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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_MAC_POINT_UTILS_H_ | |
6 #define UI_GFX_MAC_POINT_UTILS_H_ | |
7 | |
8 #include "ui/gfx/gfx_export.h" | |
9 | |
10 typedef struct _NSPoint NSPoint; | |
11 typedef struct _NSRect NSRect; | |
12 | |
13 namespace gfx { | |
14 | |
15 class Point; | |
16 class Rect; | |
17 | |
18 GFX_EXPORT NSPoint ScreenPointToNSPoint(const gfx::Point& point); | |
Robert Sesek
2014/06/11 14:53:48
Document each of these.
tapted
2014/06/12 09:09:38
Will do this in a follow-up (although I'm still tr
tapted
2014/07/21 05:35:55
Done - this bit now landed (with documentation) in
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19 GFX_EXPORT gfx::Point ScreenPointFromNSPoint(const NSPoint& point); | |
20 GFX_EXPORT NSRect ScreenRectToNSRect(const gfx::Rect& rect); | |
21 GFX_EXPORT gfx::Rect ScreenRectFromNSRect(const NSRect& point); | |
22 | |
23 } // namespace gfx | |
24 | |
25 #endif // UI_GFX_MAC_POINT_UTILS_H_ | |
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