| Index: Source/platform/graphics/GraphicsLayer.h
|
| diff --git a/Source/platform/graphics/GraphicsLayer.h b/Source/platform/graphics/GraphicsLayer.h
|
| index 059f639419051611916c8d1aed6e2113746439a3..0924fd2516a9a0502a2add591787fe8181a09357 100644
|
| --- a/Source/platform/graphics/GraphicsLayer.h
|
| +++ b/Source/platform/graphics/GraphicsLayer.h
|
| @@ -147,12 +147,6 @@ public:
|
| const FloatPoint& position() const { return m_position; }
|
| void setPosition(const FloatPoint&);
|
|
|
| - // Anchor point: (0, 0) is top left, (1, 1) is bottom right. The anchor point
|
| - // affects the origin of the transforms.
|
| - // DEPRECATED, to be removed soon.
|
| - const FloatPoint3D& anchorPoint() const { return m_anchorPoint; }
|
| - void setAnchorPoint(const FloatPoint3D&);
|
| -
|
| const FloatPoint3D& transformOrigin() const { return m_transformOrigin; }
|
| void setTransformOrigin(const FloatPoint3D&);
|
|
|
| @@ -340,7 +334,6 @@ private:
|
|
|
| // Position is relative to the parent GraphicsLayer
|
| FloatPoint m_position;
|
| - FloatPoint3D m_anchorPoint;
|
| FloatSize m_size;
|
| FloatPoint m_boundsOrigin;
|
|
|
| @@ -355,6 +348,7 @@ private:
|
|
|
| FilterOperations m_filters;
|
|
|
| + bool m_hasTransformOrigin : 1;
|
| bool m_contentsOpaque : 1;
|
| bool m_shouldFlattenTransform: 1;
|
| bool m_backfaceVisibility : 1;
|
|
|