| Index: Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| diff --git a/Source/core/inspector/InspectorLayerTreeAgent.cpp b/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| index 40d0d35c7184d2a528326bbbfc78d5d81a34d7d1..04cf2354315e7dc4692469dd0c3dc5597369fcf9 100644
|
| --- a/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| +++ b/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| @@ -119,10 +119,11 @@ static PassRefPtr<TypeBuilder::LayerTree::Layer> buildObjectForLayer(GraphicsLay
|
| for (size_t i = 0; i < WTF_ARRAY_LENGTH(flattenedMatrix); ++i)
|
| transformArray->addItem(flattenedMatrix[i]);
|
| layerObject->setTransform(transformArray);
|
| - const FloatPoint3D& anchor = graphicsLayer->anchorPoint();
|
| - layerObject->setAnchorX(anchor.x());
|
| - layerObject->setAnchorY(anchor.y());
|
| - layerObject->setAnchorZ(anchor.z());
|
| + const FloatPoint3D& transformOrigin = graphicsLayer->transformOrigin();
|
| + // FIXME: rename these to setTransformOrigin*
|
| + layerObject->setAnchorX(transformOrigin.x());
|
| + layerObject->setAnchorY(transformOrigin.y());
|
| + layerObject->setAnchorZ(transformOrigin.z());
|
| }
|
| RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::ScrollRect> > scrollRects = buildScrollRectsForLayer(graphicsLayer);
|
| if (scrollRects)
|
|
|