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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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198 Debug.setBreakOnException(); | 198 Debug.setBreakOnException(); |
199 else | 199 else |
200 Debug.clearBreakOnException(); | 200 Debug.clearBreakOnException(); |
201 | 201 |
202 if (DebuggerScript.PauseOnExceptionsState.PauseOnUncaughtExceptions === newS
tate) | 202 if (DebuggerScript.PauseOnExceptionsState.PauseOnUncaughtExceptions === newS
tate) |
203 Debug.setBreakOnUncaughtException(); | 203 Debug.setBreakOnUncaughtException(); |
204 else | 204 else |
205 Debug.clearBreakOnUncaughtException(); | 205 Debug.clearBreakOnUncaughtException(); |
206 } | 206 } |
207 | 207 |
| 208 DebuggerScript.frameCount = function(execState) |
| 209 { |
| 210 return execState.frameCount(); |
| 211 } |
| 212 |
208 DebuggerScript.currentCallFrame = function(execState, data) | 213 DebuggerScript.currentCallFrame = function(execState, data) |
209 { | 214 { |
210 var maximumLimit = data >> 2; | 215 var maximumLimit = data >> 2; |
211 var scopeDetailsLevel = data & 3; | 216 var scopeDetailsLevel = data & 3; |
212 | 217 |
213 var frameCount = execState.frameCount(); | 218 var frameCount = execState.frameCount(); |
214 if (maximumLimit && maximumLimit < frameCount) | 219 if (maximumLimit && maximumLimit < frameCount) |
215 frameCount = maximumLimit; | 220 frameCount = maximumLimit; |
216 var topFrame = undefined; | 221 var topFrame = undefined; |
217 for (var i = frameCount - 1; i >= 0; i--) { | 222 for (var i = frameCount - 1; i >= 0; i--) { |
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492 break; | 497 break; |
493 case ScopeType.Block: | 498 case ScopeType.Block: |
494 // Unsupported yet. Mustn't be reachable. | 499 // Unsupported yet. Mustn't be reachable. |
495 break; | 500 break; |
496 } | 501 } |
497 return result; | 502 return result; |
498 } | 503 } |
499 | 504 |
500 return DebuggerScript; | 505 return DebuggerScript; |
501 })(); | 506 })(); |
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