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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
6 | 6 |
7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
8 #include "ash/screen_util.h" | 8 #include "ash/screen_util.h" |
9 #include "ash/shelf/shelf_layout_manager.h" | 9 #include "ash/shelf/shelf_layout_manager.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
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1148 | 1148 |
1149 // Try the same again and see that nothing changes. | 1149 // Try the same again and see that nothing changes. |
1150 generator.GestureTapAt( | 1150 generator.GestureTapAt( |
1151 gfx::Point(100, Shell::GetPrimaryRootWindow()->bounds().bottom() - 1)); | 1151 gfx::Point(100, Shell::GetPrimaryRootWindow()->bounds().bottom() - 1)); |
1152 EXPECT_FALSE(foreground_window_state->IsFullscreen()); | 1152 EXPECT_FALSE(foreground_window_state->IsFullscreen()); |
1153 EXPECT_TRUE(background_window_state->IsFullscreen()); | 1153 EXPECT_TRUE(background_window_state->IsFullscreen()); |
1154 | 1154 |
1155 DestroyMaximizeModeWindowManager(); | 1155 DestroyMaximizeModeWindowManager(); |
1156 } | 1156 } |
1157 | 1157 |
| 1158 // Test that an edge swipe from the top on an immersive mode window will not end |
| 1159 // full screen mode. |
| 1160 TEST_F(MaximizeModeWindowManagerTest, NoExitImmersiveModeWithEdgeSwipeFromTop) { |
| 1161 scoped_ptr<aura::Window> window(CreateWindow(ui::wm::WINDOW_TYPE_NORMAL, |
| 1162 gfx::Rect(10, 10, 200, 50))); |
| 1163 wm::WindowState* window_state = wm::GetWindowState(window.get()); |
| 1164 wm::ActivateWindow(window.get()); |
| 1165 CreateMaximizeModeWindowManager(); |
| 1166 |
| 1167 // Fullscreen the window. |
| 1168 wm::WMEvent event(wm::WM_EVENT_TOGGLE_FULLSCREEN); |
| 1169 window_state->OnWMEvent(&event); |
| 1170 EXPECT_TRUE(window_state->IsFullscreen()); |
| 1171 EXPECT_FALSE(window_state->in_immersive_fullscreen()); |
| 1172 EXPECT_EQ(window.get(), wm::GetActiveWindow()); |
| 1173 |
| 1174 window_state->set_in_immersive_fullscreen(true); |
| 1175 |
| 1176 // Do an edge swipe top into screen. |
| 1177 aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
| 1178 generator.GestureScrollSequence(gfx::Point(50, 0), |
| 1179 gfx::Point(50, 100), |
| 1180 base::TimeDelta::FromMilliseconds(20), |
| 1181 10); |
| 1182 |
| 1183 // It should have not exited full screen or immersive mode. |
| 1184 EXPECT_TRUE(window_state->IsFullscreen()); |
| 1185 EXPECT_TRUE(window_state->in_immersive_fullscreen()); |
| 1186 |
| 1187 DestroyMaximizeModeWindowManager(); |
| 1188 } |
| 1189 |
| 1190 // Test that an edge swipe from the bottom will not end immersive mode. |
| 1191 TEST_F(MaximizeModeWindowManagerTest, |
| 1192 NoExitImmersiveModeWithEdgeSwipeFromBottom) { |
| 1193 scoped_ptr<aura::Window> window(CreateWindow(ui::wm::WINDOW_TYPE_NORMAL, |
| 1194 gfx::Rect(10, 10, 200, 50))); |
| 1195 wm::WindowState* window_state = wm::GetWindowState(window.get()); |
| 1196 wm::ActivateWindow(window.get()); |
| 1197 CreateMaximizeModeWindowManager(); |
| 1198 |
| 1199 // Fullscreen the window. |
| 1200 wm::WMEvent event(wm::WM_EVENT_TOGGLE_FULLSCREEN); |
| 1201 window_state->OnWMEvent(&event); |
| 1202 EXPECT_TRUE(window_state->IsFullscreen()); |
| 1203 EXPECT_FALSE(window_state->in_immersive_fullscreen()); |
| 1204 EXPECT_EQ(window.get(), wm::GetActiveWindow()); |
| 1205 window_state->set_in_immersive_fullscreen(true); |
| 1206 EXPECT_TRUE(window_state->in_immersive_fullscreen()); |
| 1207 |
| 1208 // Do an edge swipe bottom into screen. |
| 1209 aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
| 1210 int y = Shell::GetPrimaryRootWindow()->bounds().bottom(); |
| 1211 generator.GestureScrollSequence(gfx::Point(50, y), |
| 1212 gfx::Point(50, y - 100), |
| 1213 base::TimeDelta::FromMilliseconds(20), |
| 1214 10); |
| 1215 |
| 1216 // The window should still be full screen and immersive. |
| 1217 EXPECT_TRUE(window_state->IsFullscreen()); |
| 1218 EXPECT_TRUE(window_state->in_immersive_fullscreen()); |
| 1219 |
| 1220 DestroyMaximizeModeWindowManager(); |
| 1221 } |
| 1222 |
1158 #endif // OS_WIN | 1223 #endif // OS_WIN |
1159 | 1224 |
1160 } // namespace ash | 1225 } // namespace ash |
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