| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/quad_culler.h" | 5 #include "cc/layers/quad_sink.h" |
| 6 | 6 |
| 7 #include "cc/debug/debug_colors.h" | 7 #include "cc/debug/debug_colors.h" |
| 8 #include "cc/layers/append_quads_data.h" | 8 #include "cc/layers/append_quads_data.h" |
| 9 #include "cc/layers/layer_impl.h" | 9 #include "cc/layers/layer_impl.h" |
| 10 #include "cc/quads/debug_border_draw_quad.h" | 10 #include "cc/quads/debug_border_draw_quad.h" |
| 11 #include "cc/quads/render_pass.h" | 11 #include "cc/quads/render_pass.h" |
| 12 #include "cc/quads/render_pass_draw_quad.h" | 12 #include "cc/quads/render_pass_draw_quad.h" |
| 13 #include "cc/trees/occlusion_tracker.h" | 13 #include "cc/trees/occlusion_tracker.h" |
| 14 #include "third_party/skia/include/core/SkColor.h" | 14 #include "third_party/skia/include/core/SkColor.h" |
| 15 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
| 16 | 16 |
| 17 namespace cc { | 17 namespace cc { |
| 18 | 18 |
| 19 QuadCuller::QuadCuller(RenderPass* render_pass, | 19 QuadSink::QuadSink(RenderPass* render_pass, |
| 20 const LayerImpl* layer, | 20 const OcclusionTracker<LayerImpl>* occlusion_tracker) |
| 21 const OcclusionTracker<LayerImpl>& occlusion_tracker) | |
| 22 : render_pass_(render_pass), | 21 : render_pass_(render_pass), |
| 23 layer_(layer), | 22 current_shared_quad_state_(NULL), |
| 24 occlusion_tracker_(occlusion_tracker), | 23 occlusion_tracker_(occlusion_tracker) { |
| 25 current_shared_quad_state_(NULL) { | |
| 26 } | 24 } |
| 27 | 25 |
| 28 SharedQuadState* QuadCuller::CreateSharedQuadState() { | 26 SharedQuadState* QuadSink::CreateSharedQuadState() { |
| 29 current_shared_quad_state_ = render_pass_->CreateAndAppendSharedQuadState(); | 27 current_shared_quad_state_ = render_pass_->CreateAndAppendSharedQuadState(); |
| 30 return current_shared_quad_state_; | 28 return current_shared_quad_state_; |
| 31 } | 29 } |
| 32 | 30 |
| 33 gfx::Rect QuadCuller::UnoccludedContentRect( | 31 gfx::Rect QuadSink::UnoccludedContentRect( |
| 34 const gfx::Rect& content_rect, | 32 const gfx::Rect& content_rect, |
| 35 const gfx::Transform& draw_transform) { | 33 const gfx::Transform& draw_transform) { |
| 36 return occlusion_tracker_.UnoccludedContentRect(content_rect, draw_transform); | 34 return occlusion_tracker_->UnoccludedContentRect(content_rect, |
| 35 draw_transform); |
| 37 } | 36 } |
| 38 | 37 |
| 39 gfx::Rect QuadCuller::UnoccludedContributingSurfaceContentRect( | 38 gfx::Rect QuadSink::UnoccludedContributingSurfaceContentRect( |
| 40 const gfx::Rect& content_rect, | 39 const gfx::Rect& content_rect, |
| 41 const gfx::Transform& draw_transform) { | 40 const gfx::Transform& draw_transform) { |
| 42 return occlusion_tracker_.UnoccludedContributingSurfaceContentRect( | 41 return occlusion_tracker_->UnoccludedContributingSurfaceContentRect( |
| 43 content_rect, draw_transform); | 42 content_rect, draw_transform); |
| 44 } | 43 } |
| 45 | 44 |
| 46 void QuadCuller::Append(scoped_ptr<DrawQuad> draw_quad) { | 45 void QuadSink::Append(scoped_ptr<DrawQuad> draw_quad) { |
| 47 DCHECK(draw_quad->shared_quad_state == current_shared_quad_state_); | 46 DCHECK(draw_quad->shared_quad_state == current_shared_quad_state_); |
| 48 DCHECK(!render_pass_->shared_quad_state_list.empty()); | 47 DCHECK(!render_pass_->shared_quad_state_list.empty()); |
| 49 DCHECK(render_pass_->shared_quad_state_list.back() == | 48 DCHECK(render_pass_->shared_quad_state_list.back() == |
| 50 current_shared_quad_state_); | 49 current_shared_quad_state_); |
| 51 DCHECK(!draw_quad->rect.IsEmpty()); | 50 DCHECK(!draw_quad->rect.IsEmpty()); |
| 52 DCHECK(!draw_quad->visible_rect.IsEmpty()); | 51 DCHECK(!draw_quad->visible_rect.IsEmpty()); |
| 53 render_pass_->quad_list.push_back(draw_quad.Pass()); | 52 render_pass_->quad_list.push_back(draw_quad.Pass()); |
| 54 } | 53 } |
| 55 | 54 |
| 56 } // namespace cc | 55 } // namespace cc |
| OLD | NEW |