIXME: This function should be private. We should remove the one caller |
// once we've fixed the compositing chicken/egg issues. |
@@ -77,11 +77,11 @@ private: |
uint64_t totalAreaOfSquashedRects; |
}; |
- void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged); |
- void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged); |
+ void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint); |
+ void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint); |
bool canSquashIntoCurrentSquashingOwner(const RenderLayer*, const SquashingState&); |
bool squashingWouldExceedSparsityTolerance(const RenderLayer* candidate, const SquashingState&); |
- bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType); |
+ bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType, Vector<RenderLayer*>& layersNeedingRepaint); |
bool needsOwnBacking(const RenderLayer*) const; |
RenderLayerCompositor* m_compositor; |