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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef GraphicsLayerUpdater_h | 27 #ifndef GraphicsLayerUpdater_h |
28 #define GraphicsLayerUpdater_h | 28 #define GraphicsLayerUpdater_h |
29 | 29 |
30 #include "platform/graphics/GraphicsLayer.h" | 30 #include "platform/graphics/GraphicsLayer.h" |
31 #include "wtf/Vector.h" | |
32 | 31 |
33 namespace WebCore { | 32 namespace WebCore { |
34 | 33 |
35 class RenderLayer; | 34 class RenderLayer; |
36 class RenderPart; | |
37 class RenderView; | |
38 | 35 |
39 class GraphicsLayerUpdater { | 36 class GraphicsLayerUpdater { |
40 class UpdateContext { | 37 class UpdateContext { |
41 public: | 38 public: |
42 UpdateContext() | 39 UpdateContext() |
43 : m_compositingStackingContext(0) | 40 : m_compositingStackingContext(0) |
44 , m_compositingAncestor(0) | 41 , m_compositingAncestor(0) |
45 { | 42 { |
46 } | 43 } |
47 | 44 |
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71 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); | 68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); |
72 #endif | 69 #endif |
73 | 70 |
74 private: | 71 private: |
75 bool m_needsRebuildTree; | 72 bool m_needsRebuildTree; |
76 }; | 73 }; |
77 | 74 |
78 } // namespace WebCore | 75 } // namespace WebCore |
79 | 76 |
80 #endif // GraphicsLayerUpdater_h | 77 #endif // GraphicsLayerUpdater_h |
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