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Side by Side Diff: LayoutTests/compositing/squashing/squash-above-fixed-1-expected.txt

Issue 309093002: Issue repaints before and after changing the squashing assignment of a RenderLayer. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix logic. Created 6 years, 6 months ago
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1 The gray div is a composited fixed-position element, and the cyan/lime elements should be squashed together on top. When scrolling, paragraphs may pop in-and-ou t of the squashing layer when they change overlapping status with respect to the composited layer underneath. 1 The gray div is a composited fixed-position element, and the cyan/lime elements should be squashed together on top. When scrolling, paragraphs may pop in-and-ou t of the squashing layer when they change overlapping status with respect to the composited layer underneath.
2 2
3 This scenario tests (1) that content repaints correctly as layers pop in and out of squashing, and (2) that the positioning of the squashing layer remains corre ct (i.e. scrolls properly) when the squashing layer is on top of a fixed-positio n composited layer. 3 This scenario tests (1) that content repaints correctly as layers pop in and out of squashing, and (2) that the positioning of the squashing layer remains corre ct (i.e. scrolls properly) when the squashing layer is on top of a fixed-positio n composited layer.
4 4
5 CASE 1, original layer tree: 5 CASE 1, original layer tree:
6 (GraphicsLayer 6 (GraphicsLayer
7 (bounds 785.00 1400.00) 7 (bounds 785.00 1400.00)
8 (children 1 8 (children 1
9 (GraphicsLayer 9 (GraphicsLayer
10 (bounds 785.00 1400.00) 10 (bounds 785.00 1400.00)
(...skipping 29 matching lines...) Expand all
40 ) 40 )
41 CASE 2, scrolling y to 80, new layers will be squashed, so things repaint: 41 CASE 2, scrolling y to 80, new layers will be squashed, so things repaint:
42 (GraphicsLayer 42 (GraphicsLayer
43 (bounds 785.00 1400.00) 43 (bounds 785.00 1400.00)
44 (children 1 44 (children 1
45 (GraphicsLayer 45 (GraphicsLayer
46 (bounds 785.00 1400.00) 46 (bounds 785.00 1400.00)
47 (contentsOpaque 1) 47 (contentsOpaque 1)
48 (drawsContent 1) 48 (drawsContent 1)
49 (repaint rects 49 (repaint rects
50 (rect 0.00 500.00 200.00 100.00)
51 (rect 0.00 400.00 200.00 100.00)
52 (rect 0.00 300.00 200.00 100.00)
chrishtr 2014/06/02 20:16:24 These repaints are because the layer they were squ
50 (rect 0.00 200.00 200.00 100.00) 53 (rect 0.00 200.00 200.00 100.00)
51 (rect 0.00 100.00 200.00 100.00) 54 (rect 0.00 100.00 200.00 100.00)
52 ) 55 )
53 (children 2 56 (children 2
54 (GraphicsLayer 57 (GraphicsLayer
55 (position 100.00 230.00) 58 (position 100.00 230.00)
56 (bounds 300.00 300.00) 59 (bounds 300.00 300.00)
57 (contentsOpaque 1) 60 (contentsOpaque 1)
58 (drawsContent 1) 61 (drawsContent 1)
59 (backgroundColor #D3D3D3) 62 (backgroundColor #D3D3D3)
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 ) 119 )
117 CASE 4, scrolling y to 170 new layers will be squashed, so things repaint: 120 CASE 4, scrolling y to 170 new layers will be squashed, so things repaint:
118 (GraphicsLayer 121 (GraphicsLayer
119 (bounds 785.00 1400.00) 122 (bounds 785.00 1400.00)
120 (children 1 123 (children 1
121 (GraphicsLayer 124 (GraphicsLayer
122 (bounds 785.00 1400.00) 125 (bounds 785.00 1400.00)
123 (contentsOpaque 1) 126 (contentsOpaque 1)
124 (drawsContent 1) 127 (drawsContent 1)
125 (repaint rects 128 (repaint rects
129 (rect 0.00 600.00 200.00 100.00)
130 (rect 0.00 500.00 200.00 100.00)
131 (rect 0.00 400.00 200.00 100.00)
chrishtr 2014/06/02 20:16:24 Similar situation to above.
126 (rect 0.00 300.00 200.00 100.00) 132 (rect 0.00 300.00 200.00 100.00)
127 (rect 0.00 200.00 200.00 100.00) 133 (rect 0.00 200.00 200.00 100.00)
128 ) 134 )
129 (children 2 135 (children 2
130 (GraphicsLayer 136 (GraphicsLayer
131 (position 100.00 320.00) 137 (position 100.00 320.00)
132 (bounds 300.00 300.00) 138 (bounds 300.00 300.00)
133 (contentsOpaque 1) 139 (contentsOpaque 1)
134 (drawsContent 1) 140 (drawsContent 1)
135 (backgroundColor #D3D3D3) 141 (backgroundColor #D3D3D3)
(...skipping 12 matching lines...) Expand all
148 (bounds 200.00 300.00) 154 (bounds 200.00 300.00)
149 (drawsContent 1) 155 (drawsContent 1)
150 ) 156 )
151 ) 157 )
152 ) 158 )
153 ) 159 )
154 ) 160 )
155 ) 161 )
156 ) 162 )
157 163
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