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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" | 5 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 #include <map> | |
| 9 | 8 |
| 10 #include "ash/ash_switches.h" | 9 #include "ash/ash_switches.h" |
| 11 #include "ash/frame/caption_buttons/frame_caption_button.h" | 10 #include "ash/frame/caption_buttons/frame_caption_button.h" |
| 12 #include "ash/frame/caption_buttons/frame_size_button.h" | 11 #include "ash/frame/caption_buttons/frame_size_button.h" |
| 13 #include "ash/metrics/user_metrics_recorder.h" | 12 #include "ash/metrics/user_metrics_recorder.h" |
| 14 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 15 #include "grit/ui_strings.h" // Accessibility names | 14 #include "grit/ui_strings.h" // Accessibility names |
| 16 #include "ui/base/hit_test.h" | 15 #include "ui/base/hit_test.h" |
| 17 #include "ui/base/l10n/l10n_util.h" | 16 #include "ui/base/l10n/l10n_util.h" |
| 18 #include "ui/compositor/layer.h" | |
| 19 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 17 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| 20 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 21 #include "ui/gfx/animation/tween.h" | |
| 22 #include "ui/gfx/canvas.h" | 18 #include "ui/gfx/canvas.h" |
| 23 #include "ui/gfx/insets.h" | 19 #include "ui/gfx/insets.h" |
| 24 #include "ui/gfx/point.h" | 20 #include "ui/gfx/point.h" |
| 25 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
| 26 #include "ui/views/widget/widget_delegate.h" | 22 #include "ui/views/widget/widget_delegate.h" |
| 27 | 23 |
| 28 namespace ash { | 24 namespace ash { |
| 29 | 25 |
| 30 namespace { | 26 namespace { |
| 31 | 27 |
| 32 // Visual design parameters for animating the transition to maximize mode. | |
| 33 // When the size button hides we delay sliding the minimize button into its | |
| 34 // location. Also used to delay showing the size button so that the minimize | |
| 35 // button slides out of that position. | |
| 36 const int kAnimationDelayMs = 100; | |
| 37 const int kMinimizeSlideDurationMs = 500; | |
| 38 const int kSizeFadeDurationMs = 250; | |
| 39 | |
| 40 // Converts |point| from |src| to |dst| and hittests against |dst|. | 28 // Converts |point| from |src| to |dst| and hittests against |dst|. |
| 41 bool ConvertPointToViewAndHitTest(const views::View* src, | 29 bool ConvertPointToViewAndHitTest(const views::View* src, |
| 42 const views::View* dst, | 30 const views::View* dst, |
| 43 const gfx::Point& point) { | 31 const gfx::Point& point) { |
| 44 gfx::Point converted(point); | 32 gfx::Point converted(point); |
| 45 views::View::ConvertPointToTarget(src, dst, &converted); | 33 views::View::ConvertPointToTarget(src, dst, &converted); |
| 46 return dst->HitTestPoint(converted); | 34 return dst->HitTestPoint(converted); |
| 47 } | 35 } |
| 48 | 36 |
| 49 } // namespace | 37 } // namespace |
| 50 | 38 |
| 51 // static | 39 // static |
| 52 const char FrameCaptionButtonContainerView::kViewClassName[] = | 40 const char FrameCaptionButtonContainerView::kViewClassName[] = |
| 53 "FrameCaptionButtonContainerView"; | 41 "FrameCaptionButtonContainerView"; |
| 54 | 42 |
| 55 FrameCaptionButtonContainerView::FrameCaptionButtonContainerView( | 43 FrameCaptionButtonContainerView::FrameCaptionButtonContainerView( |
| 56 views::Widget* frame, | 44 views::Widget* frame, |
| 57 MinimizeAllowed minimize_allowed) | 45 MinimizeAllowed minimize_allowed) |
| 58 : frame_(frame), | 46 : frame_(frame), |
| 59 minimize_button_(NULL), | 47 minimize_button_(NULL), |
| 60 size_button_(NULL), | 48 size_button_(NULL), |
| 61 close_button_(NULL) { | 49 close_button_(NULL) { |
| 62 SetPaintToLayer(true); | |
| 63 SetFillsBoundsOpaquely(false); | |
| 64 | |
| 65 // Insert the buttons left to right. | 50 // Insert the buttons left to right. |
| 66 minimize_button_ = new FrameCaptionButton(this, CAPTION_BUTTON_ICON_MINIMIZE); | 51 minimize_button_ = new FrameCaptionButton(this, CAPTION_BUTTON_ICON_MINIMIZE); |
| 67 minimize_button_->SetAccessibleName( | 52 minimize_button_->SetAccessibleName( |
| 68 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MINIMIZE)); | 53 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MINIMIZE)); |
| 69 minimize_button_->SetVisible(minimize_allowed == MINIMIZE_ALLOWED); | 54 minimize_button_->SetVisible(minimize_allowed == MINIMIZE_ALLOWED); |
| 70 minimize_button_->SetPaintToLayer(true); | |
| 71 minimize_button_->SetFillsBoundsOpaquely(false); | |
| 72 AddChildView(minimize_button_); | 55 AddChildView(minimize_button_); |
| 73 | 56 |
| 74 size_button_ = new FrameSizeButton(this, frame, this); | 57 size_button_ = new FrameSizeButton(this, frame, this); |
| 75 size_button_->SetAccessibleName( | 58 size_button_->SetAccessibleName( |
| 76 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MAXIMIZE)); | 59 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MAXIMIZE)); |
| 77 size_button_->SetPaintToLayer(true); | |
| 78 size_button_->SetFillsBoundsOpaquely(false); | |
| 79 UpdateSizeButtonVisibility(false); | 60 UpdateSizeButtonVisibility(false); |
| 80 AddChildView(size_button_); | 61 AddChildView(size_button_); |
| 81 | 62 |
| 82 close_button_ = new FrameCaptionButton(this, CAPTION_BUTTON_ICON_CLOSE); | 63 close_button_ = new FrameCaptionButton(this, CAPTION_BUTTON_ICON_CLOSE); |
| 83 close_button_->SetAccessibleName( | 64 close_button_->SetAccessibleName( |
| 84 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE)); | 65 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE)); |
| 85 close_button_->SetPaintToLayer(true); | |
| 86 close_button_->SetFillsBoundsOpaquely(false); | |
| 87 AddChildView(close_button_); | 66 AddChildView(close_button_); |
| 88 } | 67 } |
| 89 | 68 |
| 90 FrameCaptionButtonContainerView::~FrameCaptionButtonContainerView() { | 69 FrameCaptionButtonContainerView::~FrameCaptionButtonContainerView() { |
| 91 } | 70 } |
| 92 | 71 |
| 93 void FrameCaptionButtonContainerView::SetButtonImages( | 72 void FrameCaptionButtonContainerView::SetButtonImages( |
| 94 CaptionButtonIcon icon, | 73 CaptionButtonIcon icon, |
| 95 int icon_image_id, | 74 int icon_image_id, |
| 96 int inactive_icon_image_id, | 75 int inactive_icon_image_id, |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 141 } | 120 } |
| 142 | 121 |
| 143 void FrameCaptionButtonContainerView::UpdateSizeButtonVisibility( | 122 void FrameCaptionButtonContainerView::UpdateSizeButtonVisibility( |
| 144 bool force_hidden) { | 123 bool force_hidden) { |
| 145 // TODO(flackr): Refactor the Maximize Mode notifications. Currently | 124 // TODO(flackr): Refactor the Maximize Mode notifications. Currently |
| 146 // UpdateSizeButtonVisibilty requires a force_hidden parameter. This is | 125 // UpdateSizeButtonVisibilty requires a force_hidden parameter. This is |
| 147 // because Shell::IsMaximizeWindowManagerEnabled is still false at the | 126 // because Shell::IsMaximizeWindowManagerEnabled is still false at the |
| 148 // time when ShellObserver::OnMaximizeModeStarted is called. This prevents | 127 // time when ShellObserver::OnMaximizeModeStarted is called. This prevents |
| 149 // this method from performing that check, and instead relies on the calling | 128 // this method from performing that check, and instead relies on the calling |
| 150 // code to tell it to force being hidden. | 129 // code to tell it to force being hidden. |
| 151 | 130 size_button_->SetVisible( |
| 152 bool visible = !force_hidden && frame_->widget_delegate()->CanMaximize(); | 131 !force_hidden && frame_->widget_delegate()->CanMaximize()); |
| 153 | |
| 154 // Turning visibility off prevents animations from rendering. Setting the | |
| 155 // size button visibility to false will occur after the animation. | |
| 156 if (visible) { | |
| 157 size_button_->SetVisible(true); | |
| 158 // Because we delay calling View::SetVisible(false) until the end of the | |
| 159 // animation, if SetVisible(true) is called mid-animation, the View still | |
| 160 // believes it is visible and will not update the target layer visibility. | |
| 161 size_button_->layer()->SetVisible(true); | |
| 162 } | |
| 163 | |
| 164 ui::ScopedLayerAnimationSettings settings( | |
| 165 size_button_->layer()->GetAnimator()); | |
| 166 settings.SetTransitionDuration( | |
| 167 base::TimeDelta::FromMilliseconds(kSizeFadeDurationMs)); | |
| 168 settings.SetPreemptionStrategy( | |
| 169 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 170 | |
| 171 if (visible) { | |
| 172 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
| 173 // Delay fade in so that the minimize button has begun its sliding | |
| 174 // animation. | |
| 175 size_button_->layer()->GetAnimator()->SchedulePauseForProperties( | |
| 176 base::TimeDelta::FromMilliseconds(kAnimationDelayMs), | |
| 177 ui::LayerAnimationElement::OPACITY); | |
| 178 size_button_->layer()->SetOpacity(1.0f); | |
| 179 } else { | |
| 180 settings.SetTweenType(gfx::Tween::EASE_IN); | |
| 181 // Observer will call size_button_->SetVisible(false) upon completion of | |
| 182 // the animation. | |
| 183 // TODO(jonross): avoid the delayed SetVisible(false) call by acquring | |
| 184 // the size_button's layer before making it invisible. That layer can then | |
| 185 // be animated and deleted upon completion of the animation. See | |
| 186 // LayerOwner::RecreateLayer | |
| 187 settings.AddObserver(this); | |
| 188 size_button_->layer()->SetOpacity(0.0f); | |
| 189 size_button_->layer()->SetVisible(false); | |
| 190 } | |
| 191 } | 132 } |
| 192 | 133 |
| 193 gfx::Size FrameCaptionButtonContainerView::GetPreferredSize() const { | 134 gfx::Size FrameCaptionButtonContainerView::GetPreferredSize() const { |
| 194 int width = 0; | 135 int width = 0; |
| 195 for (int i = 0; i < child_count(); ++i) { | 136 for (int i = 0; i < child_count(); ++i) { |
| 196 const views::View* child = child_at(i); | 137 const views::View* child = child_at(i); |
| 197 if (child->visible()) | 138 if (child->visible()) |
| 198 width += child_at(i)->GetPreferredSize().width(); | 139 width += child_at(i)->GetPreferredSize().width(); |
| 199 } | 140 } |
| 200 return gfx::Size(width, close_button_->GetPreferredSize().height()); | 141 return gfx::Size(width, close_button_->GetPreferredSize().height()); |
| 201 } | 142 } |
| 202 | 143 |
| 203 void FrameCaptionButtonContainerView::Layout() { | 144 void FrameCaptionButtonContainerView::Layout() { |
| 204 int x = width(); | 145 int x = 0; |
| 205 // Offsets the initial position of a child, so that buttons slide into the | 146 for (int i = 0; i < child_count(); ++i) { |
| 206 // place as other buttons are added/removed. | |
| 207 int offset_x = 0; | |
| 208 for (int i = child_count() - 1; i >= 0; --i) { | |
| 209 views::View* child = child_at(i); | 147 views::View* child = child_at(i); |
| 210 ui::LayerAnimator* child_animator = child->layer()->GetAnimator(); | 148 if (!child->visible()) |
| 211 bool child_animating = child_animator->is_animating(); | |
| 212 // The actual property visibility is not being animated, otherwise the | |
| 213 // view does not render. | |
| 214 bool child_animating_opacity = child_animator-> | |
| 215 IsAnimatingProperty(ui::LayerAnimationElement::OPACITY); | |
| 216 bool child_target_visibility = child->layer()->GetTargetVisibility(); | |
| 217 | |
| 218 if (child_animating_opacity) { | |
| 219 if (child_target_visibility) | |
| 220 offset_x += child->width(); | |
| 221 else | |
| 222 offset_x -= child->width(); | |
| 223 } | |
| 224 | |
| 225 if (!child->visible() || !child_target_visibility) | |
| 226 continue; | 149 continue; |
| 227 | 150 |
| 228 scoped_ptr<ui::ScopedLayerAnimationSettings> animation; | |
| 229 gfx::Size size = child->GetPreferredSize(); | 151 gfx::Size size = child->GetPreferredSize(); |
| 230 x -= size.width(); | |
| 231 | |
| 232 // Animate the button if a previous button is currently animating | |
| 233 // its visibility. | |
| 234 if (offset_x != 0) { | |
| 235 if (!child_animating) | |
| 236 child->SetBounds(x + offset_x, 0, size.width(), size.height()); | |
| 237 if (offset_x < 0) { | |
| 238 // Delay sliding to where the previous button was located. | |
| 239 child_animator->SchedulePauseForProperties( | |
| 240 base::TimeDelta::FromMilliseconds(kAnimationDelayMs), | |
| 241 ui::LayerAnimationElement::BOUNDS); | |
| 242 } | |
| 243 | |
| 244 ui::ScopedLayerAnimationSettings* settings = | |
| 245 new ui::ScopedLayerAnimationSettings(child_animator); | |
| 246 settings->SetTransitionDuration( | |
| 247 base::TimeDelta::FromMilliseconds(kMinimizeSlideDurationMs)); | |
| 248 settings->SetPreemptionStrategy( | |
| 249 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 250 settings->SetTweenType(gfx::Tween::EASE_OUT); | |
| 251 animation.reset(settings); | |
| 252 } | |
| 253 child->SetBounds(x, 0, size.width(), size.height()); | 152 child->SetBounds(x, 0, size.width(), size.height()); |
| 153 x += size.width(); |
| 254 } | 154 } |
| 255 } | 155 } |
| 256 | 156 |
| 257 const char* FrameCaptionButtonContainerView::GetClassName() const { | 157 const char* FrameCaptionButtonContainerView::GetClassName() const { |
| 258 return kViewClassName; | 158 return kViewClassName; |
| 259 } | 159 } |
| 260 | 160 |
| 261 void FrameCaptionButtonContainerView::SetButtonIcon(FrameCaptionButton* button, | 161 void FrameCaptionButtonContainerView::SetButtonIcon(FrameCaptionButton* button, |
| 262 CaptionButtonIcon icon, | 162 CaptionButtonIcon icon, |
| 263 Animate animate) { | 163 Animate animate) { |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 295 } | 195 } |
| 296 | 196 |
| 297 // Abort any animations of the button icons. | 197 // Abort any animations of the button icons. |
| 298 SetButtonsToNormal(ANIMATE_NO); | 198 SetButtonsToNormal(ANIMATE_NO); |
| 299 | 199 |
| 300 ash::UserMetricsAction action = | 200 ash::UserMetricsAction action = |
| 301 ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MINIMIZE; | 201 ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MINIMIZE; |
| 302 if (sender == minimize_button_) { | 202 if (sender == minimize_button_) { |
| 303 frame_->Minimize(); | 203 frame_->Minimize(); |
| 304 } else if (sender == size_button_) { | 204 } else if (sender == size_button_) { |
| 305 if (frame_->IsFullscreen()) { // Can be clicked in immersive fullscreen. | 205 if (frame_->IsFullscreen()) { // Can be clicked in immersive fullscreen. |
| 306 frame_->SetFullscreen(false); | 206 frame_->SetFullscreen(false); |
| 307 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_EXIT_FULLSCREEN; | 207 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_EXIT_FULLSCREEN; |
| 308 } else if (frame_->IsMaximized()) { | 208 } else if (frame_->IsMaximized()) { |
| 309 frame_->Restore(); | 209 frame_->Restore(); |
| 310 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_RESTORE; | 210 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_RESTORE; |
| 311 } else { | 211 } else { |
| 312 frame_->Maximize(); | 212 frame_->Maximize(); |
| 313 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MAXIMIZE; | 213 action = ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MAXIMIZE; |
| 314 } | 214 } |
| 315 } else if (sender == close_button_) { | 215 } else if(sender == close_button_) { |
| 316 frame_->Close(); | 216 frame_->Close(); |
| 317 action = ash::UMA_WINDOW_CLOSE_BUTTON_CLICK; | 217 action = ash::UMA_WINDOW_CLOSE_BUTTON_CLICK; |
| 318 } else { | 218 } else { |
| 319 return; | 219 return; |
| 320 } | 220 } |
| 321 ash::Shell::GetInstance()->metrics()->RecordUserMetricsAction(action); | 221 ash::Shell::GetInstance()->metrics()->RecordUserMetricsAction(action); |
| 322 } | 222 } |
| 323 | 223 |
| 324 bool FrameCaptionButtonContainerView::IsMinimizeButtonVisible() const { | 224 bool FrameCaptionButtonContainerView::IsMinimizeButtonVisible() const { |
| 325 return minimize_button_->visible(); | 225 return minimize_button_->visible(); |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 382 FrameCaptionButton* button = buttons[i]; | 282 FrameCaptionButton* button = buttons[i]; |
| 383 views::Button::ButtonState new_state = views::Button::STATE_NORMAL; | 283 views::Button::ButtonState new_state = views::Button::STATE_NORMAL; |
| 384 if (button == to_hover) | 284 if (button == to_hover) |
| 385 new_state = views::Button::STATE_HOVERED; | 285 new_state = views::Button::STATE_HOVERED; |
| 386 else if (button == to_press) | 286 else if (button == to_press) |
| 387 new_state = views::Button::STATE_PRESSED; | 287 new_state = views::Button::STATE_PRESSED; |
| 388 button->SetState(new_state); | 288 button->SetState(new_state); |
| 389 } | 289 } |
| 390 } | 290 } |
| 391 | 291 |
| 392 void FrameCaptionButtonContainerView::OnImplicitAnimationsCompleted() { | |
| 393 // If there is another animation in the queue, the reverse animation was | |
| 394 // triggered before the completion of animating to invisible. Do not turn off | |
| 395 // the visibility so that the next animation may render. | |
| 396 if (!size_button_->layer()->GetAnimator()->is_animating() && | |
| 397 !size_button_->layer()->GetTargetVisibility()) { | |
| 398 size_button_->SetVisible(false); | |
| 399 } | |
| 400 // TODO(jonross): currently we need to delay telling the parent about the | |
| 401 // size change from visibility. When the size changes this forces a relayout | |
| 402 // and we want to animate both the bounds of FrameCaptionButtonContainerView | |
| 403 // along with that of its children. However when the parent is currently | |
| 404 // having its bounds changed this leads to strange animations where this view | |
| 405 // renders outside of its parents. Create a more specific animation where | |
| 406 // height and y are immediately fixed, and where we only animate width and x. | |
| 407 PreferredSizeChanged(); | |
| 408 } | |
| 409 | |
| 410 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds() | 292 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds() |
| 411 : icon_image_id(-1), | 293 : icon_image_id(-1), |
| 412 inactive_icon_image_id(-1), | 294 inactive_icon_image_id(-1), |
| 413 hovered_background_image_id(-1), | 295 hovered_background_image_id(-1), |
| 414 pressed_background_image_id(-1) { | 296 pressed_background_image_id(-1) { |
| 415 } | 297 } |
| 416 | 298 |
| 417 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds( | 299 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds( |
| 418 int icon_id, | 300 int icon_id, |
| 419 int inactive_icon_id, | 301 int inactive_icon_id, |
| 420 int hovered_background_id, | 302 int hovered_background_id, |
| 421 int pressed_background_id) | 303 int pressed_background_id) |
| 422 : icon_image_id(icon_id), | 304 : icon_image_id(icon_id), |
| 423 inactive_icon_image_id(inactive_icon_id), | 305 inactive_icon_image_id(inactive_icon_id), |
| 424 hovered_background_image_id(hovered_background_id), | 306 hovered_background_image_id(hovered_background_id), |
| 425 pressed_background_image_id(pressed_background_id) { | 307 pressed_background_image_id(pressed_background_id) { |
| 426 } | 308 } |
| 427 | 309 |
| 428 FrameCaptionButtonContainerView::ButtonIconIds::~ButtonIconIds() { | 310 FrameCaptionButtonContainerView::ButtonIconIds::~ButtonIconIds() { |
| 429 } | 311 } |
| 430 | 312 |
| 431 } // namespace ash | 313 } // namespace ash |
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