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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 135 float Layer::opacity() const { | 135 float Layer::opacity() const { |
| 136 return cc_layer_->opacity(); | 136 return cc_layer_->opacity(); |
| 137 } | 137 } |
| 138 | 138 |
| 139 void Layer::SetCompositor(Compositor* compositor) { | 139 void Layer::SetCompositor(Compositor* compositor) { |
| 140 // This function must only be called to set the compositor on the root layer, | 140 // This function must only be called to set the compositor on the root layer, |
| 141 // or to reset it. | 141 // or to reset it. |
| 142 DCHECK(!compositor || !compositor_); | 142 DCHECK(!compositor || !compositor_); |
| 143 DCHECK(!compositor || compositor->root_layer() == this); | 143 DCHECK(!compositor || compositor->root_layer() == this); |
| 144 DCHECK(!parent_); | 144 DCHECK(!parent_); |
| 145 if (compositor_) { | |
| 146 RemoveAnimatorsInTreeFromCollection( | |
| 147 compositor_->layer_animator_collection()); | |
| 148 } | |
| 149 compositor_ = compositor; | 145 compositor_ = compositor; |
| 150 if (compositor) { | 146 if (compositor) { |
| 151 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); | 147 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); |
| 152 SendPendingThreadedAnimations(); | 148 SendPendingThreadedAnimations(); |
| 153 AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); | |
| 154 } | 149 } |
| 155 } | 150 } |
| 156 | 151 |
| 157 void Layer::Add(Layer* child) { | 152 void Layer::Add(Layer* child) { |
| 158 DCHECK(!child->compositor_); | 153 DCHECK(!child->compositor_); |
| 159 if (child->parent_) | 154 if (child->parent_) |
| 160 child->parent_->Remove(child); | 155 child->parent_->Remove(child); |
| 161 child->parent_ = this; | 156 child->parent_ = this; |
| 162 children_.push_back(child); | 157 children_.push_back(child); |
| 163 cc_layer_->AddChild(child->cc_layer_); | 158 cc_layer_->AddChild(child->cc_layer_); |
| 164 child->OnDeviceScaleFactorChanged(device_scale_factor_); | 159 child->OnDeviceScaleFactorChanged(device_scale_factor_); |
| 165 if (GetCompositor()) | 160 if (GetCompositor()) |
| 166 child->SendPendingThreadedAnimations(); | 161 child->SendPendingThreadedAnimations(); |
| 167 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | |
| 168 if (collection) | |
| 169 child->AddAnimatorsInTreeToCollection(collection); | |
| 170 } | 162 } |
| 171 | 163 |
| 172 void Layer::Remove(Layer* child) { | 164 void Layer::Remove(Layer* child) { |
| 173 // Current bounds are used to calculate offsets when layers are reparented. | 165 // Current bounds are used to calculate offsets when layers are reparented. |
| 174 // Stop (and complete) an ongoing animation to update the bounds immediately. | 166 // Stop (and complete) an ongoing animation to update the bounds immediately. |
| 175 LayerAnimator* child_animator = child->animator_; | 167 if (child->GetAnimator()) { |
| 176 if (child_animator) | 168 child->GetAnimator()->StopAnimatingProperty( |
| 177 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); | 169 ui::LayerAnimationElement::BOUNDS); |
| 178 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | 170 } |
| 179 if (collection) | |
| 180 child->RemoveAnimatorsInTreeFromCollection(collection); | |
| 181 | |
| 182 std::vector<Layer*>::iterator i = | 171 std::vector<Layer*>::iterator i = |
| 183 std::find(children_.begin(), children_.end(), child); | 172 std::find(children_.begin(), children_.end(), child); |
| 184 DCHECK(i != children_.end()); | 173 DCHECK(i != children_.end()); |
| 185 children_.erase(i); | 174 children_.erase(i); |
| 186 child->parent_ = NULL; | 175 child->parent_ = NULL; |
| 187 child->cc_layer_->RemoveFromParent(); | 176 child->cc_layer_->RemoveFromParent(); |
| 188 } | 177 } |
| 189 | 178 |
| 190 void Layer::StackAtTop(Layer* child) { | 179 void Layer::StackAtTop(Layer* child) { |
| 191 if (children_.size() <= 1 || child == children_.back()) | 180 if (children_.size() <= 1 || child == children_.back()) |
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| 877 } | 866 } |
| 878 | 867 |
| 879 pending_threaded_animations_.erase( | 868 pending_threaded_animations_.erase( |
| 880 cc::remove_if(&pending_threaded_animations_, | 869 cc::remove_if(&pending_threaded_animations_, |
| 881 pending_threaded_animations_.begin(), | 870 pending_threaded_animations_.begin(), |
| 882 pending_threaded_animations_.end(), | 871 pending_threaded_animations_.end(), |
| 883 HasAnimationId(animation_id)), | 872 HasAnimationId(animation_id)), |
| 884 pending_threaded_animations_.end()); | 873 pending_threaded_animations_.end()); |
| 885 } | 874 } |
| 886 | 875 |
| 887 LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { | |
| 888 Compositor* compositor = GetCompositor(); | |
| 889 return compositor ? compositor->layer_animator_collection() : NULL; | |
| 890 } | |
| 891 | |
| 892 void Layer::SendPendingThreadedAnimations() { | 876 void Layer::SendPendingThreadedAnimations() { |
| 893 for (cc::ScopedPtrVector<cc::Animation>::iterator it = | 877 for (cc::ScopedPtrVector<cc::Animation>::iterator it = |
| 894 pending_threaded_animations_.begin(); | 878 pending_threaded_animations_.begin(); |
| 895 it != pending_threaded_animations_.end(); | 879 it != pending_threaded_animations_.end(); |
| 896 ++it) | 880 ++it) |
| 897 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); | 881 cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); |
| 898 | 882 |
| 899 pending_threaded_animations_.clear(); | 883 pending_threaded_animations_.clear(); |
| 900 | 884 |
| 901 for (size_t i = 0; i < children_.size(); ++i) | 885 for (size_t i = 0; i < children_.size(); ++i) |
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| 939 size.SetToMin(frame_size_in_dip_); | 923 size.SetToMin(frame_size_in_dip_); |
| 940 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); | 924 delegated_renderer_layer_->SetDisplaySize(frame_size_in_dip_); |
| 941 } | 925 } |
| 942 cc_layer_->SetBounds(size); | 926 cc_layer_->SetBounds(size); |
| 943 } | 927 } |
| 944 | 928 |
| 945 void Layer::RecomputePosition() { | 929 void Layer::RecomputePosition() { |
| 946 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); | 930 cc_layer_->SetPosition(gfx::PointF(bounds_.x(), bounds_.y())); |
| 947 } | 931 } |
| 948 | 932 |
| 949 void Layer::AddAnimatorsInTreeToCollection( | |
| 950 LayerAnimatorCollection* collection) { | |
| 951 DCHECK(collection); | |
| 952 if (IsAnimating()) | |
| 953 animator_->AddToCollection(collection); | |
| 954 std::for_each( | |
| 955 children_.begin(), | |
| 956 children_.end(), | |
| 957 std::bind2nd(std::mem_fun(&Layer::AddAnimatorsInTreeToCollection), | |
| 958 collection)); | |
| 959 } | |
| 960 | |
| 961 void Layer::RemoveAnimatorsInTreeFromCollection( | |
| 962 LayerAnimatorCollection* collection) { | |
| 963 DCHECK(collection); | |
| 964 if (IsAnimating()) | |
| 965 animator_->RemoveFromCollection(collection); | |
| 966 std::for_each( | |
| 967 children_.begin(), | |
| 968 children_.end(), | |
| 969 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), | |
| 970 collection)); | |
| 971 } | |
| 972 | |
| 973 bool Layer::IsAnimating() const { | |
| 974 return animator_ && animator_->is_animating(); | |
| 975 } | |
| 976 | |
| 977 } // namespace ui | 933 } // namespace ui |
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