| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 5e2ff10f63b3185687eeb7d8b920dd640ac01676..cb19100ce5140e8f6f4a4f4942aec8869b033596 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -17,6 +17,7 @@
|
| #include "GrDistanceFieldTextContext.h"
|
| #include "GrLayerCache.h"
|
| #include "GrPictureUtils.h"
|
| +#include "GrStrokeInfo.h"
|
|
|
| #include "SkGrTexturePixelRef.h"
|
|
|
| @@ -437,9 +438,11 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
|
| (paint.getStrokeJoin() == SkPaint::kRound_Join ||
|
| (paint.getStrokeJoin() == SkPaint::kBevel_Join && rect.isEmpty()));
|
| // another two reasons we might need to call drawPath...
|
| - if (paint.getMaskFilter() || paint.getPathEffect()) {
|
| +
|
| + if (paint.getMaskFilter()) {
|
| usePath = true;
|
| }
|
| +
|
| if (!usePath && paint.isAntiAlias() && !fContext->getMatrix().rectStaysRect()) {
|
| #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
|
| if (doStroke) {
|
| @@ -456,6 +459,13 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
|
| usePath = true;
|
| }
|
|
|
| + GrStrokeInfo strokeInfo(paint);
|
| +
|
| + const SkPathEffect* pe = paint.getPathEffect();
|
| + if (!usePath && NULL != pe && !strokeInfo.isDashed()) {
|
| + usePath = true;
|
| + }
|
| +
|
| if (usePath) {
|
| SkPath path;
|
| path.addRect(rect);
|
| @@ -465,13 +475,8 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
|
|
|
| GrPaint grPaint;
|
| SkPaint2GrPaintShader(this->context(), paint, true, &grPaint);
|
| -
|
| - if (!doStroke) {
|
| - fContext->drawRect(grPaint, rect);
|
| - } else {
|
| - SkStrokeRec stroke(paint);
|
| - fContext->drawRect(grPaint, rect, &stroke);
|
| - }
|
| +
|
| + fContext->drawRect(grPaint, rect, &strokeInfo);
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| @@ -483,8 +488,8 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
|
|
| GrPaint grPaint;
|
| SkPaint2GrPaintShader(this->context(), paint, true, &grPaint);
|
| -
|
| - SkStrokeRec stroke(paint);
|
| +
|
| + GrStrokeInfo strokeInfo(paint);
|
| if (paint.getMaskFilter()) {
|
| // try to hit the fast path for drawing filtered round rects
|
|
|
| @@ -503,7 +508,8 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
| return;
|
| }
|
| if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext, &grPaint,
|
| - stroke, devRRect)) {
|
| + strokeInfo.getStrokeRec(),
|
| + devRRect)) {
|
| return;
|
| }
|
| }
|
| @@ -513,14 +519,26 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
|
|
|
| }
|
|
|
| - if (paint.getMaskFilter() || paint.getPathEffect()) {
|
| + bool usePath = false;
|
| +
|
| + if (paint.getMaskFilter()) {
|
| + usePath = true;
|
| + } else {
|
| + const SkPathEffect* pe = paint.getPathEffect();
|
| + if (NULL != pe && !strokeInfo.isDashed()) {
|
| + usePath = true;
|
| + }
|
| + }
|
| +
|
| +
|
| + if (usePath) {
|
| SkPath path;
|
| path.addRRect(rect);
|
| this->drawPath(draw, path, paint, NULL, true);
|
| return;
|
| }
|
| -
|
| - fContext->drawRRect(grPaint, rect, stroke);
|
| +
|
| + fContext->drawRRect(grPaint, rect, strokeInfo);
|
| }
|
|
|
| void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
|
| @@ -556,10 +574,17 @@ void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
|
| CHECK_FOR_ANNOTATION(paint);
|
| CHECK_SHOULD_DRAW(draw, false);
|
|
|
| + GrStrokeInfo strokeInfo(paint);
|
| +
|
| bool usePath = false;
|
| // some basic reasons we might need to call drawPath...
|
| - if (paint.getMaskFilter() || paint.getPathEffect()) {
|
| + if (paint.getMaskFilter()) {
|
| usePath = true;
|
| + } else {
|
| + const SkPathEffect* pe = paint.getPathEffect();
|
| + if (NULL != pe && !strokeInfo.isDashed()) {
|
| + usePath = true;
|
| + }
|
| }
|
|
|
| if (usePath) {
|
| @@ -571,9 +596,8 @@ void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
|
|
|
| GrPaint grPaint;
|
| SkPaint2GrPaintShader(this->context(), paint, true, &grPaint);
|
| - SkStrokeRec stroke(paint);
|
|
|
| - fContext->drawOval(grPaint, oval, stroke);
|
| + fContext->drawOval(grPaint, oval, strokeInfo);
|
| }
|
|
|
| #include "SkMaskFilter.h"
|
| @@ -649,7 +673,7 @@ bool draw_with_mask_filter(GrContext* context, const SkPath& devPath,
|
| bool create_mask_GPU(GrContext* context,
|
| const SkRect& maskRect,
|
| const SkPath& devPath,
|
| - const SkStrokeRec& stroke,
|
| + const GrStrokeInfo& strokeInfo,
|
| bool doAA,
|
| GrAutoScratchTexture* mask) {
|
| GrTextureDesc desc;
|
| @@ -694,7 +718,7 @@ bool create_mask_GPU(GrContext* context,
|
| SkMatrix translate;
|
| translate.setTranslate(-maskRect.fLeft, -maskRect.fTop);
|
| am.set(context, translate);
|
| - context->drawPath(tempPaint, devPath, stroke);
|
| + context->drawPath(tempPaint, devPath, strokeInfo);
|
| return true;
|
| }
|
|
|
| @@ -738,22 +762,25 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
|
| // at this point we're done with prePathMatrix
|
| SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
|
|
|
| - SkStrokeRec stroke(paint);
|
| + GrStrokeInfo strokeInfo(paint);
|
| SkPathEffect* pathEffect = paint.getPathEffect();
|
| const SkRect* cullRect = NULL; // TODO: what is our bounds?
|
| - if (pathEffect && pathEffect->filterPath(effectPath.init(), *pathPtr, &stroke,
|
| + SkStrokeRec* strokePtr = strokeInfo.getStrokeRecPtr();
|
| + if (pathEffect && pathEffect->filterPath(effectPath.init(), *pathPtr, strokePtr,
|
| cullRect)) {
|
| pathPtr = effectPath.get();
|
| pathIsMutable = true;
|
| + strokeInfo.removeDash();
|
| }
|
|
|
| + const SkStrokeRec& stroke = strokeInfo.getStrokeRec();
|
| if (paint.getMaskFilter()) {
|
| if (!stroke.isHairlineStyle()) {
|
| SkPath* strokedPath = pathIsMutable ? pathPtr : tmpPath.init();
|
| if (stroke.applyToPath(strokedPath, *pathPtr)) {
|
| pathPtr = strokedPath;
|
| pathIsMutable = true;
|
| - stroke.setFillStyle();
|
| + strokeInfo.setFillStyle();
|
| }
|
| }
|
|
|
| @@ -788,7 +815,7 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
|
|
|
| GrAutoScratchTexture mask;
|
|
|
| - if (create_mask_GPU(fContext, maskRect, *devPathPtr, stroke,
|
| + if (create_mask_GPU(fContext, maskRect, *devPathPtr, strokeInfo,
|
| grPaint.isAntiAlias(), &mask)) {
|
| GrTexture* filtered;
|
|
|
| @@ -817,12 +844,12 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
|
| // GPU path fails
|
| SkPaint::Style style = stroke.isHairlineStyle() ? SkPaint::kStroke_Style :
|
| SkPaint::kFill_Style;
|
| - draw_with_mask_filter(fContext, *devPathPtr, paint.getMaskFilter(), *draw.fClip, &grPaint,
|
| - style);
|
| + draw_with_mask_filter(fContext, *devPathPtr, paint.getMaskFilter(),
|
| + *draw.fClip, &grPaint, style);
|
| return;
|
| }
|
|
|
| - fContext->drawPath(grPaint, *pathPtr, stroke);
|
| + fContext->drawPath(grPaint, *pathPtr, strokeInfo);
|
| }
|
|
|
| static const int kBmpSmallTileSize = 1 << 10;
|
|
|