Index: Source/core/rendering/RenderLayerRepainter.cpp |
diff --git a/Source/core/rendering/RenderLayerRepainter.cpp b/Source/core/rendering/RenderLayerRepainter.cpp |
index 8d33c3215fcc3431e5a6d7436c70f3586f3f4ebc..f60ccc46cb455902af56a65c234a4cfcd80894e0 100644 |
--- a/Source/core/rendering/RenderLayerRepainter.cpp |
+++ b/Source/core/rendering/RenderLayerRepainter.cpp |
@@ -152,10 +152,14 @@ void RenderLayerRepainter::repaintIncludingNonCompositingDescendants() |
void RenderLayerRepainter::repaintIncludingNonCompositingDescendantsInternal(const RenderLayerModelObject* repaintContainer) |
{ |
- m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.computeRepaintRect()), InvalidationLayer); |
ojan
2014/06/03 18:41:11
Are there cases where we call this without a repai
chrishtr
2014/06/03 20:47:08
The computeRepaintRect() method is the wrong one t
|
+ m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.boundsRectForRepaint(repaintContainer)), InvalidationLayer); |
+ |
+ // FIXME: Repaints can be issued during style recalc at present, via RenderLayerModelObject::styleWillChange. This happens in scenarios when |
+ // repaint is needed but not layout. |
+ DisableCompositingQueryAsserts disabler; |
Ian Vollick
2014/06/03 17:05:16
This seems reasonable to me, but I wonder if it wo
chrishtr
2014/06/03 17:14:52
Yes.
ojan
2014/06/03 18:41:11
This will be fixed when we stop doing repaints dur
chrishtr
2014/06/03 20:47:08
Yes, if that is actually the case. We would need t
|
for (RenderLayer* curr = m_renderer.layer()->firstChild(); curr; curr = curr->nextSibling()) { |
- if (!curr->hasCompositedLayerMapping()) |
+ if (curr->compositingState() != PaintsIntoOwnBacking && curr->compositingState() != PaintsIntoGroupedBacking) |
Ian Vollick
2014/06/03 17:05:16
Do we want to include HasOwnBackingButPaintsIntoAn
chrishtr
2014/06/03 17:14:52
Don't know for sure. I don't really understand Has
chrishtr
2014/06/03 18:14:32
Ok will leave it. if it paints into the ancestor,
Ian Vollick
2014/06/03 18:24:00
Yeah, I agree. The behavior change seems good. I'v
chrishtr
2014/06/03 20:47:07
Hmm.
The case here I agree does not actually viol
|
curr->repainter().repaintIncludingNonCompositingDescendantsInternal(repaintContainer); |
} |
} |
@@ -170,7 +174,7 @@ LayoutRect RenderLayerRepainter::repaintRectIncludingNonCompositingDescendants() |
for (RenderLayer* child = m_renderer.layer()->firstChild(); child; child = child->nextSibling()) { |
// Don't include repaint rects for composited child layers; they will paint themselves and have a different origin. |
- if (child->hasCompositedLayerMapping()) |
+ if (child->compositingState() == PaintsIntoOwnBacking || child->compositingState() == PaintsIntoGroupedBacking) |
continue; |
repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants()); |