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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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135 float Layer::opacity() const { | 135 float Layer::opacity() const { |
136 return cc_layer_->opacity(); | 136 return cc_layer_->opacity(); |
137 } | 137 } |
138 | 138 |
139 void Layer::SetCompositor(Compositor* compositor) { | 139 void Layer::SetCompositor(Compositor* compositor) { |
140 // This function must only be called to set the compositor on the root layer, | 140 // This function must only be called to set the compositor on the root layer, |
141 // or to reset it. | 141 // or to reset it. |
142 DCHECK(!compositor || !compositor_); | 142 DCHECK(!compositor || !compositor_); |
143 DCHECK(!compositor || compositor->root_layer() == this); | 143 DCHECK(!compositor || compositor->root_layer() == this); |
144 DCHECK(!parent_); | 144 DCHECK(!parent_); |
145 if (compositor_) { | |
146 RemoveAnimatorsInTreeFromCollection( | |
147 compositor_->layer_animator_collection()); | |
148 } | |
149 compositor_ = compositor; | 145 compositor_ = compositor; |
150 if (compositor) { | 146 if (compositor) { |
151 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); | 147 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); |
152 SendPendingThreadedAnimations(); | 148 SendPendingThreadedAnimations(); |
153 AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); | |
154 } | 149 } |
155 } | 150 } |
156 | 151 |
157 void Layer::Add(Layer* child) { | 152 void Layer::Add(Layer* child) { |
158 DCHECK(!child->compositor_); | 153 DCHECK(!child->compositor_); |
159 if (child->parent_) | 154 if (child->parent_) |
160 child->parent_->Remove(child); | 155 child->parent_->Remove(child); |
161 child->parent_ = this; | 156 child->parent_ = this; |
162 children_.push_back(child); | 157 children_.push_back(child); |
163 cc_layer_->AddChild(child->cc_layer_); | 158 cc_layer_->AddChild(child->cc_layer_); |
164 child->OnDeviceScaleFactorChanged(device_scale_factor_); | 159 child->OnDeviceScaleFactorChanged(device_scale_factor_); |
165 if (GetCompositor()) | 160 if (GetCompositor()) |
166 child->SendPendingThreadedAnimations(); | 161 child->SendPendingThreadedAnimations(); |
167 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | |
168 if (collection) | |
169 child->AddAnimatorsInTreeToCollection(collection); | |
170 } | 162 } |
171 | 163 |
172 void Layer::Remove(Layer* child) { | 164 void Layer::Remove(Layer* child) { |
173 // Current bounds are used to calculate offsets when layers are reparented. | 165 // Current bounds are used to calculate offsets when layers are reparented. |
174 // Stop (and complete) an ongoing animation to update the bounds immediately. | 166 // Stop (and complete) an ongoing animation to update the bounds immediately. |
175 LayerAnimator* child_animator = child->animator_; | 167 if (child->GetAnimator()) { |
176 if (child_animator) | 168 child->GetAnimator()->StopAnimatingProperty( |
177 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); | 169 ui::LayerAnimationElement::BOUNDS); |
178 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | 170 } |
179 if (collection) | |
180 child->RemoveAnimatorsInTreeFromCollection(collection); | |
181 | |
182 std::vector<Layer*>::iterator i = | 171 std::vector<Layer*>::iterator i = |
183 std::find(children_.begin(), children_.end(), child); | 172 std::find(children_.begin(), children_.end(), child); |
184 DCHECK(i != children_.end()); | 173 DCHECK(i != children_.end()); |
185 children_.erase(i); | 174 children_.erase(i); |
186 child->parent_ = NULL; | 175 child->parent_ = NULL; |
187 child->cc_layer_->RemoveFromParent(); | 176 child->cc_layer_->RemoveFromParent(); |
188 } | 177 } |
189 | 178 |
190 void Layer::StackAtTop(Layer* child) { | 179 void Layer::StackAtTop(Layer* child) { |
191 if (children_.size() <= 1 || child == children_.back()) | 180 if (children_.size() <= 1 || child == children_.back()) |
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877 } | 866 } |
878 | 867 |
879 pending_threaded_animations_.erase( | 868 pending_threaded_animations_.erase( |
880 cc::remove_if(&pending_threaded_animations_, | 869 cc::remove_if(&pending_threaded_animations_, |
881 pending_threaded_animations_.begin(), | 870 pending_threaded_animations_.begin(), |
882 pending_threaded_animations_.end(), | 871 pending_threaded_animations_.end(), |
883 HasAnimationId(animation_id)), | 872 HasAnimationId(animation_id)), |
884 pending_threaded_animations_.end()); | 873 pending_threaded_animations_.end()); |
885 } | 874 } |
886 | 875 |
887 LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { | |
888 Compositor* compositor = GetCompositor(); | |
889 return compositor ? compositor->layer_animator_collection() : NULL; | |
890 } | |
891 | |
892 void Layer::SendPendingThreadedAnimations() { | 876 void Layer::SendPendingThreadedAnimations() { |
893 for (cc::ScopedPtrVector<cc::Animation>::iterator it = | 877 for (cc::ScopedPtrVector<cc::Animation>::iterator it = |
894 pending_threaded_animations_.begin(); | 878 pending_threaded_animations_.begin(); |
895 it != pending_threaded_animations_.end(); | 879 it != pending_threaded_animations_.end(); |
896 ++it) | 880 ++it) |
897 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); | 881 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); |
898 | 882 |
899 pending_threaded_animations_.clear(); | 883 pending_threaded_animations_.clear(); |
900 | 884 |
901 for (size_t i = 0; i < children_.size(); ++i) | 885 for (size_t i = 0; i < children_.size(); ++i) |
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939 size.SetToMin(frame_size_in_dip_); | 923 size.SetToMin(frame_size_in_dip_); |
940 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); | 924 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); |
941 } | 925 } |
942 cc_layer_->SetBounds(size); | 926 cc_layer_->SetBounds(size); |
943 } | 927 } |
944 | 928 |
945 void Layer::RecomputePosition() { | 929 void Layer::RecomputePosition() { |
946 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); | 930 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); |
947 } | 931 } |
948 | 932 |
949 void Layer::AddAnimatorsInTreeToCollection( | |
950 LayerAnimatorCollection* collection) { | |
951 DCHECK(collection); | |
952 if (IsAnimating()) | |
953 animator_->AddToCollection(collection); | |
954 std::for_each( | |
955 children_.begin(), | |
956 children_.end(), | |
957 std::bind2nd(std::mem_fun(&Layer::AddAnimatorsInTreeToCollection), | |
958 collection)); | |
959 } | |
960 | |
961 void Layer::RemoveAnimatorsInTreeFromCollection( | |
962 LayerAnimatorCollection* collection) { | |
963 DCHECK(collection); | |
964 if (IsAnimating()) | |
965 animator_->RemoveFromCollection(collection); | |
966 std::for_each( | |
967 children_.begin(), | |
968 children_.end(), | |
969 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), | |
970 collection)); | |
971 } | |
972 | |
973 bool Layer::IsAnimating() const { | |
974 return animator_ && animator_->is_animating(); | |
975 } | |
976 | |
977 } // namespace ui | 933 } // namespace ui |
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