OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/gtest_prod_util.h" | |
13 #include "base/memory/linked_ptr.h" | 12 #include "base/memory/linked_ptr.h" |
14 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
15 #include "base/observer_list.h" | 14 #include "base/observer_list.h" |
16 #include "base/time/time.h" | 15 #include "base/time/time.h" |
17 #include "ui/compositor/compositor_export.h" | 16 #include "ui/compositor/compositor_export.h" |
18 #include "ui/compositor/layer_animation_element.h" | 17 #include "ui/compositor/layer_animation_element.h" |
| 18 #include "ui/gfx/animation/animation_container_element.h" |
19 #include "ui/gfx/animation/tween.h" | 19 #include "ui/gfx/animation/tween.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 class Animation; | 22 class Animation; |
23 class Rect; | 23 class Rect; |
24 class Transform; | 24 class Transform; |
25 } | 25 } |
26 | 26 |
27 namespace ui { | 27 namespace ui { |
28 class Layer; | 28 class Layer; |
29 class LayerAnimationSequence; | 29 class LayerAnimationSequence; |
30 class LayerAnimationDelegate; | 30 class LayerAnimationDelegate; |
31 class LayerAnimationObserver; | 31 class LayerAnimationObserver; |
32 class LayerAnimatorCollection; | |
33 class ScopedLayerAnimationSettings; | 32 class ScopedLayerAnimationSettings; |
34 | 33 |
35 // When a property of layer needs to be changed it is set by way of | 34 // When a property of layer needs to be changed it is set by way of |
36 // LayerAnimator. This enables LayerAnimator to animate property changes. | 35 // LayerAnimator. This enables LayerAnimator to animate property changes. |
37 // NB: during many tests, set_disable_animations_for_test is used and causes | 36 // NB: during many tests, set_disable_animations_for_test is used and causes |
38 // all animations to complete immediately. The layer animation is ref counted | 37 // all animations to complete immediately. The layer animation is ref counted |
39 // so that if its owning layer is deleted (and the owning layer is only other | 38 // so that if its owning layer is deleted (and the owning layer is only other |
40 // class that should ever hold a ref ptr to a LayerAnimator), the animator can | 39 // class that should ever hold a ref ptr to a LayerAnimator), the animator can |
41 // ensure that it is not disposed of until it finishes executing. It does this | 40 // ensure that it is not disposed of until it finishes executing. It does this |
42 // by holding a reference to itself for the duration of methods for which it | 41 // by holding a reference to itself for the duration of methods for which it |
43 // must guarantee that |this| is valid. | 42 // must guarantee that |this| is valid. |
44 class COMPOSITOR_EXPORT LayerAnimator : public base::RefCounted<LayerAnimator> { | 43 class COMPOSITOR_EXPORT LayerAnimator |
| 44 : public gfx::AnimationContainerElement, |
| 45 public base::RefCounted<LayerAnimator> { |
45 public: | 46 public: |
46 enum PreemptionStrategy { | 47 enum PreemptionStrategy { |
47 IMMEDIATELY_SET_NEW_TARGET, | 48 IMMEDIATELY_SET_NEW_TARGET, |
48 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 49 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
49 ENQUEUE_NEW_ANIMATION, | 50 ENQUEUE_NEW_ANIMATION, |
50 REPLACE_QUEUED_ANIMATIONS, | 51 REPLACE_QUEUED_ANIMATIONS, |
51 BLEND_WITH_CURRENT_ANIMATION | 52 BLEND_WITH_CURRENT_ANIMATION |
52 }; | 53 }; |
53 | 54 |
54 explicit LayerAnimator(base::TimeDelta transition_duration); | 55 explicit LayerAnimator(base::TimeDelta transition_duration); |
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
180 // For testing purposes only. | 181 // For testing purposes only. |
181 void set_disable_timer_for_test(bool disable_timer) { | 182 void set_disable_timer_for_test(bool disable_timer) { |
182 disable_timer_for_test_ = disable_timer; | 183 disable_timer_for_test_ = disable_timer; |
183 } | 184 } |
184 | 185 |
185 void set_last_step_time(base::TimeTicks time) { | 186 void set_last_step_time(base::TimeTicks time) { |
186 last_step_time_ = time; | 187 last_step_time_ = time; |
187 } | 188 } |
188 base::TimeTicks last_step_time() const { return last_step_time_; } | 189 base::TimeTicks last_step_time() const { return last_step_time_; } |
189 | 190 |
190 void Step(base::TimeTicks time_now); | |
191 | |
192 void AddToCollection(LayerAnimatorCollection* collection); | |
193 void RemoveFromCollection(LayerAnimatorCollection* collection); | |
194 | |
195 protected: | 191 protected: |
196 virtual ~LayerAnimator(); | 192 virtual ~LayerAnimator(); |
197 | 193 |
198 LayerAnimationDelegate* delegate() { return delegate_; } | 194 LayerAnimationDelegate* delegate() { return delegate_; } |
199 const LayerAnimationDelegate* delegate() const { return delegate_; } | 195 const LayerAnimationDelegate* delegate() const { return delegate_; } |
200 | 196 |
201 // Virtual for testing. | 197 // Virtual for testing. |
202 virtual void ProgressAnimation(LayerAnimationSequence* sequence, | 198 virtual void ProgressAnimation(LayerAnimationSequence* sequence, |
203 base::TimeTicks now); | 199 base::TimeTicks now); |
204 | 200 |
205 void ProgressAnimationToEnd(LayerAnimationSequence* sequence); | 201 void ProgressAnimationToEnd(LayerAnimationSequence* sequence); |
206 | 202 |
207 // Returns true if the sequence is owned by this animator. | 203 // Returns true if the sequence is owned by this animator. |
208 bool HasAnimation(LayerAnimationSequence* sequence) const; | 204 bool HasAnimation(LayerAnimationSequence* sequence) const; |
209 | 205 |
210 private: | 206 private: |
211 friend class base::RefCounted<LayerAnimator>; | 207 friend class base::RefCounted<LayerAnimator>; |
212 friend class ScopedLayerAnimationSettings; | 208 friend class ScopedLayerAnimationSettings; |
213 friend class LayerAnimatorTestController; | 209 friend class LayerAnimatorTestController; |
214 FRIEND_TEST_ALL_PREFIXES(LayerAnimatorTest, AnimatorStartedCorrectly); | |
215 FRIEND_TEST_ALL_PREFIXES(LayerAnimatorTest, | |
216 AnimatorRemovedFromCollectionWhenLayerIsDestroyed); | |
217 | 210 |
218 class RunningAnimation { | 211 class RunningAnimation { |
219 public: | 212 public: |
220 RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence); | 213 RunningAnimation(const base::WeakPtr<LayerAnimationSequence>& sequence); |
221 ~RunningAnimation(); | 214 ~RunningAnimation(); |
222 | 215 |
223 bool is_sequence_alive() const { return !!sequence_.get(); } | 216 bool is_sequence_alive() const { return !!sequence_.get(); } |
224 LayerAnimationSequence* sequence() const { return sequence_.get(); } | 217 LayerAnimationSequence* sequence() const { return sequence_.get(); } |
225 | 218 |
226 private: | 219 private: |
227 base::WeakPtr<LayerAnimationSequence> sequence_; | 220 base::WeakPtr<LayerAnimationSequence> sequence_; |
228 | 221 |
229 // Copy and assign are allowed. | 222 // Copy and assign are allowed. |
230 }; | 223 }; |
231 | 224 |
232 typedef std::vector<RunningAnimation> RunningAnimations; | 225 typedef std::vector<RunningAnimation> RunningAnimations; |
233 typedef std::deque<linked_ptr<LayerAnimationSequence> > AnimationQueue; | 226 typedef std::deque<linked_ptr<LayerAnimationSequence> > AnimationQueue; |
234 | 227 |
| 228 // Implementation of AnimationContainerElement |
| 229 virtual void SetStartTime(base::TimeTicks start_time) OVERRIDE; |
| 230 virtual void Step(base::TimeTicks time_now) OVERRIDE; |
| 231 virtual base::TimeDelta GetTimerInterval() const OVERRIDE; |
| 232 |
235 // Finishes all animations by either advancing them to their final state or by | 233 // Finishes all animations by either advancing them to their final state or by |
236 // aborting them. | 234 // aborting them. |
237 void StopAnimatingInternal(bool abort); | 235 void StopAnimatingInternal(bool abort); |
238 | 236 |
239 // Starts or stops stepping depending on whether thare are running animations. | 237 // Starts or stops stepping depending on whether thare are running animations. |
240 void UpdateAnimationState(); | 238 void UpdateAnimationState(); |
241 | 239 |
242 // Removes the sequences from both the running animations and the queue. | 240 // Removes the sequences from both the running animations and the queue. |
243 // Returns a pointer to the removed animation, if any. NOTE: the caller is | 241 // Returns a pointer to the removed animation, if any. NOTE: the caller is |
244 // responsible for deleting the returned pointer. | 242 // responsible for deleting the returned pointer. |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
302 // Sets |transition_duration_| unless |is_transition_duration_locked_| is set. | 300 // Sets |transition_duration_| unless |is_transition_duration_locked_| is set. |
303 void SetTransitionDuration(base::TimeDelta duration); | 301 void SetTransitionDuration(base::TimeDelta duration); |
304 | 302 |
305 // Clears the animation queues and notifies any running animations that they | 303 // Clears the animation queues and notifies any running animations that they |
306 // have been aborted. | 304 // have been aborted. |
307 void ClearAnimationsInternal(); | 305 void ClearAnimationsInternal(); |
308 | 306 |
309 // Cleans up any running animations that may have been deleted. | 307 // Cleans up any running animations that may have been deleted. |
310 void PurgeDeletedAnimations(); | 308 void PurgeDeletedAnimations(); |
311 | 309 |
312 LayerAnimatorCollection* GetLayerAnimatorCollection(); | |
313 | |
314 // This is the queue of animations to run. | 310 // This is the queue of animations to run. |
315 AnimationQueue animation_queue_; | 311 AnimationQueue animation_queue_; |
316 | 312 |
317 // The target of all layer animations. | 313 // The target of all layer animations. |
318 LayerAnimationDelegate* delegate_; | 314 LayerAnimationDelegate* delegate_; |
319 | 315 |
320 // The currently running animations. | 316 // The currently running animations. |
321 RunningAnimations running_animations_; | 317 RunningAnimations running_animations_; |
322 | 318 |
323 // Determines how animations are replaced. | 319 // Determines how animations are replaced. |
(...skipping 26 matching lines...) Expand all Loading... |
350 // Observers are notified when layer animations end, are scheduled or are | 346 // Observers are notified when layer animations end, are scheduled or are |
351 // aborted. | 347 // aborted. |
352 ObserverList<LayerAnimationObserver> observers_; | 348 ObserverList<LayerAnimationObserver> observers_; |
353 | 349 |
354 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 350 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); |
355 }; | 351 }; |
356 | 352 |
357 } // namespace ui | 353 } // namespace ui |
358 | 354 |
359 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 355 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
OLD | NEW |