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Side by Side Diff: Source/core/rendering/compositing/GraphicsLayerUpdater.h

Issue 311263009: Cleanup: Remove unused include headers and forward declarations (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * Copyright (C) 2014 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef GraphicsLayerUpdater_h 27 #ifndef GraphicsLayerUpdater_h
28 #define GraphicsLayerUpdater_h 28 #define GraphicsLayerUpdater_h
29 29
30 #include "platform/graphics/GraphicsLayer.h" 30 #include "platform/graphics/GraphicsLayer.h"
31 #include "wtf/Vector.h"
32 31
33 namespace WebCore { 32 namespace WebCore {
34 33
35 class RenderLayer; 34 class RenderLayer;
36 class RenderPart;
37 class RenderView;
38 35
39 class GraphicsLayerUpdater { 36 class GraphicsLayerUpdater {
40 class UpdateContext { 37 class UpdateContext {
41 public: 38 public:
42 UpdateContext() 39 UpdateContext()
43 : m_compositingStackingContext(0) 40 : m_compositingStackingContext(0)
44 , m_compositingAncestor(0) 41 , m_compositingAncestor(0)
45 { 42 {
46 } 43 }
47 44
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71 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); 68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&);
72 #endif 69 #endif
73 70
74 private: 71 private:
75 bool m_needsRebuildTree; 72 bool m_needsRebuildTree;
76 }; 73 };
77 74
78 } // namespace WebCore 75 } // namespace WebCore
79 76
80 #endif // GraphicsLayerUpdater_h 77 #endif // GraphicsLayerUpdater_h
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