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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/config/gpu_info_collector.h" | 5 #include "gpu/config/gpu_info_collector.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/strings/string_number_conversions.h" | 13 #include "base/strings/string_number_conversions.h" |
| 14 #include "base/strings/string_piece.h" | 14 #include "base/strings/string_piece.h" |
| 15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
| 16 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
| 17 #include "ui/gl/gl_context.h" | 17 #include "ui/gl/gl_context.h" |
| 18 #include "ui/gl/gl_implementation.h" | 18 #include "ui/gl/gl_implementation.h" |
| 19 #include "ui/gl/gl_surface.h" | 19 #include "ui/gl/gl_surface.h" |
| 20 | 20 |
| 21 namespace { | 21 namespace { |
| 22 | 22 |
| 23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
| 24 scoped_refptr<gfx::GLSurface> surface( | 24 scoped_refptr<gfx::GLSurface> surface( |
| 25 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size())); | 25 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1))); |
| 26 if (!surface.get()) { | 26 if (!surface.get()) { |
| 27 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; | 27 LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; |
| 28 return NULL; | 28 return NULL; |
| 29 } | 29 } |
| 30 | 30 |
| 31 return surface; | 31 return surface; |
| 32 } | 32 } |
| 33 | 33 |
| 34 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { | 34 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { |
| 35 | 35 |
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| 153 | 153 |
| 154 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | 154 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
| 155 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | 155 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
| 156 basic_gpu_info->direct_rendering = context_gpu_info.direct_rendering; | 156 basic_gpu_info->direct_rendering = context_gpu_info.direct_rendering; |
| 157 basic_gpu_info->finalized = context_gpu_info.finalized; | 157 basic_gpu_info->finalized = context_gpu_info.finalized; |
| 158 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 158 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
| 159 } | 159 } |
| 160 | 160 |
| 161 } // namespace gpu | 161 } // namespace gpu |
| 162 | 162 |
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