| Index: Source/core/rendering/RenderLayerRepainter.cpp
|
| diff --git a/Source/core/rendering/RenderLayerRepainter.cpp b/Source/core/rendering/RenderLayerRepainter.cpp
|
| index 9f09507868b01fad3686833e05591cb0f97a3a8a..eca0bbcfa870ad829bb4153c7dfb8114c0595493 100644
|
| --- a/Source/core/rendering/RenderLayerRepainter.cpp
|
| +++ b/Source/core/rendering/RenderLayerRepainter.cpp
|
| @@ -152,10 +152,14 @@ void RenderLayerRepainter::repaintIncludingNonCompositingDescendants()
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|
|
| void RenderLayerRepainter::repaintIncludingNonCompositingDescendantsInternal(const RenderLayerModelObject* repaintContainer)
|
| {
|
| - m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.computeRepaintRect()), InvalidationLayer);
|
| + m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.boundsRectForRepaint(repaintContainer)), InvalidationLayer);
|
| +
|
| + // FIXME: Repaints can be issued during style recalc at present, via RenderLayerModelObject::styleWillChange. This happens in scenarios when
|
| + // repaint is needed but not layout.
|
| + DisableCompositingQueryAsserts disabler;
|
|
|
| for (RenderLayer* curr = m_renderer.layer()->firstChild(); curr; curr = curr->nextSibling()) {
|
| - if (!curr->hasCompositedLayerMapping())
|
| + if (curr->compositingState() != PaintsIntoOwnBacking && curr->compositingState() != PaintsIntoGroupedBacking)
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| curr->repainter().repaintIncludingNonCompositingDescendantsInternal(repaintContainer);
|
| }
|
| }
|
| @@ -170,7 +174,7 @@ LayoutRect RenderLayerRepainter::repaintRectIncludingNonCompositingDescendants()
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|
|
| for (RenderLayer* child = m_renderer.layer()->firstChild(); child; child = child->nextSibling()) {
|
| // Don't include repaint rects for composited child layers; they will paint themselves and have a different origin.
|
| - if (child->hasCompositedLayerMapping())
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| + if (child->compositingState() == PaintsIntoOwnBacking || child->compositingState() == PaintsIntoGroupedBacking)
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| continue;
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|
|
| repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants());
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|
|