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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/delegating_renderer.h" | 5 #include "cc/output/delegating_renderer.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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86 float device_scale_factor, | 86 float device_scale_factor, |
87 const gfx::Rect& device_viewport_rect, | 87 const gfx::Rect& device_viewport_rect, |
88 const gfx::Rect& device_clip_rect, | 88 const gfx::Rect& device_clip_rect, |
89 bool disable_picture_quad_image_filtering) { | 89 bool disable_picture_quad_image_filtering) { |
90 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); | 90 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); |
91 | 91 |
92 DCHECK(!delegated_frame_data_); | 92 DCHECK(!delegated_frame_data_); |
93 | 93 |
94 delegated_frame_data_ = make_scoped_ptr(new DelegatedFrameData); | 94 delegated_frame_data_ = make_scoped_ptr(new DelegatedFrameData); |
95 DelegatedFrameData& out_data = *delegated_frame_data_; | 95 DelegatedFrameData& out_data = *delegated_frame_data_; |
| 96 out_data.device_scale_factor = device_scale_factor; |
96 // Move the render passes and resources into the |out_frame|. | 97 // Move the render passes and resources into the |out_frame|. |
97 out_data.render_pass_list.swap(*render_passes_in_draw_order); | 98 out_data.render_pass_list.swap(*render_passes_in_draw_order); |
98 | 99 |
99 // Collect all resource ids in the render passes into a ResourceIdArray. | 100 // Collect all resource ids in the render passes into a ResourceIdArray. |
100 ResourceProvider::ResourceIdArray resources; | 101 ResourceProvider::ResourceIdArray resources; |
101 DrawQuad::ResourceIteratorCallback append_to_array = | 102 DrawQuad::ResourceIteratorCallback append_to_array = |
102 base::Bind(&AppendToArray, &resources); | 103 base::Bind(&AppendToArray, &resources); |
103 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { | 104 for (size_t i = 0; i < out_data.render_pass_list.size(); ++i) { |
104 RenderPass* render_pass = out_data.render_pass_list.at(i); | 105 RenderPass* render_pass = out_data.render_pass_list.at(i); |
105 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) | 106 for (size_t j = 0; j < render_pass->quad_list.size(); ++j) |
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157 gpu::ManagedMemoryStats stats; | 158 gpu::ManagedMemoryStats stats; |
158 stats.bytes_required = bytes_visible; | 159 stats.bytes_required = bytes_visible; |
159 stats.bytes_nice_to_have = bytes_visible_and_nearby; | 160 stats.bytes_nice_to_have = bytes_visible_and_nearby; |
160 stats.bytes_allocated = bytes_allocated; | 161 stats.bytes_allocated = bytes_allocated; |
161 stats.backbuffer_requested = false; | 162 stats.backbuffer_requested = false; |
162 | 163 |
163 context_provider->ContextSupport()->SendManagedMemoryStats(stats); | 164 context_provider->ContextSupport()->SendManagedMemoryStats(stats); |
164 } | 165 } |
165 | 166 |
166 } // namespace cc | 167 } // namespace cc |
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