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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <map> | 9 #include <map> |
10 | 10 |
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56 void GetVideoMemoryUsageStats( | 56 void GetVideoMemoryUsageStats( |
57 content::GPUVideoMemoryUsageStats* video_memory_usage_stats) const; | 57 content::GPUVideoMemoryUsageStats* video_memory_usage_stats) const; |
58 | 58 |
59 GpuMemoryManagerClientState* CreateClientState( | 59 GpuMemoryManagerClientState* CreateClientState( |
60 GpuMemoryManagerClient* client, bool has_surface, bool visible); | 60 GpuMemoryManagerClient* client, bool has_surface, bool visible); |
61 | 61 |
62 GpuMemoryTrackingGroup* CreateTrackingGroup( | 62 GpuMemoryTrackingGroup* CreateTrackingGroup( |
63 base::ProcessId pid, gpu::gles2::MemoryTracker* memory_tracker); | 63 base::ProcessId pid, gpu::gles2::MemoryTracker* memory_tracker); |
64 | 64 |
65 uint64 GetClientMemoryUsage(const GpuMemoryManagerClient* client) const; | 65 uint64 GetClientMemoryUsage(const GpuMemoryManagerClient* client) const; |
66 | 66 uint64 GetMaximumClientAllocation() const { |
67 // The maximum and minimum amount of memory that a client may be assigned. | 67 return client_hard_limit_bytes_; |
68 uint64 GetMaximumClientAllocation() const; | |
69 uint64 GetMinimumClientAllocation() const { | |
70 return bytes_minimum_per_client_; | |
71 } | 68 } |
72 | 69 |
73 private: | 70 private: |
74 friend class GpuMemoryManagerTest; | 71 friend class GpuMemoryManagerTest; |
75 friend class GpuMemoryTrackingGroup; | 72 friend class GpuMemoryTrackingGroup; |
76 friend class GpuMemoryManagerClientState; | 73 friend class GpuMemoryManagerClientState; |
77 | 74 |
78 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, | 75 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
79 TestManageBasicFunctionality); | 76 TestManageBasicFunctionality); |
80 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, | 77 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
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111 typedef std::map<gpu::gles2::MemoryTracker*, GpuMemoryTrackingGroup*> | 108 typedef std::map<gpu::gles2::MemoryTracker*, GpuMemoryTrackingGroup*> |
112 TrackingGroupMap; | 109 TrackingGroupMap; |
113 | 110 |
114 typedef std::list<GpuMemoryManagerClientState*> ClientStateList; | 111 typedef std::list<GpuMemoryManagerClientState*> ClientStateList; |
115 | 112 |
116 void Manage(); | 113 void Manage(); |
117 void SetClientsHibernatedState() const; | 114 void SetClientsHibernatedState() const; |
118 void AssignSurfacesAllocations(); | 115 void AssignSurfacesAllocations(); |
119 void AssignNonSurfacesAllocations(); | 116 void AssignNonSurfacesAllocations(); |
120 | 117 |
121 // Math helper function to compute the maximum value of cap such that | |
122 // sum_i min(bytes[i], cap) <= bytes_sum_limit | |
123 static uint64 ComputeCap(std::vector<uint64> bytes, uint64 bytes_sum_limit); | |
124 | |
125 // Compute the allocation for clients when visible and not visible. | |
126 void ComputeVisibleSurfacesAllocations(); | |
127 void DistributeRemainingMemoryToVisibleSurfaces(); | |
128 | |
129 // Compute the budget for a client. Allow at most bytes_above_required_cap | |
130 // bytes above client_state's required level. Allow at most | |
131 // bytes_above_minimum_cap bytes above client_state's minimum level. Allow | |
132 // at most bytes_overall_cap bytes total. | |
133 uint64 ComputeClientAllocationWhenVisible( | |
134 GpuMemoryManagerClientState* client_state, | |
135 uint64 bytes_above_required_cap, | |
136 uint64 bytes_above_minimum_cap, | |
137 uint64 bytes_overall_cap); | |
138 | |
139 // Update the amount of GPU memory we think we have in the system, based | 118 // Update the amount of GPU memory we think we have in the system, based |
140 // on what the stubs' contexts report. | 119 // on what the stubs' contexts report. |
141 void UpdateAvailableGpuMemory(); | 120 void UpdateAvailableGpuMemory(); |
142 void UpdateUnmanagedMemoryLimits(); | |
143 | |
144 // The amount of video memory which is available for allocation. | |
145 uint64 GetAvailableGpuMemory() const; | |
146 | |
147 // Minimum value of available GPU memory, no matter how little the GPU | |
148 // reports. This is the default value. | |
149 uint64 GetDefaultAvailableGpuMemory() const; | |
150 | |
151 // Maximum cap on total GPU memory, no matter how much the GPU reports. | |
152 uint64 GetMaximumTotalGpuMemory() const; | |
153 | |
154 // The default amount of memory that a client is assigned, if it has not | |
155 // reported any memory usage stats yet. | |
156 uint64 GetDefaultClientAllocation() const { | |
157 return bytes_default_per_client_; | |
158 } | |
159 | |
160 static uint64 CalcAvailableFromGpuTotal(uint64 total_gpu_memory); | |
161 | 121 |
162 // Send memory usage stats to the browser process. | 122 // Send memory usage stats to the browser process. |
163 void SendUmaStatsToBrowser(); | 123 void SendUmaStatsToBrowser(); |
164 | 124 |
165 // Get the current number of bytes allocated. | 125 // Get the current number of bytes allocated. |
166 uint64 GetCurrentUsage() const { | 126 uint64 GetCurrentUsage() const { |
167 return bytes_allocated_managed_current_ + | 127 return bytes_allocated_managed_current_ + |
168 bytes_allocated_unmanaged_current_; | 128 bytes_allocated_unmanaged_current_; |
169 } | 129 } |
170 | 130 |
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186 void OnDestroyClientState(GpuMemoryManagerClientState* client); | 146 void OnDestroyClientState(GpuMemoryManagerClientState* client); |
187 | 147 |
188 // Add or remove a client from its clients list (visible, nonvisible, or | 148 // Add or remove a client from its clients list (visible, nonvisible, or |
189 // nonsurface). When adding the client, add it to the front of the list. | 149 // nonsurface). When adding the client, add it to the front of the list. |
190 void AddClientToList(GpuMemoryManagerClientState* client_state); | 150 void AddClientToList(GpuMemoryManagerClientState* client_state); |
191 void RemoveClientFromList(GpuMemoryManagerClientState* client_state); | 151 void RemoveClientFromList(GpuMemoryManagerClientState* client_state); |
192 ClientStateList* GetClientList(GpuMemoryManagerClientState* client_state); | 152 ClientStateList* GetClientList(GpuMemoryManagerClientState* client_state); |
193 | 153 |
194 // Interfaces for testing | 154 // Interfaces for testing |
195 void TestingDisableScheduleManage() { disable_schedule_manage_ = true; } | 155 void TestingDisableScheduleManage() { disable_schedule_manage_ = true; } |
196 void TestingSetAvailableGpuMemory(uint64 bytes) { | |
197 bytes_available_gpu_memory_ = bytes; | |
198 bytes_available_gpu_memory_overridden_ = true; | |
199 } | |
200 | |
201 void TestingSetMinimumClientAllocation(uint64 bytes) { | |
202 bytes_minimum_per_client_ = bytes; | |
203 } | |
204 | |
205 void TestingSetDefaultClientAllocation(uint64 bytes) { | |
206 bytes_default_per_client_ = bytes; | |
207 } | |
208 | |
209 void TestingSetUnmanagedLimitStep(uint64 bytes) { | |
210 bytes_unmanaged_limit_step_ = bytes; | |
211 } | |
212 | 156 |
213 GpuChannelManager* channel_manager_; | 157 GpuChannelManager* channel_manager_; |
214 | 158 |
215 // A list of all visible and nonvisible clients, in most-recently-used | 159 // A list of all visible and nonvisible clients, in most-recently-used |
216 // order (most recently used is first). | 160 // order (most recently used is first). |
217 ClientStateList clients_visible_mru_; | 161 ClientStateList clients_visible_mru_; |
218 ClientStateList clients_nonvisible_mru_; | 162 ClientStateList clients_nonvisible_mru_; |
219 | 163 |
220 // A list of all clients that don't have a surface. | 164 // A list of all clients that don't have a surface. |
221 ClientStateList clients_nonsurface_; | 165 ClientStateList clients_nonsurface_; |
222 | 166 |
223 // All context groups' tracking structures | 167 // All context groups' tracking structures |
224 TrackingGroupMap tracking_groups_; | 168 TrackingGroupMap tracking_groups_; |
225 | 169 |
226 base::CancelableClosure delayed_manage_callback_; | 170 base::CancelableClosure delayed_manage_callback_; |
227 bool manage_immediate_scheduled_; | 171 bool manage_immediate_scheduled_; |
| 172 bool disable_schedule_manage_; |
228 | 173 |
229 uint64 max_surfaces_with_frontbuffer_soft_limit_; | 174 uint64 max_surfaces_with_frontbuffer_soft_limit_; |
230 | 175 |
231 // The priority cutoff used for all renderers. | 176 // The maximum amount of memory that may be allocated for a single client. |
232 gpu::MemoryAllocation::PriorityCutoff priority_cutoff_; | 177 uint64 client_hard_limit_bytes_; |
233 | |
234 // The maximum amount of memory that may be allocated for GPU resources | |
235 uint64 bytes_available_gpu_memory_; | |
236 bool bytes_available_gpu_memory_overridden_; | |
237 | |
238 // The minimum and default allocations for a single client. | |
239 uint64 bytes_minimum_per_client_; | |
240 uint64 bytes_default_per_client_; | |
241 | 178 |
242 // The current total memory usage, and historical maximum memory usage | 179 // The current total memory usage, and historical maximum memory usage |
243 uint64 bytes_allocated_managed_current_; | 180 uint64 bytes_allocated_managed_current_; |
244 uint64 bytes_allocated_unmanaged_current_; | 181 uint64 bytes_allocated_unmanaged_current_; |
245 uint64 bytes_allocated_historical_max_; | 182 uint64 bytes_allocated_historical_max_; |
246 | 183 |
247 // If bytes_allocated_unmanaged_current_ leaves the interval [low_, high_), | |
248 // then ScheduleManage to take the change into account. | |
249 uint64 bytes_allocated_unmanaged_high_; | |
250 uint64 bytes_allocated_unmanaged_low_; | |
251 | |
252 // Update bytes_allocated_unmanaged_low/high_ in intervals of step_. | |
253 uint64 bytes_unmanaged_limit_step_; | |
254 | |
255 // Used to disable automatic changes to Manage() in testing. | |
256 bool disable_schedule_manage_; | |
257 | |
258 DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager); | 184 DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager); |
259 }; | 185 }; |
260 | 186 |
261 } // namespace content | 187 } // namespace content |
262 | 188 |
263 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ | 189 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |
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