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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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118 | 118 |
119 #if !ASSERT_DISABLED | 119 #if !ASSERT_DISABLED |
120 if (m_mapping.size() > 0) { | 120 if (m_mapping.size() > 0) { |
121 const RenderObject* lastRenderer = m_mapping.last().m_renderer; | 121 const RenderObject* lastRenderer = m_mapping.last().m_renderer; |
122 const RenderLayer* layer = lastRenderer->enclosingLayer(); | 122 const RenderLayer* layer = lastRenderer->enclosingLayer(); |
123 | 123 |
124 // Bounds for invisible layers are intentionally not calculated, and are | 124 // Bounds for invisible layers are intentionally not calculated, and are |
125 // therefore not necessarily expected to be correct here. This is ok, | 125 // therefore not necessarily expected to be correct here. This is ok, |
126 // because they will be recomputed if the layer becomes visible. | 126 // because they will be recomputed if the layer becomes visible. |
127 if (!layer || !layer->subtreeIsInvisible()) { | 127 if (!layer || !layer->subtreeIsInvisible()) { |
128 FloatPoint rendererMappedResult = lastRenderer->localToAbsolute(p, m
_mapCoordinatesFlags); | 128 FloatPoint rendererMappedResult = lastRenderer->localToContainerPoin
t(p, container, m_mapCoordinatesFlags); |
129 | 129 |
130 ASSERT(roundedIntPoint(rendererMappedResult) == roundedIntPoint(resu
lt)); | 130 ASSERT(roundedIntPoint(rendererMappedResult) == roundedIntPoint(resu
lt)); |
131 } | 131 } |
132 } | 132 } |
133 #endif | 133 #endif |
134 | 134 |
135 return result; | 135 return result; |
136 } | 136 } |
137 | 137 |
138 #ifndef NDEBUG | 138 #ifndef NDEBUG |
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337 // If we're not working with multiple RenderViews, then any view is consider
ed | 337 // If we're not working with multiple RenderViews, then any view is consider
ed |
338 // "topmost" (to preserve original behavior). | 338 // "topmost" (to preserve original behavior). |
339 if (!(m_mapCoordinatesFlags & TraverseDocumentBoundaries)) | 339 if (!(m_mapCoordinatesFlags & TraverseDocumentBoundaries)) |
340 return true; | 340 return true; |
341 | 341 |
342 return renderer->frame()->isMainFrame(); | 342 return renderer->frame()->isMainFrame(); |
343 } | 343 } |
344 #endif | 344 #endif |
345 | 345 |
346 } // namespace WebCore | 346 } // namespace WebCore |
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