| Index: ui/keyboard/keyboard_controller_unittest.cc
|
| diff --git a/ui/keyboard/keyboard_controller_unittest.cc b/ui/keyboard/keyboard_controller_unittest.cc
|
| index 52a98bdca72a55d3226f9509ba13816f83fb606e..f264493fb31ad3124a60e17915d6fcf17258c9a0 100644
|
| --- a/ui/keyboard/keyboard_controller_unittest.cc
|
| +++ b/ui/keyboard/keyboard_controller_unittest.cc
|
| @@ -41,13 +41,13 @@ void RunAnimationForLayer(ui::Layer* layer) {
|
| ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
|
|
|
| ui::LayerAnimatorTestController controller(layer->GetAnimator());
|
| + gfx::AnimationContainerElement* element = layer->GetAnimator();
|
| // Multiple steps are required to complete complex animations.
|
| // TODO(vollick): This should not be necessary. crbug.com/154017
|
| while (controller.animator()->is_animating()) {
|
| controller.StartThreadedAnimationsIfNeeded();
|
| base::TimeTicks step_time = controller.animator()->last_step_time();
|
| - controller.animator()->Step(step_time +
|
| - base::TimeDelta::FromMilliseconds(1000));
|
| + element->Step(step_time + base::TimeDelta::FromMilliseconds(1000));
|
| }
|
| }
|
|
|
|
|