Index: ash/desktop_background/desktop_background_controller_unittest.cc |
diff --git a/ash/desktop_background/desktop_background_controller_unittest.cc b/ash/desktop_background/desktop_background_controller_unittest.cc |
index 609ea1454ad626b35f792c43561ed9a2d1596310..4e87be651bf4085add29592097448eb2b7823603 100644 |
--- a/ash/desktop_background/desktop_background_controller_unittest.cc |
+++ b/ash/desktop_background/desktop_background_controller_unittest.cc |
@@ -53,13 +53,13 @@ void RunAnimationForWidget(views::Widget* widget) { |
ui::Layer* layer = widget->GetNativeView()->layer(); |
ui::LayerAnimatorTestController controller(layer->GetAnimator()); |
+ gfx::AnimationContainerElement* element = layer->GetAnimator(); |
// Multiple steps are required to complete complex animations. |
// TODO(vollick): This should not be necessary. crbug.com/154017 |
while (controller.animator()->is_animating()) { |
controller.StartThreadedAnimationsIfNeeded(); |
base::TimeTicks step_time = controller.animator()->last_step_time(); |
- layer->GetAnimator()->Step(step_time + |
- base::TimeDelta::FromMilliseconds(1000)); |
+ element->Step(step_time + base::TimeDelta::FromMilliseconds(1000)); |
} |
} |