| Index: content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| diff --git a/content/browser/renderer_host/compositing_iosurface_layer_mac.h b/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| index 9b1b6aa3f8d9cfdc56263894ab4812e8b140aedc..80a152dd35c0cb4b92161fe732f492f6415f3de4 100644
|
| --- a/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| +++ b/content/browser/renderer_host/compositing_iosurface_layer_mac.h
|
| @@ -9,15 +9,16 @@
|
|
|
| #include "base/mac/scoped_cftyperef.h"
|
| #include "base/memory/ref_counted.h"
|
| +#include "base/timer/timer.h"
|
|
|
| namespace content {
|
| class CompositingIOSurfaceMac;
|
| class CompositingIOSurfaceContext;
|
| +class CompositingIOSurfaceLayerHelper;
|
|
|
| class CompositingIOSurfaceLayerClient {
|
| public:
|
| virtual void AcceleratedLayerDidDrawFrame(bool succeeded) = 0;
|
| - virtual bool AcceleratedLayerHasNotAckedPendingFrame() const = 0;
|
| };
|
|
|
| }
|
| @@ -29,11 +30,21 @@ class CompositingIOSurfaceLayerClient {
|
| scoped_refptr<content::CompositingIOSurfaceMac> iosurface_;
|
| scoped_refptr<content::CompositingIOSurfaceContext> context_;
|
|
|
| + // The browser places back-pressure on the GPU by not acknowledging swap
|
| + // calls until they appear on the screen. This can lead to hangs if the
|
| + // view is moved offscreen (among other things). Prevent hangs by always
|
| + // acknowledging the frame after timeout of 1/6th of a second has passed.
|
| + scoped_ptr<content::CompositingIOSurfaceLayerHelper> helper_;
|
| + scoped_ptr<base::DelayTimer<content::CompositingIOSurfaceLayerHelper>> timer_;
|
| +
|
| // Used to track when canDrawInCGLContext should return YES. This can be
|
| // in response to receiving a new compositor frame, or from any of the events
|
| // that cause setNeedsDisplay to be called on the layer.
|
| BOOL needs_display_;
|
|
|
| + // This is set when a frame is received, and un-set when the frame is drawn.
|
| + BOOL has_pending_frame_;
|
| +
|
| // Incremented every time that this layer is asked to draw but does not have
|
| // new content to draw.
|
| uint64 did_not_draw_counter_;
|
|
|